Total War: WARHAMMER III

Total War: WARHAMMER III

{{{{DISCONTINUED}}}}} Master Engineer's Crank Gun (2.2 Vanilla)
54 件のコメント
IronCore 2024年5月5日 1時57分 
I'm very disappointed to see that this mod has been discontinued. I was hoping the Dawi update would inspire an update to this mod after so long.
Take a position! 2024年4月16日 4時11分 
fix p;iz ;pllzzzzzz
Take a position! 2024年4月16日 3時47分 
update plzzz
Sofakingcool 2024年2月16日 16時45分 
Update pls mod broke af
IronCore 2023年12月1日 5時48分 
This hasn't been updated for over a year. Of course it's all kinds of broken right now.
Aatrox971 2023年12月1日 5時44分 
i have this problem too
MokMok 2023年12月1日 2時51分 
Hey ! Am I the only one with a broken looped animation of the dwarf acting like he's climbing up a ladder or else instead of shooting ?
Ralin 2023年10月30日 11時40分 
Hi, can you release the same for Infernal Castellan by Chaos Dwarfs? He's just as bad.
Popcorn Sutton 2023年10月16日 18時10分 
When given a range attack order, my engineer went into a (invisible) ladder climbing animation. Over and over. Don't think I have any kind of engineer mods on.
Pauladin 2023年10月10日 11時53分 
AMAZING MOD PLEASE DO RATLING GUNNER ON SKAVEN ENGINEER NEXT !!!
Hassy☧ 2023年7月29日 8時42分 
mod doesn't wprk
NotAnarchy 2023年3月13日 22時18分 
Update please, engineer doesnt use the new weapon.
ThePolishPoP 2023年1月7日 10時28分 
Will mod be updated?
For now it seems like doesn't work, enginer get new skills, but he still have his original gun.
DPK[???_????] 2022年12月17日 3時46分 
is there a SFO submod for this awesome gatlin?
PosiJames 2022年12月11日 2時46分 
doesn't seem to work, the model changed but the engineer acts the same as with the default weapon
Gabe 2022年11月25日 19時12分 
Cool mod but too unbalanced.
romar2008 2022年11月25日 11時12分 
update pls.
BertiBert 2022年11月14日 9時16分 
this is super broken in auto resolve. i love the iea and how it looks but this guy will get 500 kills easily in every auto resolve and this is without any stat increases.

sill a very goof mod to have if you either dont care or battle most battles
PJGG 2022年11月5日 21時12分 
Hello, I made a Chinese localization submod for your mod, I hope you don't mind。
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2884813803
_D3rpyN3wb_  [作成者] 2022年11月3日 4時41分 
@n.pedrazalis yes they're both different
n.pedrazalis 2022年11月2日 12時50分 
so if i am using versatile engineers this mod is not necessary i guess ?
Tyberos 2022年11月1日 12時08分 
Hi,jorek grimm need a fix,he got only 3 ammo in game,i check the land_units_tables with rpfm,i think his "primary ammo" should be 500 not 50
[FuFo] Da HALOSHOCK 2022年10月28日 22時17分 
nope
HuskyStrylight 2022年10月28日 22時08分 
radious compatible?
_D3rpyN3wb_  [作成者] 2022年10月25日 4時37分 
ӍcGrá†ћa™ 2022年10月25日 1時54分 
we also need a crank gunners unit Infantry team please!!!
ӍcGrá†ћa™ 2022年10月25日 1時53分 
HELL YES.
[FuFo] Da HALOSHOCK 2022年10月24日 22時33分 
Figured it was Radious 1 though 4
_D3rpyN3wb_  [作成者] 2022年10月24日 22時21分 
@bryan_tanks 👀👀👀

