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When exactly is the crash occurring?
is it proving grounds or not?
are there any error messages?
and finally any other mods?
so its an updated mod that crashes my save. still have 4 other mods to clear out.
This mod should be "safely" removable without causing the save file to crash. The problem with doing so will result in all female heroes being shadow wizard bugged.
yours is 1 of roughly 7, that got updated since I played last time. thanks for the reply!
As for mod heroes there is nothing I can do when it comes to those. It comes down to how the modder created them. Any hero created that is referred to as "female" in the database will not work with this mod. Also if characters are edited by other mods it may not be compatible as well, this is because mods that edit character databases may overwrite the changes I needed to make to characters to make them multi-race compatible.
For example:
agent spy wh2_dlc13_emp_hunter_kalara_of_wydrioth
The pastebin information is one page back. It would be very useful (and user friendly) for this information to be available in the description text of the mod.
When a hero is spawned with the wrong classification it breaks the hero entirely, shadow wizard bug and no skills.
I posted a pastebin earlier in this thread that has hero codes under their corresponding classifications.
Steps:
Verify integrity of all files
Enable only two mods, console commands, and shadow wizard fix
Start game as Karl Franz
Select Karl's army and console in Kalara hero using:
agent champion wh2_dlc13_emp_hunter_kalara_of_wydrioth
Hero appears as shadow wizard
Currently, I have working recruitment hosing crys buildings and enabled recruitment of every single hero. If you use mixer, he unlocks all the slots and my campaign character set overrides are there as well. Feel free to take a look at what I did.
This mod is meant to be used with another mod like console commands. These codes are specifically for use with console commands.
1. You're resuming a campaign that existed before the mod was installed.
2. You have another mod installed that edits startpos files. e.g. Mixu's.
@edallans Unfortunately I don't have much experience coding either. This mod is 100% database edits with no coding being done. If there is a way to make the mod compatible with mixu's I will have a look into it.
Unfortunately yes, this mod will not work alongside mixus unlocker due to having to edit startpos in IE. This mod does not edit the startpos in RoC so it should be compatible in that campaign at least.
1. I see that it has startpos in the file does that mean it will conflict with mixu's unlocker?
2.Is there a way around agent type like for instance I can't get Waysatalker(wef) into hef because he is a spy and they don't have spy in their hero recruitment.
again thank you so much for this mod