全面战争:战锤3

全面战争:战锤3

The Broken - Faction + Crystalback collection
214 条留言
dnadolny 9 月 27 日 下午 6:04 
Thank you I'll give it a try
Chonky Lizard  [作者] 9 月 27 日 上午 10:53 
@dnadolny It should work, but i never fixed the original lords spawning after mixu made changes to mixer. If you dont want them just dismiss their armies.
@Lockwood Its a Rite that spawns them.
dnadolny 9 月 26 日 下午 7:16 
Does this work in the current patch ?
Lockwood 9 月 20 日 下午 8:34 
I can't seem to figure out how to get the Beast Tamers..
Kamen Rider Nexus 8 月 10 日 下午 6:11 
UPDATE: I think I found what MIGHT be causing it...and it's NOT this mod.

The "Lizardmen Sub-Factions" mod by Fizzle_Boom25 causes what their mod labels as 'Feral' Lizardmen Factions (which Tepok's Spawn counts as) move faster in their own territory, but slower outside of it...

My apologies for the misunderstanding; primarily for this mod, Tepok's Spawn is the ONLY Lizardmen Minor Faction I've played as, as of late, so I thought it was exclusive to this mod, only to be wrong.
Kamen Rider Nexus 8 月 6 日 下午 4:48 
The bug isn't immediate; it happens a short while into the campaign.
Kamen Rider Nexus 8 月 6 日 下午 4:41 
Is there any mod conflicts that causes this faction to have ALL Armies lose a chunk of Movement at the turn start for NO REASON?
Kingpanther7 7 月 26 日 上午 9:11 
is it possible to confederate this faction and use the LL and units?
† Toxic Wooolfer™ 7 月 17 日 下午 5:31 
Hi!
I love sauros:D
I really like your mod, the idea is cool. I would like to translate it into Russian and post it in the workshop for the community.
If you don't mind, let me know
Azi_Dahaka12th 7 月 5 日 下午 7:39 
ohh that must be it....well most of the units work in RoC, maybe just add them to the sourus building chain?
Chonky Lizard  [作者] 7 月 5 日 上午 10:23 
@Azi iam not sure how it works in Realm of chaos, this mod was never tested for it. I guess it doesnt work cause they are unlocked via a landmark that is unique to the capitol they have in the immortal empires map.
Azi_Dahaka12th 7 月 2 日 上午 5:20 
maybe its cuz im playing in realms of chaos but i dont see where/how to get more savage and crystal back sourus (not the hero i got him)
Chonky Lizard  [作者] 6 月 23 日 上午 10:25 
@purpleV One of the rites summons 1.
purpleV 6 月 22 日 下午 1:50 
I have a silly question. I can't find out how to recruit the faction specific hero. Can you please tell me how to?
Kind regards
purpleV 6 月 22 日 上午 11:10 
Hi, i'm playing your mod right now, realy cool idea and nice models. The Hero has placeholder still, like someone mentioned already.
DioYoga 4 月 18 日 上午 10:25 
what happened to the old effects of Hiw-Tio
MVGkaiser 4 月 14 日 下午 12:44 
hope it can be addressed
MVGkaiser 4 月 12 日 下午 12:54 
Yes, I noticed the "Placeholder" issue also
Moon 4 月 1 日 上午 9:19 
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ya missed those strings bro, which caused showing PLACEHOLDER on the hero recruitment panel.
Ītzpāpālōtl 3 月 31 日 上午 2:59 
thanks chonk for the update
this is a really interesting mod
Chonky Lizard  [作者] 3 月 30 日 上午 10:34 
Theres an issue with this mod right now cause of some mixer changes that will take some time finding a solution. If you start a campaign as this faction the 2 original lords will also spawn. I recommend just disbanding them (Running campaigns shouldnt be affected). As of this update --- New experimental Unit (Hyaenodon), Some unit nerfs and buffs, more Crystalback units are now exclusive to Tepok Spawn (Crystalback Salamanders, Stegadon and Dread Saurians). Ogre Problem should be fixed too. Rampage has been adjusted to work like other units that have it.
MoW 3 月 27 日 下午 6:53 
Does this mod still works on the latest update?
An angry treant 3 月 15 日 上午 1:39 
Think I've found a problem with this unfortunately :( Seems like it messes with the Ogres new meat system and causes them to take attrition again with low food.

If you try an Ogre faction with this mod on the 'Starving' level for food is out of place in the UI and there's a small, new level with no text or explanation but that re-enables attrition. It makes the UI look funny and makes the Ogres inactive in campaign as well because they'll just sit in their settlement eating attrition and not understanding what's going on.

I've no idea what is causing a mod for lizardmen to mess with an Ogre Kingdoms resource/UI even after looking in the Pack file.

