安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






For some reason, whenever we set the quest to kill a certain type of entity, it just doesn't work. We've tried just about everything, any help?
if you do make a new one because this is amazing
you can use rewards and the reputation system to unlock quests for one
The save system is broken
[Quest and dialogue system (with in-game editor!)] lua/autorun/na_dialogue_sys.lua:489: attempt to index local 'ply' (a nil value)
1. v - lua/autorun/na_dialogue_sys.lua:489
2. Call - lua/includes/modules/hook.lua:96
3. Filter - lua/doom/properties/keys.lua:13
4. OpenEntityMenu - lua/includes/modules/properties.lua:93
5. OnScreenClick - lua/includes/modules/properties.lua:110
6. v - lua/includes/modules/properties.lua:229
7. Run - lua/includes/modules/hook.lua:96
8. unknown - gamemodes/sandbox/gamemode/spawnmenu/contextmenu.lua:155