Crusader Kings III

Crusader Kings III

EK2 - Alliance War
58 条留言
[Purple] TYR 7 月 7 日 下午 3:42 
Idk about you all but it seems to be working fine for me after changing the version number... no problems for now
Dementia5 認知症 2024 年 9 月 23 日 下午 1:24 
Love to see this get resurrected
Jet 2024 年 7 月 29 日 上午 3:12 
it was good while it lasted
Butterlord 2024 年 1 月 16 日 下午 4:46 
no longer works, would really like to play
sircharleythecat 2023 年 9 月 5 日 下午 2:04 
The rulers appear to not having any textures when looking at the new game map.
Steelwin66 2023 年 4 月 28 日 下午 12:14 
Sorry to hear all this Suraru good luck elsewhere!
Araqiel 2023 年 3 月 11 日 上午 8:37 
I'm hoping to see more bookmark submods for EK, the vanilla ones it came weren't all that interesting to me. Excellent work though, hopefully you'll pick it up again some day.
AstralSomnia  [作者] 2023 年 3 月 3 日 上午 11:04 
I mean,I dunno.
Maybe? Its incomplete regardless.
I dunno when ima get back to it, my willpower to do anything TES related has been drained to nothing, despite many people supporting me to resume work on it.

I guess when I do, I'll make an announcement or something in the EK Submods hub.
https://discord.gg/UsnWWAT9zu
GoGoShalls210 2023 年 3 月 3 日 上午 3:18 
does this no longer work ?
AstralSomnia  [作者] 2023 年 2 月 24 日 下午 4:50 
Uhhh, sorta.
The EK team really doesn't like me, so they supported someone who duplicated my mod and stole my code and he released it on steam like, a week ago. I talked up said author about it, and he seemed pretty cool, so I gave him permission to use my code just prior to release, simply to avoid the drama.
Now, I've uploaded all my code to Github (https://github.com/Suraru/EK2-AllianceWar) and some others are trying to convince me to return to it. So, maybe?
H3NRY27 2023 年 2 月 24 日 上午 8:54 
is someone else continuing this mod and if so could you link us the new updated version?

Your work has been greatly appreciated thank you!
AstralSomnia  [作者] 2023 年 1 月 7 日 下午 4:12 
I deleted a few comments.
I spoke to some people about things, and we made an agreement.

I'm still finished working on the mod until further notice, however.
AstralSomnia  [作者] 2023 年 1 月 4 日 下午 12:10 
I actually use the religious doctrines mod and it works just fine. What issues are you seeing?
Steelwin66 2023 年 1 月 3 日 上午 11:39 
Any patch for the religious doctrines mod? Thanks!
AstralSomnia  [作者] 2023 年 1 月 2 日 上午 10:57 
@GotWeenies
Thanks! I had tested compatibility with various mods (forgot about Alchemy) and wasn't able to find any issues. So happy you discovered the source.

@Frazosich
Thanks! I'll make sure to get that correct for the next release

@Wurdnale
Thanks ~^o^~
Zodicak 2023 年 1 月 2 日 上午 2:31 
lovely:steamhappy:
Franzosisch 2022 年 12 月 29 日 下午 4:19 
Pirate-Queen Fortunata's description is a copy of Euraxia's
Dr. Quackers M.D. 2022 年 12 月 27 日 下午 12:43 
It was the alchemy mod and this not playing nice I already let the author know and he is working on it.
AstralSomnia  [作者] 2022 年 12 月 19 日 上午 7:52 
Interesting. I have no idea how or why, but I can look into it. There shouldn't be any replacing files or conflicts unless it messes with bookmarks and history.
Dr. Quackers M.D. 2022 年 12 月 18 日 下午 7:11 
I took out this mod and added LOTR music and more beast folk, the game launched fine.
I then re added this mod and it crashed.
This mod is 2nd right after EK2 and for some reason doesnt like my Elder kings playset.
Dr. Quackers M.D. 2022 年 12 月 18 日 下午 7:07 
This is causeing a crash here are my other mods

EK2
EK2 better alcamy
elder scrols loading screens
more traditions
EK+MT compatibility
New faith icons for elder kings
Bosmer Art