I did NOT run into this issue with this mod on during an earlier, post 6.0 ogre campaign though - so if it helps it could be either the January 8 mod update OR a post-6.0 CA hotfix that is causing the issue.
云寄桑 1 月 12 日 上午 11:16 
I hope that all mod models can use .wsmodel instead of .rigid_model_v2 format, otherwise there will be no blood in the fight
ccooooll 1 月 10 日 下午 11:50 
turn off the rampage, it's impossible to play!!!
Blackbeard147 2024 年 12 月 28 日 下午 7:08 
i really think a color pallet change from blue and light blue to gold and yellow would be cool
Blubber crap 2024 年 12 月 26 日 下午 8:41 
Where did our hero go?
Solaire 2024 年 12 月 26 日 上午 12:26 
Cant wait to see this updated for 6.0
Tama the Mizutsune 2024 年 12 月 11 日 上午 9:57 
when i do realm of choas, Hiw-tio starts outside of the map and i can't move him. please help.
Telperion 2024 年 11 月 23 日 上午 8:07 
Yes, I agree with Lord Schnosel. It would be great if Crystalbacks should be limited to the Dragon Isles
Gidwelion 2024 年 11 月 21 日 上午 3:15 
Any chance you'll make a version where the crystal back units are initally restricted to the Tepoks Spawn Faction ?

My request/suggestion is to make the crystalback units unique to tepoks spawn and other lizardmen factions would need to construct a landmark somewhere in the dragon isles to access their recruitment pool.

Makes the faction even more unique that way and is more immersive :)
One Air 2024 年 11 月 10 日 下午 1:46 
Reload Plz <3
Atlas 2024 年 11 月 3 日 上午 12:19 
Is there any kind of plan for this mod and how big you'll make it?
Rustic "Kalessin" Citrus 2024 年 10 月 31 日 下午 8:41 
@doubleFishes up uiintil today, the mod author had not corrected for th eissues present from the 5.1.X patches that broke all mods that contained units.

However today they have updated it and it no longer CTD's on start due to my testing *(with no other mods of course)
Rustic "Kalessin" Citrus 2024 年 10 月 31 日 下午 8:39 
In-case Chonky Lizard reads their comments, I would heavily suggest that the Crystalback pack get brought closlier in line with the rest of the hunting packs... They are far too ridiculously strong IMHO.

My favourite unit by far from this pack, but holy moley. If they don't get addressed, recruit lots of these guys!
Rustic "Kalessin" Citrus 2024 年 10 月 31 日 下午 8:36 
@jobob05 As someone who has used this mod before it was a collection, and who's main BOK is Tehenuhain,... Yes. All units are recruit-able for all other lords! My favourite are the EXTREMELY OP crystalback hunting pack. Its like having the empires' Helstorm Rocket Batteries that are alive!
Jobob05 2024 年 10 月 9 日 上午 12:41 
Are the new units recruitable for other LL lizardmen factions?
Blood 2024 年 9 月 2 日 上午 5:10 
<3
Kaneda 2024 年 9 月 1 日 上午 2:11 
Thank you
DrDonger 2024 年 8 月 30 日 下午 2:42 
please update on behalf of the great plan.
xenomegaman 2024 年 8 月 26 日 下午 8:11 
This has a load error on the 5.2 CA patch. Hope this gets updated
DoubleFishes 2024 年 7 月 20 日 下午 4:15 
@Kalessin very random for someone to just update this, didnt even seem like it needed an update
Rustic "Kalessin" Citrus 2024 年 7 月 15 日 上午 7:16 
Ganon Cannon 2024 年 7 月 1 日 上午 5:10 
Does this work in the old world? I believe Tepoks spawn was added in the new beta
Blackbeard147 2024 年 6 月 19 日 上午 11:02 
can you make the units recruitable for the rest of the lizardmen?
Röstli 2024 年 6 月 16 日 上午 12:08 
Nice concept for a Lizardman, and I found the scenario where you're surrounded by enemies a fun challenge. However, I had an issue where I'd select Hiw-Tio's special replenishment skill, but it would disappear after the next turn, and the skill point that I invested would also disappear.
Deathgornom 2024 年 6 月 1 日 下午 3:49 
Found a bug where the Winged Rider of Tepok can't be recruited once the tier 4 building is upgraded to tier 5. Had Star Chamber built and was recruiting 2 of them of them the turn before the tier 5 finished.
Chonky Lizard  [作者] 2024 年 5 月 25 日 下午 2:26 
@Bodacious Cowboy Good to know, ty.
Bodacious Cowboy 2024 年 5 月 20 日 上午 9:12 
Just to let you know, the "entities cannot die" effect is an attribute now. If you check the Red Crested Skink RoR you can see the tables you need to edit.
Chonky Lizard  [作者] 2024 年 5 月 20 日 上午 5:35 
Mods have been updated for 5.0.