Kenshi
Weapon | Grinning Blade
19 条留言
Trinity  [作者] 11 月 28 日 下午 6:35 
unfortunately I'm unable to troubleshoot as I am homeless :kabuki:
Mr. Jazzy Man 11 月 24 日 下午 12:59 
a bit late to reply, but black fox doesn't only spawn in the outlands. looking at fcs it says they can be found in stobe's gamble, stobe's garden, stormgap coast, the outlands, and the unwanted zone. however, they're homeless, which means they just wander around. so you'll have to look around and try to find them.
Shmitty 1 月 6 日 下午 12:57 
sick weapon, love it. where can i find black fox bounty?
Trinity  [作者] 2022 年 12 月 24 日 下午 11:24 
thanks. merry Christmas :kabuki:
MGJ Sakazaki 2022 年 12 月 24 日 下午 8:12 
Gorgeous! =D
Trinity  [作者] 2022 年 12 月 20 日 上午 4:38 
updated
Trinity  [作者] 2022 年 12 月 17 日 下午 5:49 
alright, thanks for the feedback
Taco 2022 年 12 月 17 日 上午 10:57 
This is a very cool weapon, but to balance it I've lowered the human/animal multipliers and changed armor pen to negative, as it was allowing shek bandits with stats in the 40s to one shot kill humans with medium equipment. With the current stats it becomes easily the best early/midgame heavy weapon
Trinity  [作者] 2022 年 12 月 12 日 下午 9:34 
hey man I just made a chart, idk if this is the chat that was talking about it :kabuki:
Cider Bizet 2022 年 11 月 22 日 下午 12:33 
"Animals" refers to the wildlife in Kenshi, like bonedogs, beakthings, bloodspiders, etc. It's not based on realism but more so on the balance idea that Polearms is an animal hunting melee weapon. Heavy Weapons are, from my experience, usually geared towards fighting skeletons and or heavily armored enemies, but I could be wrong.
Trinity  [作者] 2022 年 11 月 22 日 上午 11:50 
I kinda just figured that the blade was rough rough to try and get a... idk kind of blade that would seem that. I think maybe nerfing the cut damage, buffing the pierce damage and something else would be good? I don't really know what animal vs human damage is, I figure animals are human so I treat it as flesh damage. Maybe it's to account for the animal's tough skin?
Trinity  [作者] 2022 年 11 月 22 日 上午 11:48 
thanks, iceboxX708 is very good at making models
Rat 2022 年 11 月 22 日 上午 3:19 
nice choppa :Rat_Laugh::golde::brothersword:
Cider Bizet 2022 年 11 月 22 日 上午 12:13 
I'm hardly an expert in Kenshi balance, but just by eye balling I find it's weird that there's an animal damage multiplier, since those are usually reserved for Polearms. Apart from that MAYBE the blunt damage mult is a little high? Not sure though, especially because Heavy Weapons are seldom cut oriented. I'm gonna try and get a feel for it when I find one.
Trinity  [作者] 2022 年 11 月 21 日 下午 11:19 
the grimacing blade is currently set to this
https://i.imgur.com/ZzzPXDs.png

even looking at this rn kinda makes me want to change it. seems a little overpowered
Trinity  [作者] 2022 年 11 月 21 日 下午 11:17 
I could, but I was waiting until i had a good feel for it, so I can just post a final version of the stats, and not have to worry about updating that as well as the mod itself. Kinda like how i set up this little spawn chart. I probably won't be changing how that is, but the stats might change until i feel comfortable making weapon mods in that respect
Cider Bizet 2022 年 11 月 21 日 下午 10:34 
Right, but can't you post the numbers for it? At least for one verison of it, if not all
Trinity  [作者] 2022 年 11 月 21 日 下午 8:25 
to be honest, i don't really know. I set it up to have good cutting, blunt and piercing damage because of how the blade is. I made its length and the weight around the plank's. I even made it so there's penalties for using it indoors. I won't know for sure if its overpowered until i find some that spawn at ancient or unknown grades
Cider Bizet 2022 年 11 月 21 日 下午 2:42 
What are the stats, though?