RimWorld

RimWorld

Firefoam Things
64 kommentarer
Vril 25. sep. kl. 15:09 
Combat Extended now uses fuelcells for its firefoam turrets if you fancy to make it compatible.
Ryanisunique107 1. sep. kl. 19:25 
is this compatible with ce?
Onyx 14. okt. 2024 kl. 20:59 
This has to be an odd interaction with another mod on my list but I can't figure it out for the life of me. Has anyone else had an odd visual effect when any firefoam launcher from this mod is fired? It's a long grey bar tracking with each projectile fired. I don't think it's actually causing any problem, it's just a weird visual artifact.
Macky 1. juni 2024 kl. 12:35 
Hey, I love the mod, really should be in vanilla!
Just one question, what does the quality of the items change? Is there a difference between an Awful Firefoam Sprayer and a Legendary Firefoam Sprayer? I was hoping it would reduce the cooldown or something. Again thanks for the mod!
The Gunslinger 11. apr. 2024 kl. 10:23 
Ty!
Inglix 11. apr. 2024 kl. 4:40 
Thank you for updating. I absolutely love this mod.
dickmosi  [ophavsmand] 10. apr. 2024 kl. 22:07 
@Inglix It should be fixed now, thanks for the report just in time :)
Inglix 10. apr. 2024 kl. 19:53 
There have been changes to the comps for reloadable apparel. Errors are being thrown when this mod and Vanilla Weapons Expanded Grenades are run together in 1.5.

https://gist.github.com/HugsLibRecordKeeper/f275e19e043d19a0bebb1c16f7f50912
Punished Heroin addict 19. mar. 2024 kl. 11:23 
IM GONNA FOAM
Miguel V-DF 2. sep. 2023 kl. 8:11 
To clarify: they work as vanilla if using CE. they don't take ammo, they aren't patched for melee combat, but you will still be able to use them to put out fires.
progamerbrostx 6. juli 2023 kl. 11:15 
It is, i have combat extended installed and it works.
FroF_4 23. juni 2023 kl. 4:15 
Please make this mod compatible with Combat Extended. We need it! :steamthumbsup::reheart::torielsad:
dickmosi  [ophavsmand] 21. apr. 2023 kl. 19:33 
@VerteNinja You don't need it, no. You just draft a pawn with it equipped and shoot it manually at fires. Like how you manually shoot incendiary, EMP launchers and grenades. They won't automatically use them without other mods installed sadly.
VerteNinja 21. apr. 2023 kl. 17:40 
Do you need to have "Pawns Use Fire Extinguishers" for this to work? I made a firefoam sprayer but no one ever uses it and I wasnt able to manually do it. Or at least couldnt figure out how to.
Smiley Face Killer 10. apr. 2023 kl. 3:38 
Just tested it for anyone that was curious, and yea it doesn't work. It turns it into a bolt action that shoots 7.62x51mm lol
Smiley Face Killer 10. apr. 2023 kl. 2:40 
Has any one used CE's auto patcher on this mod and if so does it work. Doesn't need to be perfect I'd just like these for putting out fires (obviously)

Or does it brick your game if CE is enabled with this?
LoopKat 8. apr. 2023 kl. 22:25 
This mod is absolutely wonderful with a mod that automatically switches to tools, like Simple Sidearms. I have 3 pawns who are kitted out for firefighting and it's so funny watching them automatically switch between sprayers and grenades between cooldowns to just absolutely smother wildfires with explosions

@Schandefreude Base game grenades have infinite ammo, but are equipped as weapons. The grenade belts from Vanilla Weapons Expanded are equipped to the utility slot instead, but the trade off is that they have limited uses and need to be reloaded. To reload a specific grenade belt (ex: Firefoam grenade belt), you simply need to craft more grenades of that type (ex: Firefoam grenades) and pawns should then pick up new grenades automatically
Schadenfreude 23. mar. 2023 kl. 2:24 
How do pawns reload the firefoam belts?
Totsnuk 1. mar. 2023 kl. 19:45 
Enemies are spawning with these, which ends up helping me lmao.
Qucumber 3. feb. 2023 kl. 12:28 
PYRO TF2?
unlikeaboss 5. jan. 2023 kl. 2:57 
finaly fire extinguisher
Artemis 20. dec. 2022 kl. 3:17 
do of any Combat Extended mod similar too your mod ? :/
dickmosi  [ophavsmand] 16. dec. 2022 kl. 6:56 
@Happy Sadly not right now, maybe in the future. For now you'll have to use another mod such as Auto Tool Switcher. I haven't used it myself but I believe marking the firefoam weapons as tools in it's settings allows non-violent pawns to equip them.
Happy 16. dec. 2022 kl. 6:45 
Weird question, can pawns that are incapable of violence equip these?
Rocketeer 30. nov. 2022 kl. 17:34 
Add one that also can spew fire and switch modes, now that would make an interesting raiding and base defense tool. Make it kind of lackluster in both, though
NoahGoldFox 30. nov. 2022 kl. 8:40 
I love this mod :p fires are like fun and reasonable to put out now, especially forest fires outside the home area.
dickmosi  [ophavsmand] 25. nov. 2022 kl. 14:43 
Update 1.3.0:

