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I suggest deconstructing existing walls to get some resources back in 1.4 (you will need to downgrade for this - or just accept the loss I guess) I added a second set, so there's a medieval, and industrial version now. I may add a spacer set in future, swapping out the extra steel for plasteel and buffing the health pool. Anyways, link below:
EDIT - Tested this on 1.4 swapping from Kinetic's version to my own. The walls remained, although they were in need of repair given my version has a higher heath pool. So maybe duplicate your save files, and test it out first.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3219861022
you can take it
Just a heads up, but I noticed the prerequisite technology for Reinforced Walls is just Smithing . Given that they are made mostly from stone, it should probably include Stonecutting as well..(Blah, blah patch etc) - me
Incidentally, my patch moved the tech to 3x-5y if you want to reflect that in the 1.5 edition, save me the trouble of moving it :P
That aside, the mod is not currently working for 1.5. The error report can be found at the link below. Should not be too difficult to fix:
https://pastebin.com/EUxp8XTg
What I am thinking of is a room that has a fire set in it {for infestations} while still allowing pawns to shoot at the insects through the embrasure.
https://pastebin.com/4MuNMK18
Raiders took my doors. Cant have shit in Rimworld