Garry's Mod

Garry's Mod

NPC Model Randomizer / Manager [Combines/Rebels/Metrocops]
144 条留言
hinny 9 月 29 日 下午 9:05 
good addon
add a menu plz because i dont want to use console
Froze  [作者] 5 月 20 日 上午 3:30 
might actually attempt to fix this, @血月建筑师流星
what map does it break on
血月建筑师流星 5 月 20 日 上午 2:51 
The mod is completely ineffective on some maps
Bill Dipperly 5 月 9 日 下午 9:19 
add zombies pls
Shotgun 3 月 26 日 上午 11:15 
Thank you :platinum:
Froze  [作者] 3 月 26 日 上午 12:13 
yes
but it will break their scripts more likely
Shotgun 3 月 25 日 下午 9:28 
Does this affect map and script spawned npc's too?
Terminator 3 月 16 日 下午 4:40 
does this work with saves
Gnilomord 2024 年 12 月 9 日 下午 10:53 
is there something similar but without a randomizer?
MaXi Z8 2024 年 11 月 9 日 上午 11:26 
BRO THANK U SO MUCH DUDEEEEEEEEEE!!!
GameDevJr 2024 年 9 月 15 日 上午 11:36 
♥♥♥♥♥♥♥♥♥ i figured how to make it so it doesnt affect the combine only the metropolice and citizens
Subpar Sniper 2024 年 8 月 31 日 上午 4:51 
Probably related to both ModdedFries' problem and mine.
Froze  [作者] 2024 年 8 月 31 日 上午 1:08 
pretty much
is the addon completely defunct or what? i can try attempting to fix things if so
aeiou 2024 年 8 月 31 日 上午 12:38 
is this ♥♥♥♥ discontinued?
ModdedFries 2024 年 8 月 17 日 上午 11:00 
I've had the opposite problem to where they spawn into the ground, for me the height offset helps but only to the point that they're not in a small area otherwise they're in the ceiling xd.
As far as hovering goes, I do see that but only while I have their thinking disabled, once it's enabled they go onto the ground(unless they're inside it, in which they will stay in the ground). That's just my experience though
Subpar Sniper 2024 年 7 月 3 日 上午 2:09 
The biggest problem with this is that the replaced models make the NPCs hover above the ground, and the "Height offset" option doesn't do anything. It is not a problem with the models, either, because if I use the dedicated NPCs with the models they appear fine; it is only when this randomizer works that it affects them this way.
BillyNabil 2024 年 3 月 27 日 上午 3:24 
version for playermodel?
RedCapGreenCap 2024 年 1 月 15 日 下午 6:09 
Will be there a way to randomize the chances of custom NPC's so they have a percent chance to spawn?
ninja "fornite" blevins 2024 年 1 月 14 日 下午 12:46 
How do i deselect certain models from being used in randomization? I tried doing it in the GUI, made a preset, saved it, yet it doesnt make a difference as every model i have is still used in randomization, even if theyre deselected
ARandomKey 2024 年 1 月 12 日 下午 8:14 
Will there be an update where it randomizes main hl2 characters such as Alyx, Barney, Kleiner etc?
Kote 2023 年 12 月 3 日 上午 9:25 
main character? please?
ninja "fornite" blevins 2023 年 9 月 10 日 上午 11:43 
i dont mean to be that guy that requests for addons, but by any chance - is there a possibility for something similar to this, except with weapons? like, so when NPCs spawn they have a random weapon from the list?

