Total War: WARHAMMER III

Total War: WARHAMMER III

{{{{DISCONTINUED}}}}} Master Engineer's Crank Gun (2.2 Vanilla)
54 opmerkingen
IronCore 5 mei 2024 om 1:57 
I'm very disappointed to see that this mod has been discontinued. I was hoping the Dawi update would inspire an update to this mod after so long.
Take a position! 16 apr 2024 om 4:11 
fix p;iz ;pllzzzzzz
Take a position! 16 apr 2024 om 3:47 
update plzzz
Sofakingcool 16 feb 2024 om 16:45 
Update pls mod broke af
IronCore 1 dec 2023 om 5:48 
This hasn't been updated for over a year. Of course it's all kinds of broken right now.
Aatrox971 1 dec 2023 om 5:44 
i have this problem too
MokMok 1 dec 2023 om 2:51 
Hey ! Am I the only one with a broken looped animation of the dwarf acting like he's climbing up a ladder or else instead of shooting ?
Ralin 30 okt 2023 om 11:40 
Hi, can you release the same for Infernal Castellan by Chaos Dwarfs? He's just as bad.
Popcorn Sutton 16 okt 2023 om 18:10 
When given a range attack order, my engineer went into a (invisible) ladder climbing animation. Over and over. Don't think I have any kind of engineer mods on.
Pauladin 10 okt 2023 om 11:53 
AMAZING MOD PLEASE DO RATLING GUNNER ON SKAVEN ENGINEER NEXT !!!
Hassy☧ 29 jul 2023 om 8:42 
mod doesn't wprk
NotAnarchy 13 mrt 2023 om 22:18 
Update please, engineer doesnt use the new weapon.
ThePolishPoP 7 jan 2023 om 10:28 
Will mod be updated?
For now it seems like doesn't work, enginer get new skills, but he still have his original gun.
DPK[???_????] 17 dec 2022 om 3:46 
is there a SFO submod for this awesome gatlin?
PosiJames 11 dec 2022 om 2:46 
doesn't seem to work, the model changed but the engineer acts the same as with the default weapon
Gabe 25 nov 2022 om 19:12 
Cool mod but too unbalanced.
romar2008 25 nov 2022 om 11:12 
update pls.
BertiBert 14 nov 2022 om 9:16 
this is super broken in auto resolve. i love the iea and how it looks but this guy will get 500 kills easily in every auto resolve and this is without any stat increases.

sill a very goof mod to have if you either dont care or battle most battles
PJGG 5 nov 2022 om 21:12 
Hello, I made a Chinese localization submod for your mod, I hope you don't mind。
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2884813803
_D3rpyN3wb_  [auteur] 3 nov 2022 om 4:41 
@n.pedrazalis yes they're both different
n.pedrazalis 2 nov 2022 om 12:50 
so if i am using versatile engineers this mod is not necessary i guess ?
Tyberos 1 nov 2022 om 12:08 
Hi,jorek grimm need a fix,he got only 3 ammo in game,i check the land_units_tables with rpfm,i think his "primary ammo" should be 500 not 50
[FuFo] Da HALOSHOCK 28 okt 2022 om 22:17 
nope
HuskyStrylight 28 okt 2022 om 22:08 
radious compatible?
_D3rpyN3wb_  [auteur] 25 okt 2022 om 4:37 
ӍcGrá†ћa™ 25 okt 2022 om 1:54 
we also need a crank gunners unit Infantry team please!!!
ӍcGrá†ћa™ 25 okt 2022 om 1:53 
HELL YES.
[FuFo] Da HALOSHOCK 24 okt 2022 om 22:33 
Figured it was Radious 1 though 4
_D3rpyN3wb_  [auteur] 24 okt 2022 om 22:21 
@bryan_tanks 👀👀👀