@ComradeWinston probably not since i didnt add any skill lines y e t
ComradeWinston 2022年10月24日 13時24分 
if i were to enable/disable, would this fuckup my saved characters? been a prob lately
Bryan tries tanking 2022年10月24日 12時31分 
Is that you bardin?
_D3rpyN3wb_  [作成者] 2022年10月24日 4時44分 
@[FuFo] Da HALOSHOCK do you have other mods activated that changes engineers? Tried with only this mod activated and it is working as intended
[FuFo] Da HALOSHOCK 2022年10月24日 4時35分 
When ever i use this mod the engineer aims and fires the crank gun like he would a rifle firing only a single shot. Does this mod Require any other mods?
banditks 2022年10月23日 16時23分 
Dream would be this and other expansions to Dawi range capability, that is also compatible with Radious.
Great job with this mod.
_D3rpyN3wb_  [作成者] 2022年10月23日 14時10分 
@Diego:Randale its in progress ;]

@Stolen same xD
Skratch 2022年10月23日 9時49分 
More Dakka.
Could the Weapon Change be similar handled as the Mount?
If I remember it correctly, the Ubersreik 5 Mod in TW2 used also the mount mechanic to change the careers of the 5.
Donald j. Trump 2022年10月23日 8時56分 
I try to run away but the dwarf mods keep pulling me back
_D3rpyN3wb_  [作成者] 2022年10月22日 22時21分 
@Big Baby Skesus should work for Jorek now
Big Baby Skesus 2022年10月22日 21時06分 
Does this work for Jorek Grimm the Legendary Hunter of Wulfhart?
_D3rpyN3wb_  [作成者] 2022年10月22日 19時41分 
- Remove Dependencies for Thunderbarge mod, you can now fully run this without Thunderbarge
- Trying to fix weapon strength display for Grudge-Raker and Barak Var Bullets
_D3rpyN3wb_  [作成者] 2022年10月22日 19時40分 
@红星之辉 hopefully in a separate mod, once i figure out how to add ancillaries there will be multiple options :D
LeFr33man 2022年10月22日 14時23分 
I mean it was THE feature of tabbletop: u could customise ur unit and i costed battle point. CA is going in the fucking wrong direction with the Ranked multiplayer Scaling of units (+ here there - here there, some buff here..so all roasters are pretty much the same...) NOPE give us tools to unbalance the game, and INVEST OURSELVES in an ARMY, in a LORE, in A FACTION. Sure it has to be inside a consensus regarding some rules and modifiers, as for everycodex in the game ok no problems. But what are the most downloaded mods ? expanded roasters / variants units / gameplay overhaul (wich are basicly tweaks to flower the game to ur liking but dosnot alter the core mechanics of the math) / reskins and utilitaries. We should be able to make our own roasters like when we took the little plastic models, glue them together, paint them with love and care, and exposing them...and going to war with them but thats the HC WS sellers
LeFr33man 2022年10月22日 14時22分 
well there is this mod that allows heroes to change weapons, its currently in alpha. ID LOVE MODDERS TO WORK TOGETHER ON THIS TOOL CAUSE IT CAN LEAD TO AWESOME RESULTS MAINLY SATISFYING EVERYONE by allowing players to customise their own variants of heroes.
Big Baby Skesus 2022年10月22日 13時48分 
finally engineers are not useless!
仓鼠君 2022年10月22日 7時06分 
Is the next update a replaceable mini mortar?:steamhappy:
terkmc 2022年10月22日 7時02分 
It should be close combat shooting but not quite melee ala other shotgun units like zombie handcannon/iron hail who wants to be close but not quite in melee imo, as it is now its mostly melee buff. Regardless, seems like its going to be a hassle with compat anyway like you said.
_D3rpyN3wb_  [作成者] 2022年10月22日 6時30分 
@terkmc could create incompatibilities with other mods, also Isn't that the point tho picking grudge-raker bullets? close-combat buffs
terkmc 2022年10月22日 6時10分 
Might not be in the scope of this mod but any chance you can switch around the engineer's grudgeraker skill tree? It's very melee oriented and not very conductive to the minigun
仓鼠君 2022年10月22日 2時29分 
又一个传奇mod!:steamhappy: