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报告翻译问题






That it's not a walking simulator and unemployed simulator like the original.
This mod is a good addition.
At stations, I tend to overlook everything I'm not looking for if I already have it, since there's excess plastic left over from disassembling when starting up, and I always have to build some things anyway, which is why I build them right away, saving money.
A Mod to creat more as 3 missions, otherwise it's Original a Unemployed Simulator.
Mod that makes everyone stay in the submarine when docking, so annoying when you constantly have to send everyone into the submarine with Command 2 and 3, Bugs at Stations.
To avoid cheat portable containers where you can stuff tons of stuff without feeling burdened, just to avoid having to constantly run back and forth for everything in the original game, Barotrauma shouldn't be a walking simulator, which it is when you can only carry a little and need more crew.
I rather have mods that expand tactical equipment, and this "Medical Case" for my doctor.
Submarines are always equipped with so many plasma cutters that I don't need: one for my combat diver, one for the mechanic, and one that's in a closet.
I only need one repair tool per crew. / And only three screwdrivers and wrenches, combat diver, mechanic, and electrician.
Because my combat diver carries two tools through his mineworker clothing, where he can carry four stacks of ore, and a medic backpack that doesn't affect his speed due to his perks as a first officer, where he carries medicine and a Assault Rifle from a Mod that also has a weapon compartment for it, and in the hotbar, repair, plasma cutter, Gaus harpoon, scouter, and a diver mask which then goes in the backpack, thus creating space for loot in the Hotbar.
Because you can only build it, it's not available for purchase anywhere, and it can't be found as loot; otherwise, you'd have to put it in submarines.
The game developer never changed the mechanics for the medical inventory slots that people can carry.
I also use a clothing mod that gives everyone pockets, but all medical clothes only have two slots for this and 2 other. So, my doctor uses the "Medical Case," and my combat diver uses a medical backpack from another mod because there's space for medicals and other there, too. That would slow my doctor down slightly, this have not effect on my combat diver.