- Buffed Firefoam Launcher
- Improved Descriptions
- Boring stuff

For more detailed changelogs check the 'change notes' underneath the mod's thumbnail.
Nv118 24. nov. 2022 kl. 6:18 
lovely content. Very useful, run saving stuff
Kadoken 22. nov. 2022 kl. 16:24 
Does it work against fire elementals from fantasy mods?
Coolchilion 22. nov. 2022 kl. 11:54 
It's ok if you haven't figured out how to make non violent paws equip the firefoam things, since Auto tool switcher allows the player to pick which weapons are considered tools, therefore can be equiped by non-violent pawns.
TP 17. nov. 2022 kl. 4:51 
这个有中文吗?
BooralKing 15. nov. 2022 kl. 0:42 
coom guns lol
selest19 12. nov. 2022 kl. 9:58 
lol
Dustin Echoes 12. nov. 2022 kl. 8:33 
But what if I were to make an CE patch and disguise it as my own cooking.
hohohoo, delightfully devilish, Seymour
Gutterpunk 11. nov. 2022 kl. 22:44 
0/10, the foam didn't contain any fire at all, not at all useful for warcrimes in its current state.
Sossololpipi 11. nov. 2022 kl. 15:17 
ayo?
甲土 10. nov. 2022 kl. 22:39 
Thanks to the author for creating such a good mod for us
Gerewoatle 10. nov. 2022 kl. 13:55 
There was a Firefoam Pop Pack added in 1.4.
Epixco 8. nov. 2022 kl. 18:37 
thanks
dickmosi  [ophavsmand] 8. nov. 2022 kl. 15:22 
@Ediolan Slaves don't seem to pick them up in rebellions from my quick testing. They do however count as weapons, meaning pacifists cannot use them - That's something I'd like to fix somewhat soon.
Eidolan 8. nov. 2022 kl. 12:42 
Do these count as "weapons" or "tools" for slaves and pacifists?
Fuse 8. nov. 2022 kl. 4:54 
@dickmosi Thanks! I'm baffled this isn't core in the game, considering fire spreads like crazy and the Mechanoids constantly light everything up including the colonists. The original Firefoam Popper sucks in that it's stationary/single use and the newly added Firefoam pack is single use -_-:steamsad:

The art is really well done and it fits the vanilla vibe. Thanks again, great job :steamthumbsup:
Latex Santa 8. nov. 2022 kl. 2:47 
Exactly what I needed. Thanks!
Proxyer 8. nov. 2022 kl. 2:06 
Hello author dickmosi.
Thanks for the good mod.
By the way, I created and published a Sub-Mod that adds Japanese translations to your Mod. Thank you very much.

[1.4] [Sub-MOD] Firefoam Things add Japanese Translation
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2885987079
The Blind One 7. nov. 2022 kl. 5:01 
@ThatCozyBear does that cause them to use these weapons automatically?
whenwrašk 7. nov. 2022 kl. 0:29 
now it's time to fight fire with fire. wait, hold on
ThatCozyBear 6. nov. 2022 kl. 19:54 
using with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2397915519&tscn=1667773681 'Pawn always use fire extinguisher' mod is highly recommended
dickmosi  [ophavsmand] 6. nov. 2022 kl. 17:32 
lol, I can understand the confusion. The grenade belt is in the mod.
The Blind One 6. nov. 2022 kl. 17:14 
idk how I missed it but you actually have a firefoam grenade belt in your description already ... requires vanilla weapons expanded or did you remove that one?
HollowTree734 6. nov. 2022 kl. 11:32 
I LOVE the textures!