Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

AgricultureEstate
437 条留言
brandonelienriquez 10 月 24 日 上午 6:51 
can i add this to my current save or it would corrupt it ?
Psycholess's 8 月 30 日 下午 12:34 
@Burgunfaust There is an Shokuho patch in Nexus
画龙点睛 7 月 20 日 上午 8:52 
这个有中文嘛:steamhappy:
Ksarkin 7 月 5 日 上午 1:43 
Игровое сообщество STURGIA ищет новых игроков.
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, а одновременный онлайн достигает 400 человек.
Наш дискорд: {链接已删除}
ARESS 6 月 22 日 上午 6:52 
upgrades 20 000 gold wtffffff
Gauchitooo 6 月 12 日 下午 5:07 
yep same problem Burgunfaust
Burgunfaust 6 月 11 日 下午 12:12 
So in trying to use this with the newly released Shokuho mod, The framework seems to work but I wasn't getting any residual rents from land purchased. Any ideas?
KaHavaVe 6 月 2 日 上午 3:10 
Outdated just means it hasn't specifically been updated. Sometimes mods work across updates.
Snaky_Cake 5 月 15 日 下午 5:05 
have you been using it from here or from nexus?
because here it says is outdated
Oli_G 3 月 31 日 上午 10:26 
@jjvip6 I've been using this with 1.2.12 for a ~300 day campaign and its going great, a very helpful lore friendly income technique to get you ready for workshops and caravans early game, and a good income in late-game too.
jjvip6 3 月 16 日 上午 10:50 
Will this mod be updated to 1.2.12?
› Fae Viking Princess 3 月 6 日 下午 4:43 
@WollieG How are you even losing land? I am able to buy land in villages that are owned by factions I am at war with and the village changing owners doesn't affect my land. Are these villages getting raided and razed?
› Fae Viking Princess 3 月 6 日 下午 4:34 
is there a way for me to edit the type of units the slave management window accepts. I keep getting bandits and runaway slaves that aren't counted as bandits
Limeira 3 月 4 日 上午 7:14 
Its normal my slave decline stay in 0,8% with increase patrols full?
Inactive88 3 月 3 日 下午 11:24 
Update? :D
Limeira 3 月 3 日 下午 5:55 
Its normal my slave decline stay in 0,8% with increase patrols full?
armpit 3 月 2 日 上午 2:42 
Skill issue, this mod is awesome. It's actually overpowered as hell, so i multiplied the estate buy cost by 10x.
WollieG 2 月 19 日 上午 8:30 
No Conan, this is too long of an investment to be worth it. Not worth trying to build it up when you lose it so quick. Nope, you can play. I am removing this mod.
Conan 2 月 18 日 下午 6:48 
Probably don't buy land in an active warzone then. You take out a loan on real estate in Kiev too?
WollieG 2 月 18 日 上午 10:55 
Yes definitely losing the whole investment if the farm is lost by war and taken over by another faction.
THIS MOD IS USELESS AND NO REASON TO INVEST THE TIME AND MONEY ON IT. All lost when taken over by another faction.
WollieG 2 月 18 日 上午 10:26 
Another problem, i keep buying property and keep losing them as well. At one stage i had 15 different places where i bought farms, now i am back to 11. Seems like when property is lost by war, i lost my investment, so really not worth spending the money. The mod is useless if you lose it all when the property is taken by another faction.
WollieG 2 月 16 日 上午 11:21 
Mod is nice but problem is getting slaves for the farms. You cannot use captured troops but the looters or thieves not enough to get slaves. by the time you capture some live ones, you have lost more with the farms you have. No way to build up the slaves. Just not enough on the map.
Lone Star Ranger 2 月 15 日 上午 11:35 
@BasedGodTripp YES it affects the economy they sell the goods at market value at the local kingdom and it affects global prices over time "keep that in mind for horses because you'll quickly end up with EVERYONE spamming cav lol"
Human72 1 月 24 日 下午 5:53 
so i went looking in nexus mods despite my personal distain for the site in regards to there leftist politics in banning mods that remove the woke etc.

