全面战争:战锤3

全面战争:战锤3

Glacier Maw Ogres
94 条留言
Pwner1  [作者] 9 月 26 日 下午 12:53 
Pwner1  [作者] 7 月 24 日 上午 2:56 
Perhaps a bit? They are intended to be be powered up versions of base units barring the hunters, no point in making them otherwise. But you still take decent losses when you fight powerful enemies.
Voodooozo37 7 月 23 日 下午 5:27 
Is it just me or are those guys a little too op?
Guts The Black Swordsman 2 月 25 日 下午 6:49 
@Pwner1 some units like the gorgers and the crushers do not show up for recruitment if the building chain is fully upgraded.
Axios2002 1 月 21 日 下午 9:30 
@Avery Storeslem´s Ogre reskin mod has a tyrant model with the same ice weapons and armor.
War0797 1 月 1 日 下午 11:58 
Awesome!
Pwner1  [作者] 1 月 1 日 下午 12:57 
Oh and expect another ogre mod soon.
War0797 1 月 1 日 上午 7:09 
@Pwner1 Thank you. Have a good day.
Pwner1  [作者] 1 月 1 日 上午 4:02 
I forgot to include them for kislev, will fix
War0797 2024 年 12 月 31 日 下午 9:55 
@Pwner1 Awesome mod. I want to ask where do I recruit the new Snowhorn for Boris faction? Can it only be found in the main Kislev settlements like Katarin or a special building?
Avery 2024 年 12 月 31 日 下午 5:23 
very nice mod man. Any chance of adding like a generic lord that matches this theme? Or maybe a hero?
LuckyJack 2024 年 12 月 31 日 下午 1:40 
You're a frickin boss! Happy new year!
Pwner1  [作者] 2024 年 12 月 31 日 上午 5:14 
Done. Happy new year.
LuckyJack 2024 年 12 月 30 日 下午 8:25 
I appreciate it, love this mod!
Pwner1  [作者] 2024 年 12 月 30 日 下午 7:12 
I'll check later
LuckyJack 2024 年 12 月 30 日 下午 4:53 
Not seeing these guys for Golgfag campaign, are they tied to a specific location?
Pwner1  [作者] 2024 年 12 月 30 日 下午 2:05 
New unit. Snowhorn, consider it a "we have Thundertusk at home" unit, has ranged attacks.
1946424244 2024 年 12 月 13 日 下午 11:14 
Passive regeneration failure,need fix
1946424244 2024 年 12 月 13 日 下午 10:18 
update pls
Lee Perry 2024 年 9 月 18 日 上午 9:38 
Update pls
Annomaander Rake 2024 年 8 月 20 日 下午 9:21 
@TumorLizard its a shame too cuz i was about to start a norsca campaign and i was hoping to use this mod, it looks awesome.
TumorLizard 2024 年 8 月 20 日 下午 4:41 
This seems to have some conflict with the new update, hope it gets fixed soon. big fan of the mod
TumorLizard 2024 年 7 月 31 日 下午 12:47 
Unsure if this has been mentioned but for some reason Mother Ostankya's Faction doesn't have access to recruit these even though she has the same building that the rest of kislev recruits them from. Is this intended? They would fit her faction just fine anyway.
Pwner1  [作者] 2024 年 7 月 4 日 上午 8:05 
Fix't it was remnant of the old rampage attribute.
callmebug 2024 年 7 月 3 日 下午 7:59 
werid bug, but ive found that glaicer maw bulls(duel wepons) rampage at the start of every battle? is this supposed to happen or is there another issue?
Pwner1  [作者] 2024 年 6 月 30 日 下午 6:39 
Finally I fixed that.
Bionix 2024 年 6 月 30 日 下午 4:20 
The Big Boys of the North can be recruited level 1 which make certain AI factions way too OP. I have Throgg and Boris running around grabbing up land left and right unopposed because no one can deal with those 4 Big Chunguses.
tongmaster 2024 年 6 月 28 日 上午 6:04 
Thank You!
EzUNreal 2024 年 6 月 23 日 上午 2:02 
Does this need an update?
RandomEdits 2024 年 6 月 13 日 上午 5:45 
Will there be a lord to go along with this?
Pwner1  [作者] 2024 年 4 月 9 日 上午 12:22 
Oh , I see. For uniqueness there's the hunters and scouts, and the ironguts and Crushers have great weapon and iron fist, giving them defense without sacrifing offense.
Lord Of the flies 2024 年 4 月 8 日 下午 10:24 
op power is not the issue, difference with uniqueness is what attracts , as same op units can be made op and different with balancing cost. now they are are cool looking copy cat stronger version of the base ones. just my opinion. as I see so much potential for these.
Pwner1  [作者] 2024 年 4 月 6 日 上午 4:27 
I planned in making separate copies of units for each faction to allow sub building reqirement but never got around it, as for the opwer, what's the point of making these if they do not outclass the base game unit?
Lord Of the flies 2024 年 4 月 6 日 上午 2:12 
just to add more constructive feedback , your units that mirror the normal units are way overpowered. Why bother with the normal units when you have perfect vigor and physical resistance for the iron guts as an example.
Lord Of the flies 2024 年 4 月 6 日 上午 1:24 
Hey could you spread those units to their respective building categories , eg. Leadbelchers under the regular building chain. Having these strong powerful units under one chain breaks immersion IMO. Great Mod and appreciate the timing.
Guts The Black Swordsman 2024 年 3 月 10 日 上午 9:58 
Crushers are not showing up in campaign are they recruited from a special building ?
Pwner1  [作者] 2024 年 2 月 22 日 下午 10:26 
Updated. Gave upgraded frostbite to gorgers, ironguts and crushers and also magic attacks and upgraded frostbite to the vanilla RoR stonehorn. Because it is glowy compared to mine.
莫邪 2024 年 2 月 22 日 下午 6:31 
update,please!
jaksurf 2023 年 11 月 14 日 上午 3:57 
Great mod, thx. On tier 4 Frostblood leadbelchers arent recruitible. They disappear.
Pwner1  [作者] 2023 年 10 月 18 日 下午 10:20 
currently wintertooth and world walkers recruit from monster and marauder buildings
Kamora 2023 年 10 月 18 日 下午 9:22 
how to recruit these units as norsca?
Pwner1  [作者] 2023 年 10 月 18 日 上午 11:45 
Didn't remember this was such a mess, I'll probably update this with duplicate for norscans that they will have additional buildiong requirements.
Terickz 2023 年 10 月 18 日 上午 11:29 
I forgot : i also changed the unit set to unit junctions because you had for example maneaters receive reload time and missile strength bonus (since they are only melee, it's not very useful). I've redone the table (at least concerning Kislev, i haven't touch for other factions)
Terickz 2023 年 10 月 18 日 上午 9:44 
- I added maneaters pistols to kislev. I've used vanilla stats while adding them to your unit sets. I've created a custom projectile that shoot magical bullets that freeze enemies (while using the display of frost arrows). I've used your variantmeshdefinition to keep the harmony with the rest of your units.
- I've rebalanced your leadbelchers because they felt weak. I don't know how they are now as i've not had time to test it properly.
I use this just for me but i can send you the modified packfiles if you want.
I've also noticed that when i play with katarina your units use a red pallet, proably something to do with variant colors but i'm not sure i've never use it. Maybe forcing a blue color would look better ? just an idea
Terickz 2023 年 10 月 18 日 上午 9:44 
I was just going to do a mod that adds ice ogres to kislev when i stumbled upon your mod. It's a great mod but there are things that i noticed while looking unto the packfile :
- You have references and even entire tables that are not used. I made a little clean up.
- You have very confusing naming convention xD and that's just for the tables, when i delve into the variantmeshdefinitions... oh boy, i don't know how you manage, maneaters have references to leadbelchers and the inverse... (it's not a critic just an observation)
- The vast majority of your units are not recruitable by kislev. I've redone the tables parts that concern kislev buildings and i tried to add your units where it would make sense.
Pwner1  [作者] 2023 年 10 月 17 日 下午 6:14 
Prolly but that would deny the butcher lord of the roster.
Gleen Cross 2023 年 10 月 17 日 上午 10:44 
If the "icy" Ogres were limited to a special landmark on Yhetee Peak, that would be perfect
Nelthar 2023 年 9 月 20 日 上午 10:05 
can ai norsca factions get them as well