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报告翻译问题






45 is the amount i decided to set it on
thx for the mod this made my camputer more enjoyable
Just as other has said I think this is much more reasonable and balanced than Bossy Relics mod.
I just wanna ask though, any chance you'll implement ways to change the increment of the reroll value? So maybe the player could set instead of the reroll doubling each time, they could set it into 50% increase.
maybe if you also have the Sticky Hands relic (which grabs all card choices) it can do some extra shuffling too :)
📴 Faulty reboot switch: the first time per turn your hand contains at least three innate cards, gain 5 Temporary HP, gain 1 energy, and then autoplay Reboot+
🔂 Auto-shuffler ... +1 energy if your deck has at least three innate cards;
After drawing your hand in the first turn, shuffle your hand into your draw pile,
then draw cards equaling the number of cards that were just shuffled.
for example, maybe its just a relic that we can find or buy, or always start with, but rightclicking on it allows us to select a card in the deck (or just in hand if easier) and it removes "innate" for ever (or until end of the act or something)?
main reason is that when trying to play with lots of random cards, and large decks in endless/infinite mod, when you do several acts, each turn ends up being the same :)
but maybe an easier thing would be 1 new relic that simply "fully shuffels your deck" just before you draw - effectively randomising your deck even if it was stacked with innates on top earlier? :)
ive seen a mod with the relic that lets you do this up to 6 times, but at least now with gold we have more options too :)