I found this {链接已删除}

what do you think of this? and would this mod villiage overhull work with yours? or no dice?
BasedGodTripp 1 月 22 日 上午 11:09 
Love this mod. How do villages with player estates affect the economy without the player buying and selling the extra output? Is there a genuine increase in what villagers bring to the town market if 'sell on village market' is turned on?
Emrysin 1 月 21 日 上午 7:39 
@Ronin Yes, I'm using together
Parabellum168 1 月 19 日 上午 8:08 
working on 1.2.12
Saltines7 1 月 15 日 上午 3:09 
This mod breaks the economy so hard if you scale the rented plots up. you'll make 20k every other second of playing
maserelmaci 1 月 7 日 上午 3:37 
teşekkürler....aslında ben oyun yönetimine iletmiştim...buna benzer geliştirmeler. lakin olmadı.köy içerisinde tarım hayvancılık avcılık ve köy büyüğünden görevler ile gelişim gösterilmesi ve craft mekaniği vs eklenmesini çok istemiştim.gelişim gösterdikten sonra şehir veya kalelere lord olma özelliği açılmalı idi.
senin yaptığın mod a baktığımda gayet başarılı buldum.ve abone oldum.
tam istediğim olmasada cesaretini takdir ediyorum
Ronin 1 月 4 日 下午 1:03 
Does this work with Realm of thrones?
[R] Iglix 1 月 1 日 上午 3:07 
Mod seems to work fine for me. Altought at this point all I did was just buy plots and did not start developing them further
direpants 2024 年 12 月 14 日 上午 5:42 
please update this mod
Human72 2024 年 10 月 15 日 下午 9:31 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3349276720

so the mod from nexus is now live on steam and after i checked the nexus page of it the mod is in open source now.

https://www.nexusmods.com/mountandblade2bannerlord/mods/7298?tab=description

what do you think of this?
petit chat mystérieux 2024 年 10 月 11 日 上午 9:42 
for example (the sell to market box, in the main photo): the box is marked “on” and is green. Is the market activated? or do you have to click on the box to activate it?
I bought plots, but the slaves do not restock automatically, could a nexus translation mod cause a problem?
NNNMAN ⁧⁧🔊*🎮🏆⏫ 2024 年 10 月 1 日 下午 5:11 
One of the More Good Mods to Must have what is Realistic to Buy Land.
boyyys16 2024 年 9 月 6 日 上午 2:08 
if you get to a skill you can make normal prisoners slaves
peterHaa 2024 年 8 月 28 日 上午 9:07 
(2/2):
Trade - Insurance Plans: Half of the cost of land siezed durring war is returned
Trade - Rapid Development: Half of the cost of land siezed durring war is returned
Trade - Tradeyard Foreman: Estates in villages that have primary production clay, iron, cotton, or
silver has 20% increased slave output
Trade - Granary Accounant: Estates in villages that have primary production grain, olives, fish,
date has 20% increased slave output
Engineering - Foreman: Completing a land clearance project adds 30 hearths to the village
peterHaa 2024 年 8 月 28 日 上午 9:06 
If you are like me wondering which perks are affected by this mod, here you go (1/2):

Riding - Mounted Patrols: Slave escape chance reduced by 20%
Riding - Breeder: Estates in villages that have primary production horses has 10%
increased slave output
Steward - Forced Labor: Allows use of non bandit prisoners for slave labor
Steward - Contractors: Upgrades in estates cost 15% less
Roguery - Slave Trader: Estates buy slaves at 20% reduced cost
Human72 2024 年 8 月 11 日 下午 8:09 
@steel Giant
it only works on criminals. aka all outlaw types from looters to the highest tier outlaw you can catch.
Baguette 2024 年 8 月 2 日 下午 12:44 
We need more mods like this. This is top tier shit right here.
ailuoli 2024 年 7 月 24 日 上午 2:20 
@Thurmanite5 At first, I couldn't slavery of regulars, but now I can, I don't know which skill it is.
Thurmanite5 2024 年 7 月 18 日 下午 5:14 
@Steel Giant there is a skill in I think Roguery that allows slavery of regulars
I AM SHARK! 2024 年 7 月 14 日 上午 6:02 
Yes , this works with 1.2.10. I am using this with RoT and other mods
HaciAvci 2024 年 7 月 14 日 上午 5:45 
any updates on 1.2.10 compatible?
AzoorFox 2024 年 7 月 7 日 下午 4:56 
1.2.10 compatible???
direpants 2024 年 7 月 4 日 下午 6:56 
This mod is great. Please keep updating
rouge 2024 年 7 月 1 日 下午 10:18 
can I find the notes/list of the perks made available by the mod?
Steel Giant 2024 年 7 月 1 日 下午 3:20 
Why can I only use some captives as slaves? For example, I captured the Vlandians but I can’t use them as slaves? Is this how it should be? Is it possible to make it so that all captives can become slaves? Except for the lords of course.
Volske 2024 年 6 月 15 日 下午 3:51 
@DasNeo

It all seems to be working now, thanks for the quick fix
DasNeo.  [作者] 2024 年 6 月 15 日 下午 3:47 
@Volske: Okay, I changed it back. Mind checking it out again?