星云:战舰指挥官 NEBULOUS: Fleet Command

星云:战舰指挥官 NEBULOUS: Fleet Command

FactionsUnlocked
45 条留言
goofball305 6 月 12 日 下午 12:10 
That did it. Not sure what the issue was but its gone now. Thanks for the help.
goofball305 6 月 12 日 下午 12:00 
will do
Hello_There  [作者] 6 月 12 日 上午 6:18 
Everything shows up as normal on my end. reinstall the mod or something, can't really offer any other advice
goofball305 6 月 11 日 下午 1:04 
Tried various load orders, not effect. The craft from AvO Expansion are showing up, and that mod adds craft to Vanilla factions. It seems that only craft from modded factions are having problems.
goofball305 6 月 11 日 上午 11:46 
Still getting it. Just to make sure its not a mistake on my end, where in the load order should this be?
Hello_There  [作者] 6 月 9 日 下午 1:48 
cannot confirm
goofball305 6 月 9 日 下午 12:08 
This mod no longer seems to be working for fighters from multiple other mods (Star Wars, Operation Burning Lance, Sovereign Incident, etc.)
Watcher 5 月 1 日 下午 7:49 
what logo did you use for the faction? it looks cool
goofball305 4 月 1 日 下午 2:57 
Understood, thanks for letting me know.
Hello_There  [作者] 4 月 1 日 上午 5:55 
Those are restricted using the AGMLIB Socket filtering systems, I have no control over them or desire to dive into trying to disable them.

I may contact AGM in the future to get it figured out but not any time soon.
goofball305 3 月 31 日 下午 2:25 
Hey there, quick question. Could you make it so that the Laser Warhead from "The Sovereign Incident =[DEMO]=" is available? It doesn't seem to be showing up for any missile except the one it was designed for.
dave 1 月 28 日 上午 7:51 
OK, thanks for taking the time to answer.
Hello_There  [作者] 1 月 28 日 上午 12:54 
I have no control over the content of the mods used alongside this, its a simple patch that just allows the faction added by the mod to use anything currently loaded.

I'd check with the dev of Starshield regarding the missile launcher bug
dave 1 月 28 日 上午 12:29 
Sorry but to be clearer, its the AI that won use them - they work fine when under player control.
dave 1 月 27 日 下午 5:23 
Hi,

Thanks for this mod, its great. It does appear that the various Swinging Arm missile launchers (SAL-1 and TAL-2, TLM-2 from ?Starshield?) are not loading ammo though.
Hello_There  [作者] 1 月 15 日 下午 2:45 
Right.

Hybrids not fitting in the MLS turrets is not a faction thing (you may note that you can put hybrids in VLS on OSP ships).

Hybrids are a different class of missile so they can't fit them.
[C|◇] Typical Lama [✚] 1 月 15 日 下午 2:34 
Can we get missiles to be crossfaction too(as long as they fit the 1/2/3 size)?
Or if you know of any mods that would allow this, could you point me in it's direction?
Basically I wanna use ANS missile with MLS turret :d
Skyknife 1 月 13 日 上午 12:41 
Figured it out, if you can't access the spacecraft reinstall the mod and it should work. Thanks Hello_There for being quick to respond so I knew it was something on my end. You are a pillar of this community as always! :steamthumbsup:
Skyknife 1 月 13 日 上午 12:16 
Where do you put Factions unlocked in your mod order Hello_There, I am unable to select spacecraft using united I'm thinking maybe it has to do with that. Any help would be appreciated.
Hello_There  [作者] 1 月 12 日 上午 1:17 
Its not an issue on my end at least.
Skyknife 1 月 12 日 上午 12:35 
Has anyone figured out a workaround to get spacecraft on ships yet? I can't seem to find a way to make it happen.
B 1 月 10 日 上午 7:53 
Hello, there is a small bug with carrier update, that is not ships in united category could access spacecrafts regardless of their origin, as side from that everything works fine. please update thanks.
Hello_There  [作者] 2024 年 12 月 14 日 上午 5:53 
Still works fine
Obi 2024 年 12 月 14 日 上午 12:21 
I'm not sure this works any more?
Cooldude101011 2024 年 6 月 26 日 下午 7:56 
The "United" faction should be renamed to "STABLE Forces", like its a joint STABLE taskforce
Hello_There  [作者] 2023 年 7 月 20 日 上午 7:29 
Yes

you now have to use the United faction to use the S3H on OSP ships
apionne 2023 年 7 月 19 日 下午 10:16 
the update broke the mod, i can't access my S3H from the OSP
avali gaming 2023 年 7 月 15 日 上午 10:39 
this mod is fantastic. i rate it a 10/5. amazing. i can make combinations of technology that are illegal in most countries.
Hello_There  [作者] 2023 年 7 月 11 日 下午 1:20 
It works with everything. (see the prism ship in the picture). Just select the United faction and you're good to go to combine whatever you want
avali gaming 2023 年 7 月 10 日 下午 2:42 
does this work with custom factions? asking because i adore the OSP's roll-off missile launchers but no other factions have that
Digital-Haunt 2023 年 5 月 9 日 下午 2:37 
Great mod as usual from what I've seen of your mods, now I'm just hoping for a mod like Rolo suggested rather than removing all limits.
Mr. Oddly Fox 2023 年 5 月 3 日 下午 12:46 
If you're asking yourself if this does what you think it does- It dooooo.

An exceptionally based accomplishment.
Fantastic work!
Hello_There  [作者] 2023 年 3 月 17 日 上午 8:28 
Yes actually.

still have to publish that
Rolo 2023 年 3 月 15 日 下午 11:16 
is it possible to only have a single united faction with access to all ships/weapons, while retaining the rest of the factions limits? GREAT mod btw!
Hello_There  [作者] 2023 年 3 月 11 日 上午 3:19 
perhaps also avoid putting missiles factions shouldn't have access to on those factions.
(so containers on ANS and hybrids on OSP)
An exploit was patched that allowed you to add such missiles to the fleets by editing the save files and I have to look into if that interferes with this mod
Hello_There  [作者] 2023 年 3 月 11 日 上午 3:18 
You have to make sure that everyone in the lobby has the mod active when you're running it, no matter if your fleet actually makes use of it or not.

So make sure to go into the fleet editor and just re-save your fleet to add it to the requirements
Jungfaha 2023 年 3 月 10 日 下午 4:35 
i have been having some MP connection issues, was it becuse of this? not sure.
Hello_There  [作者] 2023 年 3 月 10 日 上午 5:52 
does everyone in the lobby have the mod active?
Nitro Blitzen 2023 年 3 月 9 日 下午 10:13 
I think this mod isnt letting us load multiplayer games when we get stuck on step "waiting for players and spawning fleets"
Jungfaha 2023 年 3 月 6 日 下午 8:37 
subbed
Fatass 2023 年 1 月 11 日 下午 1:25 
Lets go
GOAT mod
Blacky Watchy 2022 年 12 月 30 日 上午 9:16 
oh. i see. thanks for the clarification. i were wondering were the factions were (on vanilla)
Hello_There  [作者] 2022 年 12 月 30 日 上午 8:03 
modded ones, yes
Blacky Watchy 2022 年 12 月 30 日 上午 7:53 
wait. there is more than one faction already?
Bloodmachine 2022 年 10 月 29 日 上午 6:39 
Epic idk why they changed it in the first place