边缘世界 RimWorld

边缘世界 RimWorld

Craftable Beam Graser
36 条留言
AgiN3ko 7 月 30 日 上午 9:14 
Yes. If you have both Odyssey and Biotech, you'll see the Beam Graser in the Beam Weapons research
Conniday  [作者] 7 月 24 日 上午 9:50 
Wow, really?!
AgiN3ko 7 月 24 日 上午 9:02 
Odyssey adds a crafting recipe for the Graser
Conniday  [作者] 7 月 13 日 上午 4:02 
Should work for 1.6 since it's just a simple XML mod, but you guys could check for me.

I'm mainly not working on ANY Rimworld mods at the moment because I'm not in the Rimworld mood, sorry.
jang7634 7 月 11 日 下午 8:23 
Update please
Conniday  [作者] 2024 年 5 月 10 日 上午 3:38 
Aye, to the 803+ people who still use this mod!
Draxiss 2024 年 5 月 10 日 上午 3:23 
Thank you very much! I like me a good continuous beam weapon and this seems to the the only mod I've found which will be updated to 1.5 which does this.
Conniday  [作者] 2024 年 5 月 9 日 上午 4:58 
@Draxiss Sure. I'll update it.
Draxiss 2024 年 5 月 2 日 下午 2:22 
Will this be getting a 1.5 update?
Conniday  [作者] 2023 年 7 月 14 日 上午 5:11 
@kishlaysingh0414 It does not change any stats, only recipes, so if Biotech's guns work with CE then this mod will.
kishlaysingh0414 2023 年 7 月 14 日 上午 5:00 
does this work with ce?
kzs583 2023 年 5 月 11 日 上午 4:59 
Thanks! May the Force be with you
Conniday  [作者] 2023 年 5 月 5 日 上午 5:56 
Sure, when my computer fixed.
kzs583 2023 年 5 月 5 日 上午 4:08 
That's a really cool mod. Maybe you could add Scorcher's mini flamethrower?
Conniday  [作者] 2023 年 2 月 16 日 上午 12:55 
No :(
Get Donked On 2023 年 2 月 15 日 下午 12:11 
does this count for the pyromania trait?
Conniday  [作者] 2022 年 11 月 5 日 上午 3:39 
Ok.
DarkT 2022 年 11 月 5 日 上午 12:16 
With this weapon you can't hunt for animals. And this graser is not ranged weapon.
Erazil 2022 年 10 月 31 日 上午 10:53 
Hi Bonible, another bug with you patch ;)
i make a explain in Patch Fix Topic
Conniday  [作者] 2022 年 10 月 31 日 上午 5:36 
(and the hellsphere cannon)
Conniday  [作者] 2022 年 10 月 31 日 上午 5:36 
@Mismagius added toxic needle gun
Conniday  [作者] 2022 年 10 月 30 日 上午 12:26 
that gun kinda sucks but sure
Mismagius 2022 年 10 月 30 日 上午 12:06 
hey, sorry to bother you but there is another weapon i forgot to mention called toxic needle gun used by the apocriton
Mismagius 2022 年 10 月 28 日 下午 11:11 
Conniday  [作者] 2022 年 10 月 28 日 下午 11:10 
Wtf, hellsphere cannon?
I'll see what that does and I'll see if I can make that craftable
Mismagius 2022 年 10 月 28 日 下午 11:09 
oh...well ok then, if you say. but can you also make the weapon that a Diabolus uses craftable? which is the Hellsphere cannon
Conniday  [作者] 2022 年 10 月 28 日 下午 11:04 
I have no idea how quality would affect the beam graser
I checked the weapon code for it and I can't seem to find enough stats that would change to quality
Mismagius 2022 年 10 月 28 日 下午 4:09 
could you maybe add like a quality modifier on this?
Erazil 2022 年 10 月 25 日 上午 2:55 
done
I am not tested in game the destroyOnDropso to check
Conniday  [作者] 2022 年 10 月 25 日 上午 2:48 
:pleading_face:
Erazil 2022 年 10 月 25 日 上午 2:46 
well after a quick test in dev mode it seems to work

no more red pop up at startup and the weapon is well in the list of craftable items.
this is just a quick test, it would be better if you test properly on your side

I create a topic to copy/paste the patch
Erazil 2022 年 10 月 25 日 上午 2:32 
I'm not a coder either ;), I made some patch for my personal use but more than a year ago, and I remember to have taken a lot of trouble with it lol

I'll take a closer look at your patch with what I did back then, if I come up with something I'll let you know
Conniday  [作者] 2022 年 10 月 25 日 上午 2:03 
I found which entries are causing the red errors but when I replaced the lines with PatchOperationReplace, there was still an error.

I am not a professional coder, I just kablammed a recipe into existence
Erazil 2022 年 10 月 24 日 上午 9:42 
Hi, I think there is a problem in the patch (I have a nice red error pop up when I activate this mod)

apparently you use the method: "PatchOperationAdd" on at least 2 entries that already exists, if my memory is good it should be used in this case: "PatchOperationReplace" to modify existing entries / data

but I could be wrong, which doesn't take away the problem :D
Mismagius 2022 年 10 月 23 日 下午 2:33 
could you also do this for the other mechanoid weapons that the DLC adds?
Dustin Echoes 2022 年 10 月 23 日 上午 11:51 
yesss