Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

[OLD - new link in description] Temelin MK II -EuroSpace
7 条留言
Yaddah  [作者] 2023 年 2 月 3 日 下午 1:19 
right click on the in game folder -> open in explorer.
GreyKnight 2023 年 1 月 10 日 下午 1:53 
Silly question how does one find where this ship is saved so it can be loaded up for building?
Yaddah  [作者] 2022 年 11 月 9 日 上午 1:24 
Every ship of mine comes with specific crew priority and assignment setups. Almost every well designed ship on the workshop has their own and they all function poorly without the right settings. To access the priorities, click on the crew tab and load crew roles from the blueprint you subscribed to (same works for the paint design btw). But that's not all, because it sadly doesn't load the equally important crew assignments. To get those, you have to paste the ship in creative mode, check the assignments under the crew tab, memorize the assignments (or take a screenshot) and then go back to career mode and replicate them.
Heavy is a Spy 2022 年 11 月 8 日 下午 11:20 
im new so i still havent figured out the best way to let the people work. do you have like a plan for the red shirts etc?
Yaddah  [作者] 2022 年 11 月 5 日 上午 9:36 
Thx. Though it's probably more useful than the original Temelin, because it can produce hypercoils, which are easy to produce, if you already are producing normal coils, and are needed for large thrusters and other slightly above basic parts.
kyaace 2022 年 11 月 5 日 上午 8:34 
I used the base of the Temelin MK I in my career and have expanded it out as I play, and the MK II looks just as useful as the first. Nice job!
dark elf wizard 2022 年 11 月 5 日 上午 1:35 
that miner is big, nice.