Black Mesa

Black Mesa

Grand Terminal – Escape from Black Mesa (Contest Map)
13 条留言
Hiekie 2022 年 11 月 6 日 上午 11:26 
I had no problem coming into the vent and i actually liked the setting of the main station :)
I think the map was a little short on good ending. It world have been a better end when the train fully hanging on the rails got activated by pushing the button in the security room.

So hop through the Window, do with those zombies what you like, Escape with the left over train and see BlackMesa seeled for good behind you :)

The big running creature was frustrating at first uintil i found out the secure access door could be opened and you can escape into the vent.
bb mr. B anana 2022 年 11 月 3 日 下午 5:08 
the mr.friendly part made me piss myself had a good laugh about it
ЭндрюГОр 2022 年 11 月 2 日 上午 8:45 
super, I wish such a creature would be added to the world of xen or mesa levels; is it possible to make such an addon with this creature
Mike Oxlong 2022 年 10 月 29 日 上午 11:18 
Like a lot of people, I couldn't work out how to get through the vent, in the end I just lost my patience and used ent_remove on it to get through. This rather annoying and hard to spot issue spoiled my enjoyment of the map, which is a shame because it was otherwise visually interesting.

In addition, I believe your floor textures need to be correctly aligned, as they are visually glitchy https://postimg.cc/r0MzNS2T
gertie friendmont 2022 年 10 月 28 日 下午 6:18 
wait

mr friendly is in this lol
fixedfridgehinge 2022 年 10 月 26 日 下午 11:39 
Bruh just start the player with a crowbar or have one nearby, nearly everyone got stuck on this. Besides that , nice map.
Lithium 2022 年 10 月 22 日 下午 3:57 
Good map! First, I was a bit unsure about the map as it was just too big and I couldn't find where to go. The stairs in the sides when you start have no real reason to be there. I found the vent quite quickly but couldn't open it - and because I found the ammo and there was dead soldiers lying everywhere, I was looking for a gun to shoot that vent open. I thought the start was so-so but I need to say that 'monster' that you guys created was pretty damn cool; it was a great idea on how it appeared and the chases.
I also really liked the ambience that changes dramatically after pressing the button upstairs. The alarm sound was great - it give a eerie feel and I liked it.
I also liked that the tram at the end was moving very slowly - as you expect something to happen before the tram reach the big door. I was really waiting to see that "creature" one last time, to have a fight or for it to chase the tram, and was a bit disappointed when it just ended without a punch. Overall great map
DIGITAL SPORTS  [开发者] 2022 年 10 月 22 日 上午 7:19 
I think the sections with Mr Friendly were fun and different, but it was a bit of a shame all he could do is run me down, while I had to try and duck into frustratingly tiny vents with hardly any time. It wasn't very scary once I figured that was all he was going to do.

Towards the middle/end of the map the corridors got really square and barren and stopped making any sense. I think you could've condensed these sections and the map would have been better off for it.

Overall, I think it was a good effort, but needed some focus, both in terms of art and design. Hope this feedback is helpful to you!
DIGITAL SPORTS  [开发者] 2022 年 10 月 22 日 上午 7:19 
(I'm Chon, Lead Level Designer at Crowbar Collective and a judge for the competition!)

I had mixed feelings about this entry! I think it had good ideas and ambition, but it felt pretty clear for me that you bit off significantly more than you could chew with the size and scope of this map. I think the map would've benefitted from doing half as much, but twice as well.

I loved the attempted grand scope with the main station area, and the way we loop back around to it, and leave via the train eventually. However, about 3/4 of that entire section were kind of pointless, with nothing to find or do, or any secrets to hold. I also got extremely stuck on breaking that vent, and ended up only doing it by accident on about my 7th attempt, about 15 minutes in. Why not just give the player a Crowbar prior to that?
Kralich/Gonzo 2022 年 10 月 20 日 下午 5:41 
(Hey there - I'm Kralich, the organisation lead for this competition. I'll be leaving a little paragraph on each entry with my notes and opinion in lieu of posting on Discord given the nature of this competition.)

JUDGE'S NOTES: This map's initial section - breaking through the vent, which I could not do and thus had to noclip through - brings down the entire map really, because the visuals of the initial area are striking (though other areas, particularly the outside vista, needed more polish), and the segment when you-know-what chases you was brilliant - the second entry to make me actually scared for a brief window. The ending fleeing sequence feels a bit rushed, in addition to the ending "cinematic" being unclear (I assume we got nuked). This entry needed considerably more polish, but what works, works well. For future entries, just try to get the polish up - use playtesters and the like to find your problems before they turn up.
Cylindryk 2022 年 10 月 20 日 上午 11:50 
So.. how do you open this damn vent? I throwed that thing on it like on video, but many, many more times... and nothing..
Vassago Rain 2022 年 10 月 19 日 上午 1:47 
A bit unclear what to do and where to go, but damn, does it get tense once you figure it out.
Blue Jay 2022 年 10 月 18 日 下午 9:49 
Uh the terminal is certainly grand but how do you open the vent? I don't see any crowbars anywhere and throwing props at it isn't working either
:conwayshrug: