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报告翻译问题






2) Разраб любитель поставить врага на входе
3) Вокруг куча огнестрела, но мафиози используют дубинки, ножи и биты
4) Ваще похер, мне понравилось)))
Overall a nice change of pace
And thanks to everyone who voted positively for the campaign, thanks to you i obtained 4 stars in all red trilogy, which personally excites me.
probably may encourage me to do one bigger project for 2023 if all goes well.
It's a good campaign and it achieves the goal you set of being a fun, easy and quick killing spree. Good ♥♥♥♥!
virtual boy level was also kind of hard to get out of once u beat it due to the fact that you'll get stuck on props and the colors are hard to see when you have dark props
I think the last levels was def the best cus u actually used some patrols and it did look the nicest
still idk i feel like even if ur high u can tolerate a little bit harder of a level
yes i play with a controller as a casual enjoyer.
yes every time i play HM I'm high as ♥♥♥ so it's like you give the controller to a kid haha
it just feels like you could give a little kid the controller and they could beat the levels
too easy to feel satisfying
you can make it easy but still have placements matter
That's the entire ♥♥♥♥♥♥♥ point of the maps?
It's meant to be a senseless rampage, evidenced by the level with the flashing red lights and the fire axe. If that's not enough, there's a room where you knock down a door with the only guy holding a gun in front of it, pick up his gun then shoot 12 other people. It's *meant* to be a thoughtless, bloody, senseless rampage.
you put like 10 pipe idles and 4 static guns on a floor and call it done come on man switch it up put some patrols there
I especially love Psycho, the flashing red lights with the Fire Axe is an incredible experience.
Have a good night man, keep this ♥♥♥♥ up.
just left-to-right instead of right-to-left when you place the horizontal walls
and with vertical walls you just have to move them from up to down instead of down to up. That should help you up
And also the enemy placement in some levels is pretty bad, for example in the "arcade level" there's a pipe dude which is hard to hit with a silenced pistol on the second floor because of how close they are to the pistol that you use
Music was also very nice. Last level OST was probably the best. And the credits theme is so chilly and smooth.
I wish your trilogy will be an example for other creators in the future.