安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Last update was 08/11/2024
The following mods cause a crash to the Database: mrc_leaf_cutterz_tribe.pack
The first invalid database record is
wh3_default_land_charactersmrc_grn_forest_goblin_warboss_giant_spi cdir_military_generator_unit_qualities_tables
der in table
and pack file mrc_leaf_cutterz_tribe.pack
The application will terminate now.
FIX
Added mentor skill to the shaman.
Updated the main lords mount stats.
Lowered the Auto-resolve strength of the forest gobo infantry.
Now works with 4.1.2.
I'm glad that you got this mod unhidden!
I find the lords` skill node set don`t show.
@ Mshweez im also seeing the lack of skill trees for these guys and for grizzler makiki or whatever his name is
I am running a lot of mods including mixus legendary lords, W'ez Speshul and Gorbags cunning alllience all of which alter greenskin mechanics, plus quite a few other greenskin mods as well as faction mods.
@Sully Yeah the leadership debuff was supposed to counter this strong start, but seems that auto resolve counts the gobo's a bit too strong... The AI playing the faction gets smashed every time...
Anybody got any suggestions to fix this? or is it not a problem...
My little suggestion - some landmark would work for Leaf Cutterz (starting position is plain for them) - it hasn't be anyting fancy.