边缘世界 RimWorld

边缘世界 RimWorld

Oops All Gene Banks
103 条留言
Three 12 小时以前 
@cjaustin319 Yest it's a modloader, or modmanager. The unperfect version of RimPy.
cjaustin319 23 小时以前 
what is RimSort is it a application or what?
Rovstam 9 月 22 日 上午 4:48 
Just to clarify: RimSort has (supossedly) a large database for mod load order, which helps prevent bugs and bad stuff regarding large modlists.

The reason behind this is beyond my comprehension, but if i was to say something it's because mods are booted into the game linearly and stuff like dependencies have to be loaded first into memory in order to be accessed by their child mods.
onigawa123 9 月 5 日 下午 12:56 
Guess what, RimSort helped and fixed the issue.
onigawa123 9 月 5 日 下午 12:46 
Thanks, to both of you. I will try.
Rovstam 9 月 4 日 下午 2:49 
@onigawa123 you should move to RimSort. Rimpy is badly seem from the community, and for reasons i can not discuss here.
redundantusage  [作者] 9 月 4 日 下午 1:39 
@onigawa123 If I was to guess, my money would be on a mod that modifies your assembler if it's impacting all gene banks outside of vanilla. Could always try the method of removing other mods one at a time to see if doing so allows modded gene banks to function again.
onigawa123 9 月 4 日 下午 1:32 
All gene banks besides the Vanilla ones seem not to connect to the gene assembler any more, regardless which banking mod I use. Any hints why? I use Rimpy and the autosort feature.
Savriss 8 月 31 日 上午 11:19 
Just wanted to say thank you. This mod has let me satisfy my collector needs.
Rovstam 7 月 18 日 下午 9:28 
Can you please link Split genepack to your mod description. They are absolutely a fucking duo.
redundantusage  [作者] 7 月 15 日 下午 9:14 
Updated mod with updated research item placements in the research menu for new DLC layouts.
茶雨 7 月 3 日 上午 12:51 
This MOD creates the atmosphere of a real genetic engineer browsing and selecting in a sample library, which feels great!
redundantusage  [作者] 7 月 2 日 上午 6:34 
Having done no formal testing, I added 1.6 to the tags and called it a day. If anyone runs into any bugs please let us know.
Nuker1110 7 月 1 日 下午 7:34 
@Uncle Jack Hughes after 2 weeks of daily play with a heavy modlist, no errors from this one! I think you should be good to update the About.xml version number and let it ride.
Uncle Jack Hughes  [作者] 6 月 30 日 下午 7:24 
Please let me know if there are any issues noted on 1.6, and I'll take a look.
Nuker1110 6 月 17 日 上午 9:18 
Looks like it's still working in 1.6
SILVERIII 2024 年 8 月 17 日 上午 2:30 
So this version still have trader?
Nightfish 2024 年 7 月 6 日 下午 12:44 
Thanks for the reply :D The mod in question is this one:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3265067908

I don't know the creator personally, but from the FAQ it seems that he does not do the graphics side of things so maybe you guys could actually collaborate very well?
redundantusage  [作者] 2024 年 7 月 6 日 上午 11:55 
Nightfish: That sounds pretty cool, not something I'd be capable of doing though. The number of marks on top of the register and archive don't match up with the number of genepacks held, though I could change that if a lightup mod existed for this. If the person that made the light up mod wanted to do a collaboration I'd be willing to help with the graphics side.
Nightfish 2024 年 7 月 6 日 上午 12:57 
Very useful mod! Is there any chance to make the lights on the structure correlate to how many genes are in it? I've seen a mod that does this for the vanilla gene banks and it's just so nice to see it fill up gradually.
The Dutchman 2024 年 5 月 30 日 上午 4:00 
He's just a useless troll, ignore him
redundantusage  [作者] 2024 年 5 月 27 日 下午 4:37 
Matthew: I've been play-testing the mod on a recent run, is something not working for you?
Matthew Optimus Maximus 2024 年 5 月 27 日 下午 3:07 
ya call this a fix? the Netherlands aren't sending their best
ed155 2024 年 5 月 22 日 上午 9:12 
o7
🖤LovableƸ̴Ӂ̴ƷNightmare🖤 2024 年 5 月 19 日 下午 8:25 
Sweet! This is one of my favorite mods for genes. Thanks Uncle Jack Hughes! :)
redundantusage  [作者] 2024 年 5 月 16 日 上午 5:33 
Alright, the mod is officially updated, everyone make sure to thank Uncle Jack Hughes.
The Dutchman 2024 年 5 月 7 日 下午 5:08 
:steamhappy:
redundantusage  [作者] 2024 年 5 月 7 日 下午 3:54 
The Dutchman I added the link to your fork into the description, if anyone else makes their own version I'll add them. Thank you guys for doing the heavy lifting.
redundantusage  [作者] 2024 年 5 月 7 日 下午 3:51 
Helixien you can use any part of this you want so long as you credit what parts you use.
Helixien 2024 年 5 月 7 日 下午 12:17 
Hey mate, would you mind if I partly integrate your mod into my ReSplice core, as you don't plan to maintain it?
The Dutchman 2024 年 5 月 6 日 上午 8:45 
Made a 1.5 fork with proper credits. Removed the trading assembly