When I add this to the playset it crashes
AstralSomnia  [作者] 2022 年 12 月 16 日 下午 12:27 
Ah! I thought I had fixed that. I'll have it corrected by the next update, thanks for letting me know <3
Klaus 2022 年 12 月 16 日 上午 7:52 
Hi! Replace Queen Airen's eye color from gold to blue! Thanks! :Aldmeri:
AstralSomnia  [作者] 2022 年 12 月 15 日 下午 4:18 
Massive update, Glenumbra. Check change notes for more info.
AstralSomnia  [作者] 2022 年 12 月 12 日 上午 8:02 
I've played as Duke Seb, Emeric, Faolchu, farwatch general, and daggerfall king many times watching all the different situations play out. With so many wars going at the same time, its very easy to let one of them get out of control. Emeric has to focus on the three banners war, and literally every other war in his realm, so he won't always divert resources to his vassals. Aldcroft starts with a Lion Guard detachment to give them a fighting chance, but they won't always retake Camlorn, leaving the Bloodthorns sitting pretty in their expanding realm. (although tbh, if you're the player you can easily outsmart the AI and win your war if you don't over extend yourself, and help the others win theirs.)
AstralSomnia  [作者] 2022 年 12 月 12 日 上午 8:01 
Getting close to releasing my Glenumbra update.

If you're wondering why its taking so long, I maaaay have gone overboard with scripting CBs. Beating the occupiers in Glenumbra will return the realms to their rightful rulers, assuming they are still alive (sent to their heir otherwise). If the occupiers win, they take any realms they've occupied by the time the defender surrenders, but maintain a pressed claim to try again (after resettling in their liege's court). The invaders, be it Dominion or Bloodthorn, will continue their invasion once they are ready.

There's no vestige fixing everyone's issues with inability to ever lose. The lords have to fight the battle themselves, and they could lose. The difference between a fractured High Rock running rampant with Dominion, Red Rook, and Reachmen, or a unified High Rock strengthening Emeric's war efforts in Cyrodiil, is simply the roll of the dice.
AstralSomnia  [作者] 2022 年 12 月 12 日 上午 7:38 
Anywhere after EK2
There shouldn't be any conflicts with any other mods
✚ Anajamois 2022 年 12 月 12 日 上午 3:07 
Where should this go in the load order?
AstralSomnia  [作者] 2022 年 12 月 4 日 下午 9:29 
Ayo, and yeah I was looking into that bug, and I kinda thought about it, since Molag Kena owns the imperial city and the empire via deception and all. Kinda wondering if they SHOULD be dead, or if I should replace them with molag cultists.
LanceLoire 2022 年 12 月 4 日 下午 7:46 
Hey @Suraru.

The Council of the Eight isn't showing because the only holder in the history files for each title is dead on your bookmark. I've gone through in my own files and removed their deaths and I've now got an existing and working council on the bookmark. A more proper method to fix it would be to create new characters living during the bookmark that hold the 4 following titles...
k_council_of_the_eight
d_imperial_cult
d_redguard_cult
d_breton_cult

But just getting rid of their deaths was fastest ;D
AstralSomnia  [作者] 2022 年 12 月 3 日 下午 4:09 
Updated, completed the Daggerfall Kingdom area (south half of Glenumbra in ESO)
In addition, this update fixes a few bugs, updates the look of Emeric a bit, and finishes compatibility with future EK updates.
nsinger998 2022 年 12 月 3 日 上午 7:27 
yay!
AstralSomnia  [作者] 2022 年 12 月 2 日 下午 12:17 
Ah! Yeah I know exactly why that bug would have occurred. Should be fixed next update, hopefully coming soon.
nsinger998 2022 年 12 月 1 日 下午 10:57 
works fine in EK2, So probably what you said.
AstralSomnia  [作者] 2022 年 12 月 1 日 上午 10:54 
Oh! Interesting. Is that a vanilla EK2 bug, or something my mod caused?
If it's mine, it'll be fixed in the next update as I finally finish migrating all of my files to their own files, instead of overwriting EK's files.
nsinger998 2022 年 11 月 30 日 下午 8:32 
On game start, The council isn't setup at all. No leadership,membership, or doctrines.
AstralSomnia  [作者] 2022 年 11 月 30 日 下午 1:41 
What council of 8 stuff? I can probably fix that right up, depending on what exactly the issue is
nsinger998 2022 年 11 月 29 日 上午 10:37 
Is there any short term fix for the council of eight stuff?
The False Lover 2022 年 11 月 26 日 上午 9:38 
If there's any change that Paradox drops us DLC that adds playable Republic government types, it might work better for the big three alliances.

