边缘世界 RimWorld

边缘世界 RimWorld

Mech Recharger Standby Mode
26 条留言
Fette Sandratte  [作者] 7 月 29 日 上午 4:08 
@SpeedyCat that sounds like a potential mod conflict. Can you check with other mods disabled? If it works without other mods, try enabling them a bunch at a time and narrow it down to the mod causing the conflict. Then I can take a look what's causing it.
SpeedyCat 7 月 24 日 上午 11:14 
still showing 200w draw even when not in use by mech.
Fette Sandratte  [作者] 7 月 24 日 上午 6:24 
Updated to officially support 1.6 :)
ferny 7 月 21 日 上午 6:46 
Works perfectly in 1.6
Suniver 7 月 19 日 上午 9:40 
Would love to see an update for 1.6. If you have time and did not stop modding RimWorld mod author =) In both cases have a great day !
Draegon1993 7 月 11 日 下午 9:19 
This mod is an absolute must-have for mechanitor playthroughs. Will it be updated for 1.6 by any chance?
Fette Sandratte  [作者] 2024 年 7 月 7 日 下午 2:51 
@Richex I probably commented before steam was done verifying the new mod version. Sorry for the confusion.
Richex 2024 年 4 月 29 日 下午 3:33 
Now its working, thx :)
Richex 2024 年 4 月 28 日 下午 12:06 
Game not recognize to 1.5 (and u changed the version number? Because is yet 1.0.2 so i dont know if steam downloaded correctly or not (i unsubscribed and subscribed again two times))
Fette Sandratte  [作者] 2024 年 4 月 28 日 上午 3:24 
Updated for Rimworld 1.5
Fette Sandratte  [作者] 2023 年 2 月 8 日 上午 7:09 
New Version 1.0.2
- Fixed info panel displaying incorrect power consumption
Fette Sandratte  [作者] 2023 年 2 月 8 日 上午 6:45 
@Spesh Thanks for the report. Apparently one of the recent minor Rimworld updates broke the power consumption displayed. It still correctly draws 40 W but the info panel displays 200 W (you can check if you build a single recharger and a power generator. The power available displayed on the generator is it's own power minus 40 W for the charger).

I'll see if I can get the display fixed. The mod is still working in the meanwhile - your chargers will draw reduced power when on standby.
Spesh 2023 年 2 月 7 日 下午 3:08 
I removed all mods, just had this one enabled, made a new colony and used dev mode to make a small recharger. it still cost 200w to run with nothing using it
Enduriel 2023 年 1 月 16 日 上午 9:53 
Doesn't work for me either, maybe something like Turn it on and Off - Repowered? I'll try and figure it out at some point
Fette Sandratte  [作者] 2023 年 1 月 5 日 上午 8:39 
Hmm nothing I can see log. Might be an unknown incompatibility with one of the other mods. If you want, you could try to figure out which mod is causing it.

Steps for that would be: Start a new game with only vanilla, biotech and this mod enabled. Build a recharger (devmode is fine) and confirm that it only consumes 40 W while inactive. Save the game and enable a bunch of mods. Load the game and check the consumption. Repeat that until you found the bunch of mods that caused it. Then disable them again and add them one by one to find out exactly which mod is causing it.

Without knowing which mod causes it, chances are sadly pretty low for me to figure out what's happening.
Maty the Fluff :3 2023 年 1 月 4 日 下午 4:38 
The mod is not working for me :c Any idea what could be the problem here?
https://gist.github.com/bec5d921e51545e6c3a14934f40a5e3f
Apraxas 2022 年 12 月 16 日 上午 4:09 
I'm very satisfied with this mod. If you use big power mods like Rimefeller or Rimatomic, power is not much of a problem but it is a pain if you don't. This really should be in basic vanilla game.
Fette Sandratte  [作者] 2022 年 12 月 16 日 上午 1:57 
New version 1.0.1
- Added compatibility support for MechSupercharger mod by rselbo

Note: MechSupercharger has mod settings to set the supercharger idle consumption. Therefore this mod does NOT change the idle consumption of superchargers (this mod only affects the base game chargers).
Fette Sandratte  [作者] 2022 年 12 月 13 日 上午 11:50 
Hey, I can try when I get a moment @Victor
Victor 2022 年 12 月 10 日 上午 7:27 
Karinriné 2022 年 10 月 26 日 上午 10:02 
@[DKS] Killaim mechs can already turn off, with the dormant self-charge state
[DKS] Killaim 2022 年 10 月 25 日 上午 11:11 
Thank you.
Is there a mod for the mechs themselves to turn them "off"

i see they will use power regardless of what your doing with them. Would be neat with a "Stand still, do not use power"

perhaps even add a start up time for them if you want to turn them back on.
Ultimoos 2022 年 10 月 25 日 上午 12:58 
Don't worry about it. My mod folder is so heavy that I have to pay attention to size of new files now ;)
Fette Sandratte  [作者] 2022 年 10 月 25 日 上午 12:30 
Oh, that's my bad. Thanks for the note @Ultimoos. The uploaded version included the source code, version history and the screenshots+video for the workshop page. Updated the mod to only include the necessary files (~30 kb). I'll improve my mod set-up to make sure this doesn't happen again.
Brad Creek [BOT] 2022 年 10 月 24 日 下午 7:25 
wait yeah that is funky, never notice that stuff usually?
Ultimoos 2022 年 10 月 24 日 下午 2:53 
Something does not seem right. Why is this over 9 MB?