全面战争:战锤3

全面战争:战锤3

Guns of Bretonnia 3
303 条留言
PhatPhuc69 11 月 2 日 上午 11:54 
the unit cards all mention the church of ulric and the unit being there sons, also you cant see the unit abilities at a glance by toggling the description, its just a blank box.
Karl Sturm  [作者] 10 月 31 日 下午 11:30 
Happy Halloween, -Guns of Bretonnia 4 - Dawn of the Vampires, is now live! - enjoy!
DasBoot507 10 月 20 日 下午 5:58 
oh cool
Jurixix 10 月 11 日 上午 4:52 
Awesome, been recently looking for mods that would let me recreate Bretonnia armies from 80's Oldhammer books where they had more XVI vibe (knights with gothic armour, use of canons etc...
Svobius 10 月 11 日 上午 4:27 
can't wait for the Guns of Bretonnia IV
Bergentiger 10 月 2 日 上午 9:44 
submod for x2 unit size??
Karl Sturm  [作者] 9 月 21 日 下午 9:58 
Guns of Bretonnia IV coming soon...
Sophie 9 月 21 日 下午 3:09 
is there a mod that shortens projectile trails that affect this mod ? the one im using doesnt affect theses units
Church A.I 9 月 21 日 下午 12:20 
Can't build the Tier 3 Building, says to build the prior building level, but I have it
Napoleon Bonaparte 9 月 13 日 上午 11:10 
GIVE THEM HEEELLLL
Ignaeon 9 月 8 日 上午 11:35 
No, it's a suggested item
Mora 9 月 6 日 上午 9:14 
Is the mod with "outdated" in the title really a required item for this?
Karl Sturm  [作者] 6 月 28 日 下午 1:27 
@Thyrant: Guns of the Vampires will be releasing soon, so stay tunned.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3471312986
Thyrant 6 月 26 日 上午 10:04 
What happend with your previous mod Guns of Bretonnia 2.5? I really wanted to have vampire muskeeters and now i dont see this mod anywhere
Shouravik 6 月 24 日 上午 9:43 
Are these units impacted by research/red line bonuses?
Karl Sturm  [作者] 6 月 13 日 下午 8:13 
@Smooth: Thank you, I am glad you are enjoying the MOD, that was the intent from the get go.
Ignaeon 6 月 12 日 下午 3:16 
It's actually fairly lore-accurate. The only inaccurate part is Dukes using them outside of navies.

