Crusader Kings III

Crusader Kings III

Lay With Your Realm
272 条留言
SalahadDin 10 月 29 日 上午 7:11 
I love this mod so much. Could the you update it to version 1.8?
cuomo860  [作者] 10 月 19 日 下午 8:28 
I know that stuttering is an issue in set ups. It could be something weird with this as I don't know what could be causing the issue but I can look into it.
NielsvH2000 10 月 18 日 下午 4:03 
Hey so idk if anyone else had this problem, but I just bought a new PC with usage in game at highest settings of around like 30% of my hardware components. Yet I had this annoying stutter when moving around the map. I've been at it for hours and even uninstalled the game and all my mods. I now added them back piece by piece and this mod seems to be causing the stutter. Maybe you want to look into it. It's a shame cause it's a fun mod, but I'm not sacrificing my gameplay experience for just some fun which I can effectively do in debug as well
Barracuda 8 月 17 日 下午 10:09 
Would it be possible to add Female PC + Male NPC, NP Lay option as well? Sometimes my Chieftess wants to have some fun with no chance of getting pregnant too.
cuomo860  [作者] 6 月 20 日 上午 5:56 
Well…you can only do the interaction if you’re in the same place and it doesn’t randomly create pregnancies soooo I’d say you and your wife have something to talk about when you get back.
Talen 6 月 20 日 上午 3:55 
Hi! Just a quick question. Does this mod make location matter for having children? I.E. if my wife gets pregnant while im off raiding China I can be sure its illegitimate?
RayRay6Feet6Inches 5 月 30 日 下午 4:00 
Thanks for the quick response! I appreciate your hard work.
cuomo860  [作者] 5 月 30 日 下午 12:37 
Just fixed some messed up and broken triggers for some improved functionality.
RayRay6Feet6Inches 5 月 30 日 下午 12:35 
@cuomo860 Out of curiosity what are the new changes you added to mod (May 30)?
Offworlder 5 月 16 日 下午 6:56 
This is a great mod, but it no longer shows up for me in the game.
Lucasleepwalker 5 月 16 日 上午 1:23 
btw, the decision to stop potential lovers popping up in the notifications thing doesn't work atm
HazDev56 5 月 13 日 上午 8:38 
no more m+m lovers laying? (:
FunGaming44 5 月 7 日 上午 7:50 
many errors in the error log with last game update friend like the following but many more like that

16:42:15][E][jomini_script_system.cpp:284]: Script system error!
Error: No participant with tag 'sex_partner' in character memory type '' for 'Hereweard of Oslac of e_britannia (Internal ID: 20385 - Historical ID 90028)'
Script location: file: common/scripted_triggers/LWYR_triggers.txt line: 11 (previous_partner_trigger)
file: common/character_interactions/lay_with_man_nopregnancy_interaction.txt line: 352 (lay_with_man_nopregnancy_interaction:ai_accept:trigger)
file: common/character_interactions/lay_with_man_nopregnancy_interaction.txt line: 207 (lay_with_man_nopregnancy_interaction:ai_accept)
Dietrich von Bern 5 月 4 日 上午 11:28 
Great mod but can you add an option for this to become the only way to produce children for players? I really dislike the random unimmersive (and unwanted) pregnancies in the game, especially with lovers on far distances.
牛奶大魔王 5 月 3 日 下午 11:04 
greeting! a great mod,but the old chinese translation is deprecated, so I make a new Chinese loc
would u make a line in description?

here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403925213
Etshy 4 月 20 日 上午 2:23 
where does this interaction is supposed to show ?
I don't see it anywhere, no matter the target
paliinamina 4 月 15 日 上午 10:42 
GOSH THANKS YOU. If you play as a female fertile character with helps of this mod, you can have children as a rabbit every 6 months. Unlike my bad lucky give me 12 girls and 2 boy (1 gay and 1 maester on AGOT MOD), really works.
cgm79 3 月 26 日 下午 9:31 
No sweat and Thx for looking into the problem!
cuomo860  [作者] 3 月 26 日 下午 6:09 
@cgm79 I did change the way some of the triggers worked so there would be some changes in visibility etc that work better with the new character interaction system. Those changes may be causing some issues with mods like POD because the triggers work according to fertlility, gender and other factors however, not the "can_have_children = no", which it is likely those "traits" have flagged. I've coded some changes that may help the situation but I wont be able to test them for a couple of days.
cgm79 3 月 26 日 下午 3:28 
Is it possible that you changed something? I seem to be unable to lay with any woman that are unable to have offspring now? I use the mod always and in POD all vamps and other supernaturals etc. seem to be offlimit one of a sudden, even when they are spouses.
cuomo860  [作者] 3 月 24 日 下午 12:11 
It will work normally. This is just an additional function.
DeluvianSenecca 3 月 24 日 下午 12:04 
If I use this mod do I have to click lay with to have a baby? Or will thr automatic baby making based ok fertility work normally?
辛拉面刺身 3 月 14 日 上午 8:08 
i guess it shuold update for new version?
new version's interaction menu seems like changed.
cuomo860  [作者] 3 月 12 日 上午 7:19 
I really don't see how as the only files I changed where the interactions and they really can't cause a crash to desktop.Perhaps try an autosave?
Cyntax Error 3 月 12 日 上午 5:05 
March 12th update seemingly broke my save?

