Stellaris

Stellaris

Starlight for Toxoids
40 条留言
Spider 6 月 15 日 上午 9:57 
This needs an update for the Rift stars.
Scyobi_Empire 2024 年 11 月 10 日 上午 4:47 
The original version was one of my favourite mods on the workshop, thank you for this fork
paulo 2024 年 5 月 7 日 下午 2:01 
Thanks for explaining the problem.
Hunter 495 2024 年 5 月 7 日 下午 1:37 
That's just how Starlight changes lighting, since there's not a star there anymore, it doesn't have a light to cast on the ships, so it just uses the ambient light.
paulo 2023 年 3 月 20 日 上午 10:40 
There is something wrong with the ship visualizer... the image is so dark that it's almost impossible to see the details in some ships.
Big Sneezy  [作者] 2023 年 3 月 16 日 下午 2:34 
There's a good chance it isn't, and I'm not currently maintaining my Stellaris mods. Someone can look into it and release their own version, or wait until I get back to the game and am able to make updates.
Tempest 2023 年 3 月 16 日 上午 9:28 
Might be a mod conflict on my end but I'm pretty sure this isn't compatible with 3.7
Big Sneezy  [作者] 2023 年 2 月 27 日 下午 12:43 
From the base mod, this is Real Space "compatible". Real Space should not be required.
Frigglish 2023 年 2 月 23 日 上午 4:20 
Looking at the files, yes, there's data for the new stars added by Real Space in the lights and entities files. It's essentially Real Space required in its current state. Which will at least save me having to patch it myself.
Porter 2023 年 2 月 13 日 下午 8:51 
I'm guessing this is also real sopace compatible and also thank you for this
Big Sneezy  [作者] 2023 年 2 月 13 日 上午 10:53 
An update.. for what?
Bobbe Malle 2023 年 2 月 12 日 下午 8:47 
Hi, does it need an update?
Big Sneezy  [作者] 2022 年 12 月 21 日 下午 4:13 
Oh so this crashed without real space, but worked fine with it? Interesting. I didn't touch anything related to Real Space in this update, and I believe the original was intended to work with or without Real Space.
Pathfinder 2022 年 12 月 21 日 下午 4:03 
Never mind, I resolved it by pairing it up with Real Space and its subsequent sub mods lol
Big Sneezy  [作者] 2022 年 12 月 21 日 下午 3:49 
Can either of you pastebin your modlists? I haven't been able to reproduce any crashes with this mod.
Pathfinder 2022 年 12 月 21 日 上午 4:11 
I am also experiencing crashes on the loading screens because of this mod.
Professional Human 2022 年 12 月 12 日 下午 1:15 
Yeah, I did
That log file is with only starlight enabled

I'm gonna attempt a complete reinstall later.
Big Sneezy  [作者] 2022 年 12 月 11 日 下午 9:55 
If you try a game with just this mod, it won't crash. It's likely happening because you have another mod that overwrites stars and causing a conflict.
Professional Human 2022 年 12 月 11 日 下午 4:21 
uh hi, my game is crashing on the loading screen.
I've narrowed it down to this mod

I've pasted my error.log file into pastebin
https://pastebin.com/YXURNnkN
kwendish 2022 年 12 月 4 日 下午 9:51 
Allright, thanks for the fast reply!
Big Sneezy  [作者] 2022 年 12 月 4 日 下午 9:16 
Yes
kwendish 2022 年 12 月 4 日 下午 6:40 
Is this also real space compatible like the original mod?
Big Sneezy  [作者] 2022 年 11 月 30 日 下午 4:41 
That's pretty much correct. The thing you'd want to watch out for is if there's a conflict between this mod and the other mod. I hope other mods add their stars in separate files so there isn't an overwrite conflict, but if they don't, you'd need to merge the two.
xxx_420_Bad_Boy [Wizard_Cum] 2022 年 11 月 30 日 下午 3:00 
Ah, I'm not actually sure if any of the hypothetical star classes can be binary or trinary systems, in which case this mod would have no effect right?
Big Sneezy  [作者] 2022 年 11 月 30 日 上午 11:19 
It's pretty close to that. Stars from mods need to have lights defined as well if they'll ever appear in a multi-star system (the toxoids star does not, so I didn't bother).
xxx_420_Bad_Boy [Wizard_Cum] 2022 年 11 月 30 日 上午 7:52 
Is it just as easy as adding a few names to the two asset files? I might look into making this work with hypothetical star classes as well...
Do'tasarr o Khajiit 2022 年 11 月 28 日 下午 6:38 
Just wish the gigastructural engineering's stars had any light
Idechai 2022 年 11 月 28 日 下午 1:27 
nice <3
Big Sneezy  [作者] 2022 年 11 月 28 日 上午 7:20 
@Cheshire This should already be compatible with RS System Scale. I've used both together for a very long time.

@Naudiz Yes I'll change the version number, but I'm not expecting this to have any compatibility issues with 3.6.
Naudiz 2022 年 11 月 28 日 上午 6:56 
Will you be updating this to work with patch 3.6 tomorrow?
Idechai 2022 年 11 月 28 日 上午 1:05 
This mod needs a compatibility with RS System Scale
paulo 2022 年 11 月 26 日 上午 2:16 
Thanks.
Big Sneezy  [作者] 2022 年 11 月 25 日 下午 3:29 
It's possible there's a way to fix it. Likely the issue is that the visualizer uses a different light source than stars, and this mod shuts that off.. just guessing. I can try to take a look at it.
paulo 2022 年 11 月 25 日 下午 1:24 
Your mod makes the ships in the Ship Visualizer look darker than they should. Is there any way to fix that?
Big Sneezy  [作者] 2022 年 11 月 24 日 下午 1:25 
@Demiurge Yes, that's why Toxoids is listed as a required DLC. You can continue to use the original Starlight if you do not have Toxoids.

<spoilers>Toxoids adds a new star, and Starlight overwrites the stars but didn't include this new star, causing a crash when the system was created/visited.</spoilers>
Demiurge 2022 年 11 月 24 日 上午 11:26 
wait, why isn't starlight compatible with toxoids? Also, is that incompatibility only if you bought toxoids dlc?
The Sun 2022 年 11 月 23 日 下午 6:13 
@dostillevi Thanks!
Big Sneezy  [作者] 2022 年 11 月 23 日 下午 12:52 
@The Sun It is not. The original Starlight mod has built-in compatibility for Real Space, but that's it.
The Sun 2022 年 11 月 23 日 上午 9:09 
Is this compatible with Hypothetical Stars?
Spider 2022 年 11 月 22 日 上午 2:14 
Thank you so much for doing this.