@ComradeWinston probably not since i didnt add any skill lines y e t
ComradeWinston 24 okt 2022 om 13:24 
if i were to enable/disable, would this fuckup my saved characters? been a prob lately
Bryan tries tanking 24 okt 2022 om 12:31 
Is that you bardin?
_D3rpyN3wb_  [auteur] 24 okt 2022 om 4:44 
@[FuFo] Da HALOSHOCK do you have other mods activated that changes engineers? Tried with only this mod activated and it is working as intended
[FuFo] Da HALOSHOCK 24 okt 2022 om 4:35 
When ever i use this mod the engineer aims and fires the crank gun like he would a rifle firing only a single shot. Does this mod Require any other mods?
banditks 23 okt 2022 om 16:23 
Dream would be this and other expansions to Dawi range capability, that is also compatible with Radious.
Great job with this mod.
_D3rpyN3wb_  [auteur] 23 okt 2022 om 14:10 
@Diego:Randale its in progress ;]

@Stolen same xD
Skratch 23 okt 2022 om 9:49 
More Dakka.
Could the Weapon Change be similar handled as the Mount?
If I remember it correctly, the Ubersreik 5 Mod in TW2 used also the mount mechanic to change the careers of the 5.
Donald j. Trump 23 okt 2022 om 8:56 
I try to run away but the dwarf mods keep pulling me back
_D3rpyN3wb_  [auteur] 22 okt 2022 om 22:21 
@Big Baby Skesus should work for Jorek now
Big Baby Skesus 22 okt 2022 om 21:06 
Does this work for Jorek Grimm the Legendary Hunter of Wulfhart?
_D3rpyN3wb_  [auteur] 22 okt 2022 om 19:41 
- Remove Dependencies for Thunderbarge mod, you can now fully run this without Thunderbarge
- Trying to fix weapon strength display for Grudge-Raker and Barak Var Bullets
_D3rpyN3wb_  [auteur] 22 okt 2022 om 19:40 
@红星之辉 hopefully in a separate mod, once i figure out how to add ancillaries there will be multiple options :D
LeFr33man 22 okt 2022 om 14:23 
I mean it was THE feature of tabbletop: u could customise ur unit and i costed battle point. CA is going in the fucking wrong direction with the Ranked multiplayer Scaling of units (+ here there - here there, some buff here..so all roasters are pretty much the same...) NOPE give us tools to unbalance the game, and INVEST OURSELVES in an ARMY, in a LORE, in A FACTION. Sure it has to be inside a consensus regarding some rules and modifiers, as for everycodex in the game ok no problems. But what are the most downloaded mods ? expanded roasters / variants units / gameplay overhaul (wich are basicly tweaks to flower the game to ur liking but dosnot alter the core mechanics of the math) / reskins and utilitaries. We should be able to make our own roasters like when we took the little plastic models, glue them together, paint them with love and care, and exposing them...and going to war with them but thats the HC WS sellers
LeFr33man 22 okt 2022 om 14:22 
well there is this mod that allows heroes to change weapons, its currently in alpha. ID LOVE MODDERS TO WORK TOGETHER ON THIS TOOL CAUSE IT CAN LEAD TO AWESOME RESULTS MAINLY SATISFYING EVERYONE by allowing players to customise their own variants of heroes.
Big Baby Skesus 22 okt 2022 om 13:48 
finally engineers are not useless!
仓鼠君 22 okt 2022 om 7:06 
Is the next update a replaceable mini mortar?:steamhappy:
terkmc 22 okt 2022 om 7:02 
It should be close combat shooting but not quite melee ala other shotgun units like zombie handcannon/iron hail who wants to be close but not quite in melee imo, as it is now its mostly melee buff. Regardless, seems like its going to be a hassle with compat anyway like you said.
_D3rpyN3wb_  [auteur] 22 okt 2022 om 6:30 
@terkmc could create incompatibilities with other mods, also Isn't that the point tho picking grudge-raker bullets? close-combat buffs
terkmc 22 okt 2022 om 6:10 
Might not be in the scope of this mod but any chance you can switch around the engineer's grudgeraker skill tree? It's very melee oriented and not very conductive to the minigun
仓鼠君 22 okt 2022 om 2:29 
又一个传奇mod!:steamhappy: