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Was really hoping this mod could remove that dumb arbitrary restriction.
But thanks for mod so far!
Figured out that when the item is stacked, it becomes an type of ComboItem, and I wasn't aware that this works like that.
This type checking has been newly added. Sorry for long inconvenience.
Would you check it back now?
ERROR: General , 1670466266919> 76,471,364> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: 1.0 of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1670466266919> 76,471,364> DebugLogStream.printException> Stack trace:
function: InventoryObjectContextMenu -- file: Context_pickup.lua line # 105 | MOD: Force Pickup Heavy Container (with delay)
It would be grateful if you share when did that error spam happened.
As I said earlier to catchfree1225, I am using my mod for my own save and I am not facing any error spam until now.
It might be conflicting with your other mods, or my playstyle doesn't overlap with yours. Either way, I cannot verify on my own.
I will add a github link to the description. Please visit and report your error case on the board. just a few words of brief explanation or simply an error log would be greatly helpful
would you specify a situation when this happened? I am using my mod for my own game and I haven't met this bug yet. I kinda see by what this is coming but I need more information to pinpoint out.
error in your mod, tks
but that sounds intereting. seems theres no mod for that so I'll try
Uh, no, sorry.
I kinda foreseen this sort of misconception, but there were no better word in my mind that could solve this.
This mod's function is targeted to 'bags', but in a little broader meaning.
In a name of 'bag' I include any sort of carriable item container.
In programming way, these are in fact any instances that are type of InventoryContainer.
I had to call it 'container' but not 'bag' as it may include non-bag containers, such as dogs, wagons and dollies in Hydrocraft.