Total War: WARHAMMER III

Total War: WARHAMMER III

Brecon: Demicromanagementization, New Buildings and Quality of Life Improvements for Bretonnian Economy
42 kommentarer
Human72 15. dec. 2024 kl. 17:19 
ah ok then fair enough and thanks for the info.
Reithschuster  [ophavsmand] 15. dec. 2024 kl. 4:00 
@Human72,
In HUCON - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3295227503 , which is a continuation of this mod, with new features including new building chains for Bretonnia, the problem is non-existent. I just checked, and the effects are regionwide, not provincewide. I recommend you move to HUCON.
Human72 14. dec. 2024 kl. 22:18 
building farms and industry in the same region it says province instead of region here.
Reithschuster  [ophavsmand] 14. dec. 2024 kl. 20:04 
@Human72
For which building?
Human72 14. dec. 2024 kl. 14:26 
it looks like the discription of the bertonia mechanic got switched back instead of it saying per region in the province its now the whole province. :O
Reithschuster  [ophavsmand] 24. juli 2024 kl. 9:12 
Reithschuster  [ophavsmand] 7. juni 2024 kl. 12:13 
@Guts
I'll take care of that tomorrow.
It never shows that to me, I only learn about these things from the comments, so thank you for reporting them.
Guts The Black Swordsman 7. juni 2024 kl. 4:38 
The mod for some reason is showing not to be updated in the mod manger
albarrizal92 20. maj 2024 kl. 5:25 
thank you, i'll try to write it up if there's any, but so far i haven't encountered it
Reithschuster  [ophavsmand] 15. maj 2024 kl. 13:06 
@albrizzal92
Updated, though I don't know of any bugs in Brecon. If you find them, write them.
albarrizal92 14. maj 2024 kl. 16:59 
update please
greyknight88 23. mar. 2024 kl. 4:35 
ok
Reithschuster  [ophavsmand] 23. mar. 2024 kl. 1:51 
@greyknight88
No idea. If it doesn't make any changes to Bretonnian buildings, it should be fine. Otherwise, you need someone familiar with the mod to make a patch.
greyknight88 22. mar. 2024 kl. 17:26 
is compatible with lily's?
Reithschuster  [ophavsmand] 2. sep. 2023 kl. 22:21 
@Lys Albus
See the response in Empcon comments
Lys Albus 1. sep. 2023 kl. 10:20 
hello, An update is planned?
Poof 2.0 23. apr. 2023 kl. 13:03 
awesome thanks so much!
Reithschuster  [ophavsmand] 23. apr. 2023 kl. 4:49 
@Dominus, @Bloop
I fixed it. You no longer need Empcon
Reithschuster  [ophavsmand] 23. apr. 2023 kl. 4:27 
@Dominus
I'll have this problem fixed as soon as possible, currently looking into it to find what's causing the crash.
And you're welcome, I thought the same, Bretonnia is extremely neglected and feels very limited when compared to playing as the Empire and more tedious, I sought to fix that to make it more fun and more streamlined as such. The good thing about the new update is that in part it eliminates the need for unit mods long-term because over time, with enough provinces, your units' global stat modifier is going to upgrade them to be strong enough to handle everyone they need.
Dominus 23. apr. 2023 kl. 4:02 
@Reitschuster I confirm it works with empcon mod enabled too, which previously wasn't needed. The best thing is, my campaign still works, new version of brecon didn't break it. Thanks for good mod, Bretonnia needs every help it can get for sure.
Reithschuster  [ophavsmand] 23. apr. 2023 kl. 2:59 
@Dominus
I'll look into it in soonest time
Dominus 22. apr. 2023 kl. 14:55 
Same problem as Bloop since newest update of your mod, I get brecon error when trying to load a game.
Reithschuster  [ophavsmand] 22. apr. 2023 kl. 10:15 
@Bloop
I'll investigate that, that's not how it's supposed to be. Thanks!
Poof 2.0 22. apr. 2023 kl. 9:44 
Turns out you need both mods active to work thanks for the help!
Reithschuster  [ophavsmand] 22. apr. 2023 kl. 9:34 
@Bloop
I have Brecon, and Empcon both on and I'm currently playing, I also tested the update, latest screenshot was taken.
Most likely something else is the problem. Try to only launch WH3 with Brecon for troubleshooting
Poof 2.0 22. apr. 2023 kl. 7:51 
This update wont let me even launch the game keep getting a brecon error any ideas?
Reithschuster  [ophavsmand] 20. apr. 2023 kl. 4:02 
Brecon has been updated, long overdue, but it's there. Finally adds the training center, as shown in the latest screenshot. As always, campaigns are broken.
Reithschuster  [ophavsmand] 2. mar. 2023 kl. 1:45 
As a side note, I'm going to update Brecon soon, and add the melee defense/attack training building from Empcon. Won't give the exact time but somewhere around this month. Maybe next weekend. Expect campaigns to be broken.
Reithschuster  [ophavsmand] 2. mar. 2023 kl. 1:44 
@我真他妈的好
I loaded WH3 for the first time after the most recent update, I loaded WH3 with Brecon raw (no other mods). The game loaded fast, the campaign loaded fast and the battle loaded fast. It's most likely a mod compatibility problem. A big difference between Brecon and Empcon is that Brecon edits the main game directly to remove the support building requirements, it's likely that total conversion mods have tampered with them as well, and the contradicting files cause the game to crash on load. I don't play total conversion mods so you should ask their devs to identify the compatibility issue exactly
Reithschuster  [ophavsmand] 2. mar. 2023 kl. 0:27 
"Perhaps compatibility issue with overhauls such as SFO or Radious?"
Possibly, you can try to turn off all your mods (just to be sure) and launch Brecon alone. Otherwise I'll do it myself once I can, and test it a bit.
Reithschuster  [ophavsmand] 2. mar. 2023 kl. 0:26 
@我真他妈的好

