边缘世界 RimWorld

边缘世界 RimWorld

Faster Gene Recovery
74 条留言
Cubile Oddity 8 月 10 日 上午 3:01 
could you make the xenogermination come tendable too ?
-RedTrainer  [作者] 8 月 6 日 上午 3:54 
try manually deleting the mod from the folder, Steam can be funky some times.
-RedTrainer  [作者] 8 月 6 日 上午 3:53 
Anyone else experiencing this issue?

@Nordak Balrem do you have XML Extensions on? if not could you try it? its not a requirement but thats the environment it was developed on.
Nordak Balrem 8 月 1 日 上午 10:55 
For me it failed on loading, could be corrupted on my end.
-RedTrainer  [作者] 7 月 22 日 下午 1:38 
@Nordak Balrem are you sure? i recall personally testing every mod personally before labeling it as 1.6 with the new DLC enabled.
Nordak Balrem 7 月 21 日 下午 10:09 
While this is marked as updated for 1.6, it does not work on 1.6
Vartarhoz 2024 年 9 月 20 日 下午 7:03 
Can there be an option for increase or decrease recovery by multiplier? Without tending of course.
-RedTrainer  [作者] 2024 年 4 月 13 日 下午 3:09 
@IAmNotMalaysian Glad to hear that, Thanks!
i will update once i not busy anymore.
IAmNotMalaysian 2024 年 4 月 11 日 下午 1:26 
Tested working for 1.5 version
Taz 2023 年 4 月 17 日 下午 9:27 
Lol this mod will make you run out of meds in less than a day...
-RedTrainer  [作者] 2023 年 2 月 16 日 上午 11:05 
@victor
mmm, i would say that i can look into it later but i can guess its a harmless error, but Thanks for the report! i will see if i can do anything about it :steamthumbsup:
Victor 2023 年 2 月 16 日 上午 1:57 
Oh well, I ran into a big wall of errors because I ran the game without it once.
-RedTrainer  [作者] 2023 年 2 月 15 日 下午 8:34 
@Victor its not a dependency, this mod should work with a default value to those who don't want to add XML Extensions.
Victor 2023 年 2 月 15 日 上午 4:12 
You forgot to add XML Extensions as a dependency in the About file
Lethes 2023 年 1 月 16 日 上午 3:25 
It's working correctly now !
Thanks a lot.
-RedTrainer  [作者] 2023 年 1 月 16 日 上午 2:27 
Glad to hear that its working :D
UntouchedWagons 2023 年 1 月 15 日 上午 10:07 
I unsubbed and resubbed and the mod is working fine now. :steamthumbsup:
-RedTrainer  [作者] 2023 年 1 月 15 日 上午 12:27 
@Axelfox @UntouchedWagons @Lethes @The Bard of Hearts
i just updated the mod, apparently there was a critical (Ctrl+Z) mistake right before me uploading the mod.
Please tell me if its working properly now :steamthumbsup:
Lethes 2023 年 1 月 14 日 下午 10:09 
Just installed it.
Same here, can't use any settings other than absolute minimum or absolute maximum.
-RedTrainer  [作者] 2023 年 1 月 14 日 下午 8:20 
@Axelfox @UntouchedWagons

Try deleting the mod and installing it again.
i'm not sure why but steam is refusing to update it properly, so a reinstall should fix this.
also can you confirm if this worked or not? i can't test this problem because its working fine in my side here.
UntouchedWagons 2023 年 1 月 14 日 下午 12:40 
I can't change the recovery speed to anything but the absolute lowest setting. Where is the setting stored? I can't find the settings file
Axelfox 2023 年 1 月 14 日 上午 4:21 
Hi,
great mod but I am also getting the same slider issue as BroBracht , and I have just downloaded the mod.
skibum019 2022 年 12 月 14 日 下午 6:54 
omg there needs to be a gene that is specifically for reducing time cooldown on gene shock
-RedTrainer  [作者] 2022 年 12 月 14 日 上午 5:47 
@The Bard of Hearts
The logs does have your mods list (HugsLib logs to be specific)
The Bard of Hearts 2022 年 12 月 13 日 下午 10:30 
Honest question. Is there an easy way to give you my mod list. My list is massive as well.
-RedTrainer  [作者] 2022 年 12 月 13 日 下午 8:03 
@The Bard of Hearts Can you give me your mod's list? (preferably logs)
idk how is that problem happening, im playing with over 200 mods in my game and never got this issue.

But for sure this mod only needs to be loaded after XML Extensions.
The Bard of Hearts 2022 年 12 月 13 日 下午 5:02 
This mod keeps jumping into an invalid position on my mod list. I keep having to hit auto-sort to get it to go below the xml extensions again. Any idea why?
-RedTrainer  [作者] 2022 年 12 月 13 日 上午 11:06 
@KingArthurGames currently the only way is to use Debug mode, i tried to do something about it to not depend on it but i only ended up with more errors ):
i will try to fix it if i ever got an idea for a fix :steamthumbsup:
K-Hime Games 2022 年 12 月 13 日 上午 9:04 
Is there a way to make it show the current severity so we can tell about how much longer it'll take to regrow?
-RedTrainer  [作者] 2022 年 12 月 12 日 上午 3:06 
ok apparently mod doesn't update very well...
i advice reinstalling the mod.
-RedTrainer  [作者] 2022 年 12 月 12 日 上午 2:42 
@BroBracht im not sure where that problem came from... never encountered it before.
also apparently i forgot to update the mod, srry lol
1 more update is coming.
BroBracht 2022 年 12 月 11 日 下午 1:32 
No the range is fine, but when trying to adjust the amount the slider just jumps from -0.01 to -5 (at least for me). I changed the amount through the config files and it displays the correct amount in the middle of the spectrum. But when I tried to change it again with the slider in-game, the same problem as discripted above took place.
-RedTrainer  [作者] 2022 年 12 月 11 日 上午 10:24 
BroBracht is -0.01 to -5 okay? or should i expand the range?
BroBracht 2022 年 12 月 11 日 上午 8:22 
I can only change the values to -0.01 and -5 and nothing in between.

But really appreciate that you keep improving this mod and adding new stuff :steamthumbsup:
-RedTrainer  [作者] 2022 年 12 月 11 日 上午 2:41 
finally its done, i couldn't polish the float numbers but i have already been working on this part for the past 3 days.
im no developer so i can't do any better.
but Hey! this mod is already working flawlessly! :steamthumbsup:
Till Eulenspiegel 2022 年 12 月 8 日 上午 10:01 
@-amrowazzan are you in any of the rimworld discords? If so reach out to me, I can take a poke at adding the setting for you. I'm the only eulenspiegel in them.
-RedTrainer  [作者] 2022 年 11 月 30 日 下午 8:15 
@E-girl in training
hmm... well i tried my best to make this mod to have no dependency but i guess its unavoidable at this point ):
i will look into it and see if i can understand it :steamthumbsup:
E-girl in training 2022 年 11 月 29 日 下午 4:35 
-RedTrainer  [作者] 2022 年 11 月 15 日 下午 7:58 
@[BUYA] Till Eulenspiegel
i have already discussed this more then 20 times, lol.
making ModSettings is out of my scope of knowledge, my limit is only XML ):
if you know anyone who can help with it then Please send help!:steamthumbsup:
Till Eulenspiegel 2022 年 11 月 15 日 上午 11:28 
So... you have 2 mods... One is "Every 2 days" which seems a little fast, and one is "every 20 days" which is pretty chonky....

Any chance you could just make 1 mod that has a configuration of "How long?" defaulting at 20 that cheesy people like me tired of an army of prisoners to rip from can make somewhere between? I feel like for my personal cheesiness 7-ish is proper. (will use the 2 in the meantime i think...)
-RedTrainer  [作者] 2022 年 11 月 13 日 上午 7:18 
@UntouchedWagons
emm? not sure what you are pointing at.
Severity doesn't change at all in vanilla, but in my mod... they decrease when tended.
is that what you wanted?
UntouchedWagons 2022 年 11 月 12 日 下午 7:23 
I enabled the dev tools as well as debug tooltips but I'm not sure what stats I should be looking at. I looked at the severity stats of each hediff and neither seems to change when the pawn is tended.
-RedTrainer  [作者] 2022 年 11 月 12 日 上午 6:14 
@Shady Suspicious Smiling Man
this mod is only 3 lines of code patch, it edits the base game hediff and makes GeneRegrowth acts like flu, thus becoming tendable.
i tried adding more but every time i did this... it caused a huge amount of incompatibilities with the core game and other mods ):

i hope in the future someone would make a better mod for accelerating gene growth, i just made this patch because i was surprised no one touched it yet, Sadly the base code is very fragile and i would rather not make any new additions to it.
Shady Suspicious Smiling Man 2022 年 11 月 11 日 上午 10:19 
Before I use this mod does this just overhaul all regrowing so that everyone with regrowing genes will need tending every 5 hours?

If so, can you make it optional instead? Like have an operation called "Artificial/Accelerated Gene Regrowth" or something that makes it tendable so the doctor work overtime on every single regrowth every 5 hours and drain all the medicine.

sorry for asking without testing it out myself
Verric 2022 年 11 月 10 日 上午 10:18 
fixed confirm.It work very well. Thank you very much.
-RedTrainer  [作者] 2022 年 11 月 10 日 上午 12:26 
ooh... well thats interesting...
TinyTooth 2022 年 11 月 10 日 上午 12:20 
@Ⓥⓔⓡⓡⓘⓒ The problem has been fixed, but due to steam (because it sometimes doesn't update the mod version), you need to manually delete the old mod file and re-download the new version of the mod.
-RedTrainer  [作者] 2022 年 11 月 9 日 下午 10:45 
@Ⓥⓔⓡⓡⓘⓒ I thought that i already fixed this problem... is it still occurring? Please confirm to me that you updated the mod, if it is still happening then Report back to me! :steamthumbsup:

@TheBigCheese146 Sadly the problem is not in my side, its MedPod excluding the healing which is somewhat resulting in a loop, i know a fix but it involved editing MedPod it self which is not ideal, but Don't worry! the dev already has a planned fix for this issue! :steamthumbsup:
i THINK if you tend the pawn then the MedPod will not loop heal the pawn, so yea Give that a try.
TheBigCheese146 2022 年 11 月 9 日 下午 9:57 
The update is working thank you! There is an issue with the medpod mod as is constantly attempts to repair the health condition added by the mod but cannot, leaving the pawns stuck in the mod
Verric 2022 年 11 月 9 日 下午 4:28 
confirm with TinyTooth ThebigCheese146 and ennis my pawns stuck under the extractor when it finished.Love this mod hope you fix it.