its a minor thing, but i dont think ive seen something like that on the workshop before
Dusk 2023 年 8 月 27 日 下午 6:10 
thanks, was using this metropolice force mod that had a couple variants but it would always just stay as the default one, it should work now.
Froze  [作者] 2023 年 8 月 23 日 下午 6:17 
yes, you need npc addons that use metropolice as a base
Lalhs 2023 年 8 月 23 日 下午 6:02 
for some reason no metrocop skins show up despite having skins for combine and rebels
Snekenjoyer6 2023 年 8 月 18 日 上午 4:16 
okie dokey sir frozy
Froze  [作者] 2023 年 8 月 18 日 上午 3:59 
yeah that's a quick addition but right now im busy
make a forum post so i'll easily remember it next time i'm free.
Snekenjoyer6 2023 年 8 月 17 日 下午 11:15 
i still thinking having an option to choose what npcs you want the skin to randomize for is a good idea
For example: you make it so that a metrocop skin gets randomized but no one elses
Froze  [作者] 2023 年 8 月 2 日 上午 7:41 
yes this breaks npc scripts
CubicLattice 2023 年 8 月 2 日 上午 5:23 
really nice mod.
But I found that with this mod enabled, some of the AI like those in hl2 maps and some player made campaigns will not function normally. in most cases they just stand still until I attack or run up to them instead of do what they are designed to do.
BEC 2023 年 7 月 31 日 下午 4:46 
I feel like this addon should have more than just "Pick a random model-profit"

For example, there are should be options of which Bodygroups do you want to activate or not, Nemez Metropolice has a really bad bodygroup which removes the... neck of the model and it's kind of the reason why I can't use it.

There should be more than just 3 NPCs. Some of them like Hunter, Alyx, Barney have handful of models.

This addon should also pick models that have respective animations rather than picking them in thier NPC Tab or alternatively, If there's not a model that we want to choose make a tab where you can find a model to randomize.

And lastly, There should be some kind of a sub-group like Citizens-Refugees-Rebels-Medics and not just all in one so that the HL2 Maps can be... immersive?
Froze  [作者] 2023 年 7 月 27 日 下午 3:29 
of course not, that's not possible with just scripts lol
Droid Unit #413 2023 年 7 月 27 日 上午 11:59 
I assume this doesn't randomize the npc models themselves, you know having a rebel medic arm with a normal rebel body? I thought it was but its probably too ambitious to do that
Froze  [作者] 2023 年 7 月 26 日 上午 7:46 
npc_model_randomizer_bodygroups_random 1/0
npc_model_randomizer_skin_random 1/0
Vidgamenut 2023 年 7 月 26 日 上午 7:25 
I have "npc_model_randomizer_chosen 1" and "npc_model_randomizer_combine_s 0" input into the console and it still randomizes their bodygroups and skins. The model is the same which is good, but I guess I still don't understand.
Froze  [作者] 2023 年 7 月 25 日 下午 6:53 
oh ok it only works if you do npc_model_randomizer_chosen 1
Froze  [作者] 2023 年 7 月 25 日 下午 6:21 
i will check it out
Vidgamenut 2023 年 7 月 25 日 下午 3:21 
Is this the command? "npc_model_randomizer_combine_s 0" I've been looking and this looks like what you're talking about. If so, it doesn't work.
Froze  [作者] 2023 年 7 月 24 日 上午 8:38 
no
and read console commands
turn off skin random and bodygroups random
Stand_Up 2023 年 7 月 23 日 下午 7:39 
add npcs type like combine shotgun and elite because this addon messed up their skin
Snekenjoyer6 2023 年 7 月 19 日 下午 2:51 
hey how do i make it so only combine soldiers dont get randomized
Froze  [作者] 2023 年 7 月 18 日 下午 3:59 
yes
Vidgamenut 2023 年 7 月 18 日 下午 2:24 
I've looked through the commands list in the description and in game but I just want to make sure; is there a way to disable randomized skins for only 1 npc type? Example: I can disable random skins for combine soldiers, but not for metropolice.
RelicVisc 2023 年 7 月 4 日 下午 6:32 
Is there a way to add ragdolls or playermodels to this?
Froze  [作者] 2023 年 7 月 4 日 上午 4:43 
no
Ragsimier 2023 年 7 月 4 日 上午 3:55 
is there a way to make certain bodygroups unchangeable?
Froze  [作者] 2023 年 6 月 30 日 上午 2:03 
try reading the description it may or may not help
Searls 2023 年 6 月 29 日 下午 9:32 
Is there a way for metrocops skin to be random but not combine?
Froze  [作者] 2023 年 6 月 28 日 上午 4:41 
turn off bodygroups_random and or skin_random
Searls 2023 年 6 月 28 日 上午 3:13 
How do i stop combine turning to shotgunners when they arent?