Stellaris

Stellaris

Gigastructures Simultaneous Build Patch
181 条留言
Mr_Perlimpinpin 11 月 5 日 上午 6:35 
Well, THANK YOU for updating this. This is a must have for me.
Zeadrasil, the Worldcorn  [作者] 11 月 2 日 下午 1:32 
Main reason I stopped updating was because I stopped playing for a while
Mael 11 月 1 日 下午 4:11 
Oh snap, I kinda thought this was dead. Thanks bro
Zeadrasil, the Worldcorn  [作者] 10 月 31 日 下午 3:35 
Updated to 4.1
Taylor Moon 7 月 8 日 上午 2:33 
would you update for 4.0 please?
DarknessxRisenx 1 月 13 日 上午 8:36 
OK perfect! thanks for the information and continuing work on this mod. Its definitely appreciated!
Zeadrasil, the Worldcorn  [作者] 1 月 12 日 上午 9:37 
I have not added in lang files for any of the added alternate structures, so all of them will have names like that.
DarknessxRisenx 1 月 12 日 上午 7:31 
Noticed a weird issue. Looks like the Macroengineering test sites are missing names. Macro_test_site_0a is what it populates in game with. Entity Name giga_test_site_stage_1_entity_con. Have been working with gigastructures mod as i thought it may have been a weird bug with them but they believe its from this mod.

"could be the simultaneous build patch maybe
but it seems to be reasonably up to date
certainly more than the changes which redid the testing station"
"yeah we don't even have an 0a
it's almost certainly the build patch"

Can you check if this is from this mod and if so simple fix?
its every site of this type not being named
Fren 2024 年 12 月 27 日 下午 7:21 
if I find any other issues that im able to fix (albiet with duct tape appearently lol) ill let you know
Fren 2024 年 12 月 27 日 下午 7:21 
Gotcha, ill fix that now ty
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 27 日 下午 6:27 
you are going to want to put in is_ai = no there however if you haven't updated to the version I put out, as otherwise the AI will spam the level 0 megastructure
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 27 日 下午 6:27 
yeah no idea how that managed to slip through my checks
Fren 2024 年 12 月 26 日 下午 6:33 
Fixed the star lifter on my side

Line 34 of "zz_e_star_lifter"

"is_ai = yes"

remove this entire line and you are able construct them again, for some reason they were specified to ONLY be buildable by AI
Fren 2024 年 12 月 25 日 下午 9:45 
it would appear the star lifter issue is still happening, it does not appear in the construction menu
Fren 2024 年 12 月 25 日 下午 6:36 
Valid lmao, Thanks
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 25 日 下午 6:31 
Asteroid industry should work now
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 25 日 下午 6:22 
Bold of you to assume I have better things to do
Fren 2024 年 12 月 25 日 下午 4:45 
chief, its christmas go enjoy it instead of sweating over the mod :P
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 25 日 下午 2:58 
Alright for some reason when I checked today I found out that it had somehow deleted the entire megastructures folder without putting it into the recycling bin right before I uploaded it so now I have to redo the entire thing
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 24 日 下午 10:21 
The asteroid manufactory and the terraforming megastructure will be fixed tomorrow.
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 24 日 下午 10:16 
Merry Christmas everyone, for your present this year I got you an update to 3.14.
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 23 日 上午 1:36 
I am going to work on it Tuesday.
Fren 2024 年 12 月 21 日 下午 9:31 
I was able to aswell up until a few days ago
NathanS48 2024 年 12 月 21 日 下午 5:03 
I was able to build several dyson spheres so that is odd. Aren't mod conflicts just wonderful? lol
Fren 2024 年 12 月 21 日 下午 1:35 
it would also appear this mod is no longer allowing me to build dyson sphere sites, i can still make the swams and upgrade them however in binary/trinary systems I am forced to disable it and load the save to make em
Mael 2024 年 12 月 17 日 上午 11:29 
Am 2nd-ing what @NathanS48 has said
NathanS48 2024 年 12 月 8 日 下午 3:03 
Apologies for bugging ya again, but I noticed that Star Lifters oddly enough don’t appear in the megastructure build list with this mod enabled. I was able to work around this by temporarily disabling the mod, relaunching the game, building the Star Lifter site now that it appears, and then re-enabling the mod. If I find any more oddities, I'll let ya know
Zeadrasil, the Worldcorn  [作者] 2024 年 12 月 6 日 下午 5:22 
Asteroid Assembly Sites are not present, correct. Winter break has just now started as of today, so I will probably update it within a week or so. Might also get around to figuring out how to deal with all of the scripting that they have been moving into.
NathanS48 2024 年 12 月 6 日 下午 3:52 
I am unable build more than one Asteroid Assembly Site at a time because "Megastructure construction already queued."

I am able to construct other types of megastructures several at a time, which clarifies that the mod is working. I'm guessing the issue is that the Asteroid Assembly Site is new and just hasn't been included yet.


BTW, college is way more important than updating a random mod for a game online, so please don't try to squeeze in time that doesn't exist to fix this small issue. This is a problem that can wait.
Fren 2024 年 11 月 29 日 下午 2:58 
Yeah all good, just thought ide let ya know
Zeadrasil, the Worldcorn  [作者] 2024 年 11 月 28 日 下午 5:44 
Unfortunately I have not had time to look through the changes to do college work, I should have time in a week and a half however.
Fren 2024 年 11 月 28 日 下午 3:27 
Makes sense, I just temp fixed it by replacing the gigas file in this mod with the one in normal gigas
Tempest 2024 年 11 月 28 日 下午 2:42 
Gigas APs were recently reworked and the Alderson AP no longer exists, this issue probably also applies to the Systemcraft
Fren 2024 年 11 月 28 日 下午 2:26 
Alright so I am not sure as to why, but currently after the most recent gigas update this mod does not allow construction of the alderson disc
Hal 2024 年 10 月 21 日 上午 4:51 
Awesome, thanks man.
Zeadrasil, the Worldcorn  [作者] 2024 年 10 月 20 日 下午 10:30 
Updated
Zeadrasil, the Worldcorn  [作者] 2024 年 10 月 18 日 下午 11:50 
Been very busy lately so not much time to spare for updating
Zeadrasil, the Worldcorn  [作者] 2024 年 10 月 18 日 下午 11:49 
I am aware that a lot is different, this is primarily due to the fact that I have not updated this to reflect changes to Gigastructures since either 3.11 or 3.12, I do not even remember which. I am going to work on it tomorrow, though I cannot promise that any of the structures that use scripting will work since I am not as familiar with them.
Hal 2024 年 10 月 16 日 下午 6:35 
So having gone through most of the overrides, you may want to do a side by side comparison with your code and all the code from Giga's that you're overwriting because I noticed a lot was different in some files; the macro engineering station is a good example. Plus, you have a bunch of files that you made no additions (namely, all the damaged mega structures) but are still overwriting the Giga's file.
Hal 2024 年 10 月 16 日 下午 6:10 
Also, I believe you have a typo in automated_stripmine_1 for both is_scope_type lines.
Hal 2024 年 10 月 16 日 下午 6:01 
Could you add the outliner_trigger code from Giga's into your patch? It's kinda tedious to have to go through every single mega structure entry to re-add it since it's missing from your code. The lines in question are:

outliner_trigger = {
exists = owner
NOT = {
has_megastructure_flag = giga_outliner_hidden_by_@owner
}
}

Usually found above the build_time line. Thanks.
Zeadrasil, the Worldcorn  [作者] 2024 年 8 月 5 日 下午 1:14 
that's weird, in my testing it just wouldn't let you build the first stage at all
PTFO57 2024 年 8 月 4 日 下午 4:13 
Thanks, don't need to worry about uninstalling it now. Not sure what the issue was with the asteroid industrial site but after the first stage of it was completed it wouldn't give the option to further upgrade and finish it. I did notice that it was giving the option to build the asteroid industrial site on asteroids were it shouldn't be able to be built, maybe the issue has something to deal with resources on the asteroid but I have no clue, just speculating.
Zeadrasil, the Worldcorn  [作者] 2024 年 8 月 3 日 下午 8:18 
I have temporarily removed the override for the asteroid industrial site so that it can be built normally, but you can still only build one at a time unfortunately
Zeadrasil, the Worldcorn  [作者] 2024 年 8 月 3 日 下午 8:14 
It is safe to uninstall if no AIs are currently building the first stage of a megastructure, I have been working on trying to figure out why asteroid industrial sites are not working recently but have not been able to figure out why, as everything I look at seems like it should be working fine.
PTFO57 2024 年 8 月 3 日 下午 3:27 
Anybody know if this mod is safe to uninstall mid play-through(I figure it would be ok)? Want to build most the other megastructures, then uninstall and see if I can build those asteroid industrial sites I've been skipping over since they're bugged atm.
PTFO57 2024 年 7 月 21 日 下午 1:00 
Yep, looks like the asteroid industrial site is borked with giga 3.12. Haven't seen any other issues tho
Etoet 2024 年 7 月 4 日 上午 6:50 
This mod breaks how Asteroid Industrial Sites work for gigastructures 3.12
Zeadrasil, the Worldcorn  [作者] 2024 年 7 月 2 日 下午 12:15 
Most things do, I have not yet gone through everything to check.
Taylor Moon 2024 年 7 月 2 日 上午 11:21 
does this work for gigas 1.12?