安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
What could happen?
Here's the log:
Could not generate a pawn after 70 tries. Last error: Generated dead pawn. Ignoring scenario requirements.
Could not generate a pawn after 100 tries. Last error: Generated dead pawn. Ignoring validator.
Pawn generation error: Generated dead pawn. Too many tries (120), returning null. Generation request: kindDef=Drone_Wasp, context=NonPlayer, faction=Ancient, tile=-1,0, forceGenerateNewPawn=False, allowedDevelopmentalStages=Adult, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=False, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, prohibitedTraits=, allowFood=True, allowAddictions=True, inhabitant=False, certainlyBeenInCryptosleep=False, biocodeWeaponChance=0, validatorPreGear=, validatorPostGear=, fixedBiologicalAge=0, fixedChronologicalAge=0, fixedGender=, fixedLastName=, fixedBirthName=
I have tried to reproduce the error in Dev Quicktest. It seems that it has nothing to do with the trap. It is when the drone appears. Testing with mods, I think it could be an incompatibility with another mod.
If I discover anything, I will post it here.
Missing textures? Already resubbed and still the same, didn't thange any mods and happens these past few days
He's like a little boxy person of his own. I would almost prefer him to have hair (he does not).