I'm imagining that Republic governments have a head-of-state at the top and several representatives for coalitions of a given population. Using the Ebonpact Pact as example, Jorunn would be the head-of-state with General Yeveth Noramil representing the House Dunmer and Eyes-of-Steel representing the allied Argonians.
2Scribble 2022 年 11 月 25 日 下午 6:49 
Won't let us mod ESO???

Well, ♥♥♥♥ you - we'll make our OWN version of ESO (with hookers, and black jack) and we'll mod THAT xD
Fingers-Mazda 2022 年 11 月 24 日 上午 12:27 
Finally. I’m going to smooch Abnur Tharn:dos2skull:
The False Lover 2022 年 11 月 23 日 上午 3:19 
When you love the idea of the Alliance War but dislike ESO's dev team. Good work!
AstralSomnia  [作者] 2022 年 11 月 22 日 下午 8:12 
Place it after elder kings 2, otherwise the file structure is very modular so it should be compatible with everything.
isa0005 2022 年 11 月 22 日 下午 7:37 
What's the load order for this?
AstralSomnia  [作者] 2022 年 11 月 21 日 下午 11:10 
8.1 is released, enjoy playing as a lore accurate Kurog in a lore accurate Orsinium.
If you notice any bugs, missing lore deets (besides events and memories), HMU

I dunno when the next update will come, internet isn't going to come back for a while, and I just lost my EBT cuz they found out I'm not homeless anymore... so yeah lol
AstralSomnia  [作者] 2022 年 11 月 21 日 下午 7:23 
Its on the todo list after morrowind (which is after high rock)
BingChilling 2022 年 11 月 21 日 上午 11:10 
How goes with the progress of the making the leaders of the Saxhleels for the Ebonheart Pact a.k.a. the Argonians?
AstralSomnia  [作者] 2022 年 11 月 21 日 上午 6:44 
UESP is what I based the maps off of. The Pact contained all of the major houses except Telvanni, as well as Thornmarsh and Shadowfen (and disputed, Murkmire as well). Only Eastern Skyrim was a part of the pact as well, with west and central remaining neutral.

On top of that, there's also still a lot of independent realms in all three lands, especially Black Marsh. I'm going through each and every "zone" to get them updated and accurate, starting with High Rock, because even though I listed the allied realms to their respective alliance, not all realms are accurate to their 582 borders.

Wrothgar, aka Orsinium, should be ready later today, then I'll be working the rest of High Rock, Morrowind, Cyrodiil, Hammerfell, Skyrim, Black Marsh, Elsweyr, Valenwood, and Summerset (not in that order) before finally moving to .9 and focusing on all of the events and decisions for each king. By the time the mod hits 1.0 (not ETA), it should be accurate, bug free, and detailed.
SixtySixSyx 2022 年 11 月 20 日 下午 10:14 
Ebonheart pact borders dont seem accurate, official souces/maps?
AstralSomnia  [作者] 2022 年 11 月 20 日 下午 8:40 
Almost done with Wrothgar, might upload today or tomorrow if nothing happens. I literally added in every NPC that was in or mentioned in ESO, and set them their right histories, court positions, and locations. Although only Alga, Turog, and Bazrag have unique portraits. Traits are a bit iffy, there really isn't a lot of data to go off of, especially for minor NPCs that literally don't even have any dialogue, so I'll just leave them on the default random. Oh, and I added in the 13 frostborn warlords so you can fight the war Kurog did before the Vestige shows up in 583.

Bazrag's assassination can be prevented too, but tbh its gunna be hard since most of your vassals are Code of Malacath and you're Vosh Rakh (Trinimac), so Kurog really isn't that popular. Might make Bazrag a bookmark character instead.

I gotta be careful how much I upload, as I only have 5gb of internet (I'm on hotspot) and already used half of it, hehe.