Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

[OLD! New link in description] Leipzig MK II -EuroSpace
7 条留言
malakhglitch 2022 年 11 月 9 日 下午 5:21 
@SeveralBillionMiles, 1) make a new Creative game, 2) use the battle planner to spawn one Leipzig for each player, 3) start the battle, 4) pause the game and then save it, 5) look over the crew and supply chains at your leisure.
Yaddah  [作者] 2022 年 11 月 9 日 上午 7:16 
Sry, I don't really have the time for that. But I'm sure there are great guides. In any case you can and should look at the OneEye youtube channel. They post great guides on crew and ship design in general and are a must for every new or intermediate cosmoteer.
SeveralBillionMiles 2022 年 11 月 9 日 上午 7:07 
Could you give a quick tutorial on setting up the crew and supply chains? I figured out how to import the crew roles from the design, but now every crew room is assigned to Operator
malakhglitch 2022 年 11 月 8 日 上午 2:41 
For faster loading, unloading, and crew movement I added 2 airlocks to either side of the connector to the cargo bays. :steamhappy:
dark elf wizard 2022 年 11 月 6 日 上午 5:37 
1. it looks very cool.
2. for use it's very use full.
3. it's very easy to use.
Yaddah  [作者] 2022 年 11 月 6 日 上午 3:55 
Thx!
malakhglitch 2022 年 11 月 5 日 下午 9:50 
Now that is a beautiful thing. Great job! Will upgrade mine asap.