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Will do, @Sab
Enemies "climb" towers and attack pawns directly. I've yet to teach AI that destroying towers does help.
Also enemies can just attack and destroy them to get your pawns down, right? It's not like they become invulnerable from melee or something?
Either way, this a great idea for a mod. Your disclaimer about it being OP is also exactly how I feel about mods like this one. Games are meant to be fun and sometimes that may mean they're not balanced. Cheers!
<researchPrerequisites>
<li>ComplexFurniture</li>
</researchPrerequisites>
And I honestly think it's not *that* overpowered. I mean it is overpowered, but not gamebreaking. This is why the allmighty Tynan lets us up the threat level to 500%. :>
However mod tries to emulate that people on ground have reduced cover against the watchtower
If you like to support and develop this mod future I have an idea... Let's make it like a bed and you can assign a pawn to it, they'll guard in the tower, and sleep on it, other pawns will bring them food. The entire colony, including Ally will have a mood buff something like "feel safe" and a buff "be prepared" when a raid happens, make every have a speed boost for a little of time to group or change equipment if you have a mod for it. The more towers and guards you have the more buff you got.