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报告翻译问题
Thanks for very nice mod!
Thanks!
Coolio. Thanks. I'll check them out later and report back to you
In fact, this is not normal. For some reason, normal AI ignored the warning of the Knights. I will try my best to fix the vulnerability left by the first author in the next few days
I am powerless in this matter, there is no means to prevent the ejection of quantum slingshots and the AI from diverting the fleet away,including the L star cluster
Well, it sounds like it's because of the first author's design, he didn't do any difficulty classification (or maybe intentionally), and I don't know all of the first author's plans.
In the coming days, we will attempt to modify this issue, as well as the question of the AI Empire building outposts next to the Knights.
The problem with the pirate fleets is that their power is static. 23k about 23 years in is virtually impossible to deal with, just mustering a fleet by then at about 2k is a tall order.
Conversely however that spawned pirate fleet also stays always at the same 23k, even much much later when that same 23k is barely the slightest bother. In other words the power scaling is completely missing. Far too strong early, and completely laughable later.