安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






.. so yes, yes it does have a VERY real use case.
and yes, you also can pause MP (there's a mod for it i used to use a while back - if every currently online player presses the pause game, the game pauses)
I just wanted to report that for some reason, the sandbox settings are ignored entirely. I've changed both the SandboxVars file as well as the in-game Sandbox settings to 90s, but players always have a consistent 20 second interval before being munched on. The one thing htat DOES seem to help is the multiplier, which is odd.
Thanks!
hopefully this mod will prevent this from happening again
This would include you extending your creative license to us, allowing our mod team to add/edit/use your mod to suit our server. As such we would not publish our edits to the workshop. We will include credit to you as the original creator of the mod, of course.
If this is agreeable to you or would like to discuss this further, please let us know. Thank you for all your effort.
Kai (Sprout), Day’s End Mod Team
open to adjusting?
The MIN setting is the distance the player will hear other players at MAX volume.
Default 10 is a bit too much, as 10 squares can be in another house.
The MAX setting is distance the voice cuts out completely.
Default is 100, the riverside school is 83 squares LONGEST.
Vanilla settings means that players can voice chat over the entire town.
I think it would be much better to use voice chat with Min ~3-6 and Max ~12-17.
You can run a server in -nosteam and connect to the same server with multiple -nosteam clients from the same computer to test it out.
Thank you so much for confirming, though!!