Black Mesa

Black Mesa

Escape from Black Mesa - 'Survivor'
25 条留言
Avant-garde 3 月 7 日 下午 5:25 
Niceee
lumpus2000 2024 年 11 月 9 日 上午 5:41 
THX, fun to play :-)
Rost1DaG4m0r 2024 年 3 月 31 日 上午 8:31 
Pretty good stealth concept, and I've managed to beat it without dying!
Keep up the good work!
MyGamepedia 2023 年 12 月 12 日 上午 9:01 
Thanks for that trick with bodygroups for weapons. Very useful.
Josedito123 2023 年 11 月 2 日 上午 11:25 
LOOKS GOOD! :steamthumbsup:
Winter Ranger 2023 年 5 月 10 日 下午 6:06 
While this map isn't really the kind of gameplay I enjoy or look for, I have to say it's very well done. Usually, stealth in a Source game is painful at best, but I clearly understood what was going on from the first area. While I didn't finish the map because, again, I don't usually enjoy this type of gameplay, I have to give credit where it's due.

The only thing I'd offer critique on is that the soundscapes could maybe use a little more work. It felt very quiet which, while it helped when it came to listening for approaching aliens, otherwise just felt off.
Karol_ex 2023 年 4 月 1 日 下午 12:26 
Pretty cool concept
Semi-nobody 2023 年 3 月 31 日 上午 10:51 
Honestly, it's interesting to see a map that makes take a more slow and stealthy approach rather than going in all guns blazing. You have to run, think, and live, but not shoot. Good map!
Coccolino 2023 年 1 月 23 日 上午 7:10 
I love it!
Nii 2023 年 1 月 16 日 上午 12:59 
It's not often that you see stealth well done in Half-life, and this was it. I loved it! Thank you very much for sharing this wonderful creation with us!
jean.hannecart 2023 年 1 月 6 日 上午 7:14 
Thank you for this goog littla map. I really appreciate that the playrer must extremly silent and sneeaky if I want to survive
Avant-garde 2022 年 12 月 23 日 上午 5:49 
Well done! I like the stealth concept of the map.
kingDRUIDuk 2022 年 11 月 11 日 下午 3:04 
I must say what a awesome selection of maps, well done chaps well worth the wait.. Survivor Cool.
Luna "Yoonie" Tic 💔🐩🥚 2022 年 11 月 1 日 下午 3:29 
I love the stealth. If you made it longer and more colorful, I'm sure it would've one the EfBM competition.
Velique 2022 年 10 月 30 日 上午 1:47 
Good idea, solid level design. But (spoiler) it seems pointless to let the player grab a weapon right as the level ends, if the mission is encouraging avoidance and stealth.
Lithium 2022 年 10 月 28 日 上午 8:12 
Fun map. Not very scary but it was fun to play. Good concept :)
DIGITAL SPORTS  [开发者] 2022 年 10 月 22 日 下午 12:25 
(I'm Chon, Lead Level Designer at Crowbar Collective and a judge for the competition!)

I enjoyed this entry! I liked the central idea of running away from the bad guys rather than fighting them, and you had some interesting ways of letting the player get around while giving them different options at any given moment.

I think my main critique was that the atmosphere was lacking. The aliens didn't feel very scary, I think you could've done more with sequences and lighting to give them a more intimidating feel. I also thought some of the puzzles were lacking - the plug puzzle for example didn't really have any substance to it, nor did I know what I'd actually done when I enabled the power. In other places you were studious about making sure the player saw the effect of buttons they pushed, so this oversight was more obvious as a result.

Overall, a solid entry.
ICEBIRD112  [作者] 2022 年 10 月 22 日 上午 9:40 
@Kralich Thanks for the feedback.
Kralich/Gonzo 2022 年 10 月 22 日 上午 9:38 
(Hey there - I'm Kralich, the organisation lead for this competition. I'll be leaving a little paragraph on each entry with my notes and opinion in lieu of posting on Discord given the nature of this competition.)

JUDGE'S NOTES: A really nice entry with a solid core premise that you execute well throughout. Solving puzzles whilst largely unable to sort out the threats and having to evade them was a nice bit of cat-and-mouse gameplay. I'd echo sentiments that some of the monsters needed to be more clearly telegraphed as being invincible - I can believe a grunt, but a vortigaunt is generally an acceptable target for a crowbar. Visuals were also pretty nice - xen growth was well done. An all round pretty decent entry - well done.
SNW 2022 年 10 月 21 日 下午 12:18 
Saw your comment and wanted to say thanks. Also I played your entry and liked it :steamthumbsup:
Gameboy555 2022 年 10 月 17 日 下午 12:15 
Really liked this. Very simple to the point. It felt a bit easy at times regardless worth a play!
Vassago Rain 2022 年 10 月 17 日 上午 12:35 
This one was pretty good, if short.
ICEBIRD112  [作者] 2022 年 10 月 16 日 下午 7:57 
Updated the map to fix an impactful bug.
absolutetony 2022 年 10 月 16 日 下午 7:00 
You can stand right in front of the grunt, and it just stands there. Interesting hide and seek concept though
Roboman 2022 年 10 月 16 日 下午 3:20 
Interesting map. Kind of wish there was some indication that you can't kill the patrolling monsters with your crowbar (well, okay, the patrolling vort; even I'm not stupid enough to go up against a grunt with only that) instead of having to find out the hard way. I'm also not sure what the point of giving you a shotgun was when it's just a quick run from where ypu pick it up to the end of the map, with no enemies in the way (unless the map glitched for me and there were supposed to be enemies).