Was playing on the evening of March 11th with zero problems. Woke up and this was the only mod to update, and now loading the same save causes a crash-to-desktop.

:sadbs:
cuomo860  [作者] 3 月 10 日 上午 8:35 
Update:
- Tweaked various modifiers for acceptance
- Added the pregnancy chance to the Tooltip for acceptance chance (This can be turned off via game rule) *This is the base pregnancy chance considering both parties and does not take into account whether one party is infertile, pregnant or has other factors which affect the ability to become pregnant.
- Changed the statement "Lie With (No Pregnancy" to "Lie With" to better obscure situations.
cuomo860  [作者] 3 月 3 日 下午 2:36 
Yeah...that's nearly 1/3 of success rate.
RayRay6Feet6Inches 3 月 3 日 上午 11:57 
@cuomo860 Understood. Isn't the max points for "First impression" 30?
cuomo860  [作者] 3 月 3 日 上午 9:18 
This is one of those things where what appears to be obvious would be overkill...
There is an attractiveness factor in the "first impression" part...most physical traits have a factor in determining character's opinions of each other...including attractiveness. Adding additional modifiers would throw off balance.
RayRay6Feet6Inches 3 月 3 日 上午 8:38 
@cuomo860 Is there a possibility that physical traits can play a bigger role in persuading someone to agree? Right now, it seems like attractiveness doesn’t influence decisions at all.
cuomo860  [作者] 2 月 14 日 下午 10:32 
Update:
Updated and tweaked a bunch of acceptance modifiers. Many are now conditional numbers based on culture/faith and combination of traits.
JJFWOLF 2 月 12 日 下午 7:02 
@cuomo860 Thank you so much!
cuomo860  [作者] 2 月 12 日 下午 5:38 
Nope, AI does not use this and it doesn’t effect base pregnancy.
JJFWOLF 2 月 12 日 下午 5:36 
Does the AI use these features? Is the normal method of spontaneous pregnancy based on fertility affected?
cuomo860  [作者] 2 月 9 日 下午 1:35 
Verify the integrity of your games files...there's nothing wrong with the mod.
T1gerL1ly 2 月 9 日 下午 1:13 
The mod shows a red triangle beside it and the error stating "There is a problem with the downloaded mod files. This mod is missing a descriptor file."
cuomo860  [作者] 1 月 24 日 上午 7:56 
@finallyciv I noticed when I was making recent changes to this. I thought I had fixed that but i'll double check. I'll also check that modifier.
finallyciv 1 月 24 日 上午 5:43 
Two things concerning your GREAT mod:
1) The decision to 'only have eyes for the spouse' does not change the presence of notices about possible partners (if this was not planned at all, this would be a great addition). In general, right-clicking on them does not help to hide them as it does with other notices, they just keep popping up.
2) There is no location for "unfaithfulness_modifier".
cuomo860  [作者] 1 月 3 日 下午 12:04 
Should be as it's just interactions and events.
The Greatest Dr McJenkins 1 月 3 日 下午 12:00 
Is this mod save file compatible?
UyTheo 2024 年 12 月 28 日 下午 5:44 
Darn ok
cuomo860  [作者] 2024 年 12 月 28 日 下午 2:05 
Nope, will not do that.
UyTheo 2024 年 12 月 28 日 下午 1:02 
Can you make a version or options for guaranteed pregnancy and enabling pregnancy chances with non-lovers?
cuomo860  [作者] 2024 年 12 月 20 日 上午 6:01 
A popup like that is usually caused by an on_action triggering event firing when it shouldn't. However, I will put something to prevent that error showing. It's just a modifier not triggering because likely the target is a wanderer or adventurer and has no liege. This mod was designed long before adventurers being a thing so some triggers may need a smidge of reworking.
KaiserIX 2024 年 12 月 20 日 上午 5:05 
Event popping and immediately disappearing with this in error log

E][jomini_script_system.cpp:284]: Script system error!
Error: is_close_or_extended_family_of trigger [ character (is_close_relative (target character)) was null ]
Script location: file: common/character_interactions/lay_with_woman_interaction.txt line: 861 (lay_with_woman_interaction:ai_accept)
file: common/character_interactions/lay_with_woman_interaction.txt line: 194 (lay_with_woman_interaction:ai_accept)
hamletsdead 2024 年 10 月 22 日 下午 6:08 
Just FYI getting a repeated CTD referencing this mod, specifically no valid picture found for faithfulness_off_control_decision. The GFX there (in the LWYR_control_decisions folder) is correct for the faithful_on decision, but it looks like the faithful_off gfx path follows the old, no longer working path.
ElHomieDerp 2024 年 10 月 9 日 下午 1:54 
I would but i prefer it being achievement compatible.
cuomo860  [作者] 2024 年 10 月 9 日 上午 6:47 
Ah, I see. If you want you could always go into debug mode and use a console command to make pregnant.
ElHomieDerp 2024 年 10 月 8 日 下午 6:43 
They're all outdated that's why I'm asking.
cuomo860  [作者] 2024 年 10 月 8 日 下午 6:27 
Then this isn't the mod for you. There are other mods that do things like that.