Guns aren't illegal, they're just not used because of noble tradition and disdain, but there are plenty of border lords and such that utilize guns at the cost of a reputation hit.
Smooth 6 月 11 日 下午 10:29 
Thanks, Karl. You've done the Lady's work with this mod, and it has revitalized my love for Bretonnia. I know it's not lore accurate, but I never really cared for the whole "3 good units and then a peasant army weaker than skavenslaves" concept gameplay wise. I just love the aesthetic and characters and this mod helps make them fun to play through a whole campaign
Karl Sturm  [作者] 6 月 11 日 下午 6:15 
@smooth: That's a good question, thanks for asking, -I have a massive and final update coming in the form of "Guns of the Vampires" which also includes a large update for Bretonnia, After that I am exploring the unreal game engine and looking at how feasible it would be for me to make my own game, - either way, it will be the last update for total war games. And the answer to your question is, yes, I would. GOB3 belongs to you guys.
Smooth 6 月 11 日 上午 8:33 
Would you be willing to give the files to other people to update and maintain this mod after the last update for it?
Ignaeon 5 月 30 日 上午 10:28 
Heads up to interested parties; I have created a submod for Guns of Bretonnia and Dynamic RoR
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3490341830
Karl Sturm  [作者] 5 月 29 日 下午 3:57 
@CN, send me a friend invite or a steam message and il share a sneak peek at what field Commander will look like.
柠檬君 CN 4 月 6 日 上午 1:28 
I saw a game with a very cool theme and I hope you can make it. I am looking forward to games with this theme (of course... if there is a trailer, please kick me and I will support your) :):steamhappy:
Karl Sturm  [作者] 4 月 6 日 上午 1:18 
@Wiator: I'm not completely sure im tracking. it sounds like you like GOB3 and will miss it once it inevitably becomes unusable again by an update (and finally taken down by me), -but im not sure what you mean; I can tell you this. -Me moving away from making MODS for total war games has nothing to do with profit or recognition, after all over the years i have invested tens of thousands of man hours to get to where i am -for zero profit and very little recognition, but there comes a point at least in my case, where you want to put the knowledge you have acquired into a project of your own (look at Manor lords) and have the artistic freedom to develop your own ideas "unconstrained" something you could never do by making MODS for someone else's creation. thanks for posting. :steamhappy:
Wiator 3 月 26 日 上午 2:52 
No, it's not good news RR, I'd rather say it's a bunch of bad news Karl. Not only is mod development basically coming to an end, but there's also a lack of motivation, or they were "so-so" from the very beginning. No offense, but it's the result of, let's say, the shock of finally finding a mod that stands out from the "ultra-pro-better-fix-over" ol' god of production and... losing it. It's a really bad feeling. And then there's CA in the background, and the huge expectations that what? That they'll notice or shower you with money? After all, they're creators, they look from a different perspective, and they don't have to empathize with the emotions of every ant that prays for their "favorite" changes. I think you either make a cool mod for yourself and the rest benefit, or you grow parsley for the poor. BEST
Roque the Rogue 3 月 25 日 下午 9:06 
@Karl Sturm: Hey, grand news! I wish you good luck in the industry! Hopefully this modding experience has granted you many useful knowledge and skills to use in the creation of your own dream games, I hope I get to hear about it!
Karl Sturm  [作者] 3 月 25 日 下午 9:02 
@Rougue the Rougue: Thanks for the offer I appreciate it, but the core principal of it is that im tired of working for CA "pro-bono" creating content to improve their lack luster games:steamsalty:. I will update GOB3 one last time and then I am moving on to creating my own RTS using the incredible unreal engine 5, it will take me a few years but we will get there "the title of my RTS is going to be "Field Commander 1792" Napoleonic wars, with realistic army sizes 20k to 50,000 units per team, on a modern cutting edge game engine, with a level of quality that will make CA execs cry.
Roque the Rogue 3 月 19 日 下午 5:52 
If you need assistence I am more than willing to pitch in for some graphical work, know my way around textures and could try to make some unit cards for you, sire

I have seen how difficult Creative Assembly is, since Rome 2, since Atilla.

Good luck trying to read script log and crash reports still, have to learn psychic precognition to comprehend why stuff keeps breaking

Anyways thanks for the reply! honestly, wasn't expecting a reply at all, lots of mod authors seem so busy, only interested in bug reports.

Hyped for what's coming!
Roque the Rogue 3 月 19 日 下午 5:51 
@Karl Sturm, hey I fully sympathize with the struggle, I am a modder myself and I know what that's like, having a problem you cant fix, losing sleep imagining what else you could do, in fact, there's always something better we could do we're all fully aware of that fact, didn't mean to be that annoying guy that's never satisfied
I recognize all the effort you put in this mod, for balance, unit cards, upgrade system, this mod for what it is supposed to be, is near perfect.
Karl Sturm  [作者] 3 月 19 日 下午 5:39 
@Rogue the Rogue: Thank you for taking interest in GOB3, I am traditionally a historical total war player and modder, and have been doing this for many years, GOB3 was a fringe project never intended for release to the general public, this because I know how fans of the series hold Warhammer lore very close to their hearths, and that deviating from it can in many cases be taken as an insult, hence giving guns to Bretonnia was in itself a deep deviation from the lore and reason enough for people to down-vote the mod by giving it a negative rating, nevertheless the mod was made many years ago as a fun little project to be shared with a few friends only, but to my surprise there was a lot of interest in it, and I was asked to release it to the general public, so I did.
Karl Sturm  [作者] 3 月 19 日 下午 5:39 
- Its also worth pointing out that trying to balance a game were there are monsters, zombies, and ethereal creatures, from a developer standpoint is a real nightmare, -how many musket shots does it take to kill a zombie? as a logic based person, the aforementioned problems were causing me to loose sleep, after all we make these mods with deep love and dedication and we want people to enjoy the experience they bring to the game, but then I realized that at the end of the day "this is a fantasy based universe" there are no real world physical constraints or parameters -only your imagination, and it is in that spirit that I have opted to go against the tide, and provide powder weapons to Bretonnia.
Karl Sturm  [作者] 3 月 19 日 下午 5:38 
- Also worth mentioning is the nightmare that is keeping these mods up to date and working given the incessant patches and core engine changes that CA releases seemingly on a weekly basis, while CA might have players believe that they are fully supportive and encourage Mods, as a developer I can tell you nothing could be further from the truth, their game engine is archaic, their update structure brakes MODS (I believe deliberately) and the quality of their recent games, is a subject for another discussion, but people know where I am coming from, with all this said, GOB3 recently reached a five star rating, people are still downloading it, and i believe that is cause for celebration so expect a big update coming soon! -thanks for posting.
Roque the Rogue 3 月 19 日 上午 5:57 
I want to like this mod, I will play with it but its quite disconcerting how much these new units look like imperial state troops, while I do understand that trade, economy and culture would play some influencing their equipment, all those frills and fancies look too much for paesants, suit more imperials than bretons, they need more heraldry, tabards, hoods, symbols of their kingdom, don't think they would be capable of giving so much steel plate to infantry, not even via trading with nuln, cannons and guns on the other hand...

see what I mean with the mod below

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2974426452
these still somewhat ragged, aggresively hon hon hon with the fleur de lis and helmet style, heraldry all over

Seeing armoured bretonnians set me off due to how unusual it is, I'll concede that, well, time to play cease my disbelief, thank you Karl for all your effort and work making this mod.
el ruso 3 月 18 日 下午 12:48 
can you make the units research compatible?
VeCo359 3 月 14 日 上午 8:20 
Please update!
Karl Sturm  [作者] 3 月 9 日 上午 11:57 
@inanimatepower: yes -the musket sound effects are custom (they are loosely based on "murphy's muskets" an old-school mod for Napoleon TW), and they were a Pain in the &^$%^# to implement, I suppose I could do a sub-mod, If I get a bit of time. Thanks for posting.:steamhappy:
Boshty 2 月 28 日 下午 4:55 
BLESSED BY THE LADY AND HER BLACK POWDER!!
Inanimatepower 2 月 27 日 上午 10:32 
it almost certainly does have custom audio. can we get i submod please? I'd love it for all guns.
Inanimatepower 2 月 26 日 下午 4:47 
Does this add custom audio for the rifle effects? Has A nice snap to it
💀Kralazar Mallus💀 2 月 22 日 下午 12:59 
кринж
georgepapas 2 月 18 日 上午 3:51 
@Karl Sturm - Hi Karl, I was in the WH2 Workshop and I noticed that in Guns of Bretonnia 2.5 you had some Vampire Counts units that seemed really cool. I was just wondering if you have any plans to port those over in a separate mod?

Ps love this mod!!!!!
Ignaeon 1 月 11 日 下午 4:04 
Yes
REITERPALLASCH 1 月 11 日 上午 5:58 
@Ignaeon will this mod work without guns, smoke, spectacle and reloading mod?
Ignaeon 1 月 9 日 上午 12:12 
@Karl Nice, been pretty busy lately, but it'll be nice to have more archers.

I may have to break immersion and give them to Iolaos, though. I've gotten a bit obsessed with the "Brudder to the Sun" lol
Karl Sturm  [作者] 1 月 7 日 下午 10:54 
@cloak&Dagger: ha ha wasn't that in a recent Ridley Scot film?
Cloak&Dagger 1 月 4 日 上午 12:03 
Your mod is still the only way I play Bretonnia. The only way it could be better is if you added a Napoleon faction with unique mechanics so that I could guillotine all the Bretonnian nobility.
Karl Sturm  [作者] 2024 年 12 月 18 日 下午 7:34 
@Ignaeon: private beta testing almost complete, adding final polish..
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3387033785
Ignaeon 2024 年 12 月 14 日 上午 12:03 
@Karl Sturm If/When I get Pharaoh, yours'll be the first workshop I check out. lol
dassh99 2024 年 12 月 13 日 下午 7:25 
@Ignaeon Omg thanks so much I can now bomb everything in my campaign without using the console command lol