Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
It's compatible with 1.17 yes. There's probably something wrong with the mod subscription in Steam or possibly with the playset in the launcher.
@Havasi_István_Hungary
The mod doesn't really need any translation so yes absolutely. At worst you'd just get a few untranslated text in the coa designer. That's really the only localization in PS : for some UI elements that I absolutely had to change (to fit and/or explain the new coa designer behaviour/functions in the mod).
I'm not entirely sure about my plans for EU5 (I don't have as much certainty about my work contracts as I'd like right now). Can't rule out anything, but I'm fairly certain I won't be able to invest a lot of time in modding it (and any meaningful modding time would be invested in PS first in any case). Probably some quick UI modding to make larger flags & shield frames before I even try to play any of it I suppose (can't help it).
Absolutely no objection from me if you want to adapt some content from the mod into EU5. I'm just not sure how much content will truly be useful as it is. No doubt charges for dynastic arms will fit (and you can still swap the shield frames to make all geometrical shield designs also fit 100%) but then converting the designs to a rectangular flag frame will mean starting from the base wappenwiki design.
Also, do you mind if The EU5: Extended Timeline team implements/adapts some content from this mod into EU5:ET if not?
accredited of course, thank you for any response!
Hi, I had you friended before I made my steam account totally private.
I remember nearly a decade or so ago you made a abandoned Patrum Scuta port to EU4.
Would you be interested in helping the EU5 Extended Timeline team with porting PS/WappenWiki content and making PS/WappenWIKI stylized content for flags and coat of arms for characters/families.
We definitely would love your support and advice.
I know you have been mostly busy for a few years but if you can't help (which is totally understandable) can Extended Timeline have accredited access to Patrum Scuta Content?
I really appreciate your work.
@Hazy
It sounds like something is altering the historical setup from vanilla maybe (probably) ?
Depending on the extent of the issue : If cultures or religions are added or renamed, random generation likely won't be able to function properly. And in that case, titles could still be working properly as those are two separate systems. The inverse is logically also possible (titles not working if renamed/removed but random generation still working if culture & religion setup did not change).
I have rephrased the description (wording was a bit lacking you're right).
To be clear, because it indeed was a bit blurry : the mod adds nothing to the map and does not make any attempt to change anything related to gameplay. The scope of the mod is as narrow as possible (emblems, interface for emblems, coa designer), and that's what make it compatible with pretty much anything.
That is to say, that you should really use their work as they intended it to be. And from a (very) quick look in the workshop, Fallen Eagle seems to completely fall into that category.
I assume the coa designer would still work regardless. But the historical medieval designs would then mostly be out of place in an alternate historical/fantasy context (yes, to a varying degree ofc).
They are not noticeable right away, you kind of have to look harder.
I think having Clan and Feudal shape more distinct from each other could help the eye spot it more.
https://imgur.com/a/WtVWiAu
Otherwise I'm very grateful for your mod and I've been using it for a while now!
Do the mod needs an update after the CK3 hotfix ?
@ollied105
You'll have to see with them, there's really nothing related to artifacts in the mod so I wouldn't even know where to begin to be honest.