安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Your welcome! After playing on the map for a while I think I know whats causing the graphic glitch with the river, it seems the water layer is really close to the ground level further back, leading to the player being able to see the square shapes of the water panes. I believe if you sink them down a bit the graphic glitch dissapears.
The boat bridges really do look nice tho, maybe you could keep them somewhere on the sides as an alternate crossing for infantry and light vehicles, since the ai seems to have no trouble pathing those across, well most of the time at least ;)
no matter what you do tho this map is a step above most other maps I've seen shared here, at least as far as the map detail goes, glitches aside it wouldn't look out of place as some kind of campaign mission.
I haven't figured out how to use the Train track switches yet tho, could be that feature isnt fully implemented yet?
The map is pretty flat as far as height goes (apart from the hill obviously) Wich I can imagine cause some even greater advantage for the hill team when playing with realistic range mods installed, overall tho I love the amount of detail you put into the map, Everything looks lived in and properly war torn, one can tell youve put alot of work into it.
One issue I noticed that is probably my systems fault but the watery swamp to the right of the hill seems to glitch out when looking at it from afar, but again I don't think its something thats the maps fault but the games graphics on my system.