I will check in soonest time and report my findings
noObluhh 1. mar. 2023 kl. 14:26 
But i also use your empire version which works perfectly even with sfo or radious
noObluhh 1. mar. 2023 kl. 14:25 
@Reitschuster it is not even going to loading screen at initial boot

Perhaps compatibility issue with overhauls such as SFO or Radious?
Reithschuster  [ophavsmand] 1. mar. 2023 kl. 12:23 
@我真他妈的好
Under which circumstances? On campaign? In battle? Or just by loading?
noObluhh 1. mar. 2023 kl. 10:51 
seems to be crashing the game
Reithschuster  [ophavsmand] 24. nov. 2022 kl. 9:58 
Joke's on me, guys. My laptop broke, so I won't be able to deliver an update anytime soon. But at the very least you won't have to worry about updates. The mood doesn't need them. But once my laptop's repaired, I'll release it.
Reithschuster  [ophavsmand] 22. nov. 2022 kl. 6:21 
Correction: Apothecary chain already exists for Bretonnia, apologies for the confusion. The list was taken from Empcon.
Reithschuster  [ophavsmand] 21. nov. 2022 kl. 23:22 
Everyone, next month, I'm going to update the mod and add new buildings:
1. River port chain
2. Apothecary chain
3. Perhaps a training chain, to increase factional melee stats by small margins (+1/+2 max per building). May make them mutually exclusive
4. Maybe something else
Set schedule: Around Dec 25, may be later, but not sooner.
Reithschuster  [ophavsmand] 12. nov. 2022 kl. 10:35 
@Son of DaiViet
Right now I have my hands full trying to make a mixu-compatible mod that gives minor settlements 8 slots. After that, maybe.
Son of DaiViet 12. nov. 2022 kl. 10:24 
so good, can u make more building for kislev?
Reithschuster  [ophavsmand] 12. nov. 2022 kl. 5:45 
I updated Brecon to include the new buildings. I know it has crashed savegames. I'm sorry for that. You'll need to start new campaigns. I hope that the new improvements will make your next game more enjoyable. Have fun, guys, I don't plan on adding new game-breaking updates anytime soon. But if I do, I'll announce them a week in advance in the comment section.
Reithschuster  [ophavsmand] 8. nov. 2022 kl. 3:20 
Brecon was updated to include the new feature of Empcon that is the new building chain. Screenshots above.

I was originally thinking about making a similar chain but with different stats for Bretonnia, but I can't seem to have any good ideas at the moment, so I imported the Empcon chain. I however have ideas for more buildings, so more updates will take place.