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3240917559
Nay 2024 年 5 月 6 日 上午 2:28 
PSA. this mod breaks trading in 1.5, dont use it
redundantusage  [作者] 2024 年 5 月 2 日 上午 11:31 
I didn't write the code for the dll that makes the trading possible, so all I've ever had is the file given to me by Uncle Jack. Presumably that part could be removed and maybe a call to it here and there edited and it would go back to functional, albeit without the ability to trade directly from the added machines.
SP4RTAN 2024 年 5 月 1 日 下午 8:22 
The gene banks work fine in 1.5 that's just xml. But the ability for traders to view and buy genes directly from archives and registers, which is handled by the assembly, is what breaks trading.
SP4RTAN 2024 年 5 月 1 日 下午 8:16 
@redundantusage unless I'm missing something here the github repo looks like it's just the same thing that's on Steam. There's no source code
redundantusage  [作者] 2024 年 5 月 1 日 下午 3:09 
To those asking, the github respository should be visible now, and is listed in the description. Hope one of you can get this working again.
YaBoiTem 2024 年 4 月 28 日 下午 5:36 
still dont get how it breaks trading but oh well, gonna have to wait for 1.5
Space Moth 2024 年 4 月 27 日 上午 6:19 
Does the issue still happen if you turn off the traders ability to check genebanks in the mod options?
I suspect it could be failing to find the genebank defines/buildings, as I have had the error occur when I had no genebanks built.
MasterOboss 2024 年 4 月 26 日 下午 7:32 
Is the source code for this around anywhere? I used to be a c# dev and would be happy to update this.
Theki 2024 年 4 月 22 日 上午 4:07 
i spent a whole week trying to figure out which mod broke trading and now i just want to know how a gene bank mod broke trading
SP4RTAN 2024 年 4 月 21 日 下午 12:05 
If you just want the gene banks and don't care about the bugged trading function, this still works
fine. Just go to "steamapps\workshop\content\294100\2883683444\Assemblies" and delete the file in that folder.
r3xm0rt1s 2024 年 4 月 17 日 下午 1:01 
Wow it took me forever to find the mod fucking up my game.
King Devely 2024 年 4 月 15 日 下午 8:18 
This prevents my colonists from even initiating a trade with traders. Not sure if its only traders carrying genes or not, I haven't tested it that extensively. Definitely game breaking for me currently so I'll wait for an update to 1.5.

Also, It wasn't throwing any errors that I could find. Just stopped the trading window from opening.
SP4RTAN 2024 年 4 月 13 日 下午 9:50 
The gene bank and processor buildings work fine but the gene trading function is what causes an error.
Noisy Koi 2024 年 4 月 13 日 下午 9:40 
https://gist.github.com/HugsLibRecordKeeper/5b8876ee32bd057864bb0ca6be606ce4
seems to work fine in 1.5 but ran an error checker and this was one of the ones that came up
camping_master 2024 年 4 月 13 日 上午 1:05 
redundantusage// :'(
SP4RTAN 2024 年 4 月 12 日 下午 6:26 
Is there a Github repo somewhere?
redundantusage  [作者] 2024 年 4 月 11 日 下午 5:41 
-[BSM]-Raff - I won't say it's impossible, but Uncle Jack is the real one to answer since he did the code part. At this point I don't actually even remember how to mod Rimworld. :P
-[BSM]-Raff 2024 年 4 月 11 日 上午 1:04 
Any chance that this mod gets updated for 1.5?
hashbrownselfie 2024 年 3 月 5 日 下午 10:09 
No problem my friend. I may have found the issue. I have found that it seems the packs weren't despawning, rather stacking (which made it look like only one pack remained), which may have more to do with modding the gene banks at all or just the WVC mod itself. In any case I think I found a workaround. Thank you regardless!