地球不屈 Terra Invicta

地球不屈 Terra Invicta

[Outdated] Enhanced Capital Ships
24 条留言
cimpoeruandrei 6 月 14 日 上午 5:40 
Sure thing 👍
Colt_SCW  [作者] 6 月 13 日 上午 3:56 
@cimpoeruandrei I haven't played this game for a long time, and I forgot how to update and upload these mod. Can I put your mod link directly in this mod's description? I will rename my mod as outdated.
cimpoeruandrei 6 月 12 日 下午 1:05 
If anyone wants a mod that adds 2 utility slots to each ship class, I made one here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3497865282
The Horror 5 月 24 日 上午 11:08 
This mod removes the presence of armor slots for me - thereby making it impossible to save ship design and build ships.
12thArchivist 5 月 7 日 上午 10:24 
Can confirm Golden Eye's comment. Trying to add a heatsink crash the game. Furthermore, this mod also removes the UI for placing armor, so even if you add some other utility item, you can never finalize a ship's design.

The newest patch broke this mod.
Golden Eye 4 月 9 日 下午 3:42 
Not working, Adding a heatsink Crashes the game
gnt2hk 2024 年 7 月 7 日 上午 2:21 
Is this mod still working after the latest update?
LeonBrown001 2023 年 9 月 14 日 下午 12:01 
absolutely great mod!! and respect i tried to mod the files my self it was hard work! only managed one success so shot in the dark if you can ad one nose point to the monitor ill sell you my sister lol
foxlord 2022 年 11 月 15 日 上午 10:09 
I stared to tinker with hulls so far only limiting factor seems to be to keep hull weapon slots same width. (When I tried to make hull weapon field wider it crashes game in battle). For lenght you need to keep (x value) in range 0-9. Managed to Edit fully functional Titan with 12 Hull weapons slots, 12 utility and 4 nose.
foxlord 2022 年 10 月 25 日 上午 11:50 
Thx for info. Ship file looked too complex to me (at first glance).
Colt_SCW  [作者] 2022 年 10 月 25 日 上午 12:18 
@foxlord This game is very intuitive for the code of ship layout, which is the sequence of the code. All weapons with more than one slot are located in the upper left corner of the UI.. Which means the remaining slots can be directly placed in the rows where the model cannot be loaded correctly, so that several slots can be placed in the rows that can be loaded.
Colt_SCW  [作者] 2022 年 10 月 25 日 上午 12:17 
@foxlord I haven't tried Lancer yet. I think it should be possible, but I'm still worried about whether the heavy turret can perform normally.

Yes, I agree that the 8-slot Titan is not enough to compare with the cost performance of the Dreadnought or Battleship... But I still can't make a mod that allows more than 8-slot Titans to normally load the model of 2-slot and 1-slot turrets, so I haven't upload such a MOD. But I did made a 12-slots Titan and able to correctly load 3 of heavy turrets.

The max game supports of nose slots is more than 4, however, the difference between the nose slots weapon and the turret is that if the model of nose slot weapon is not loaded correctly, it will not actually fire. This also means that if you want it to work properly, you will need to try adjust it depends on the weapons you use or where you put...
foxlord 2022 年 10 月 24 日 上午 11:34 
NIce Mod. Any thoughts on doubling hull weapon slots of Lancer and and maybe inreasing Titan to 10 Hull weapons. Personaly OG titan was disappointment and even 8 hull weapon slots seams too low for the best humanity can build. Is 4 nose slots max game supports? (woudl love to get titan 2 more for 2x one slot laser for long range point defense).
ReiCoringa 🃏 2022 年 10 月 22 日 下午 12:05 
Crash can be caused by trying to install a mod that is already intalled, go to your game folder and delete the mod folder, then try to re-install again.
muezii 2022 年 10 月 13 日 上午 4:39 
感谢大佬提示,英文太差认不清哪个是提供散热器参数的文件
初步猜测KG/M2影响散热器的重量,类似于密度;修改该参数,游戏中无效。
再次猜测KW/KG影响散热器的容纳热量的能力,类似于比热容;修改该参数,成功:steamhappy:
现在一想,如果能修改引擎的推力,比如聚变引擎4,将推力扩大10倍,这才是治本的办法
Colt_SCW  [作者] 2022 年 10 月 13 日 上午 2:07 
@Soylent_Greene If it still crashing, I really can't find the specific reason. I can only suggest trying to delete C:\Users\AppData\LocalLow\Pavonis Interactive\TerraInvicta or
C:\Users\Documents\My Games\TerraInvicta .
I heard that in some mod crash cases, it is actually due to some files that saved locally, and simply remove mods does not necessarily work.
Colt_SCW  [作者] 2022 年 10 月 13 日 上午 1:31 
@Soylent_Greene I did find a mistake, but it really didn't cause my game crash. I fixed it, is it any better now ?
Soylent_Greene 2022 年 10 月 12 日 下午 6:05 
removed ALL other mods from my game, and this MOD still caused a crash

this was on a clean start, so no residual conflicts
Soylent_Greene 2022 年 10 月 12 日 下午 4:36 
CRASHES THE GAME
Might be a MOD conflict but crashes when trying to activate this MOD
sargatanus 2022 年 10 月 12 日 下午 12:59 
Subscribed to follow. Will try this in my next new game, likely later this week.
Soylent_Greene 2022 年 10 月 12 日 上午 10:52 
The below two comments via GOOGLE TRANSLATE


[ The Great Emperor ] [author] 5 hours ago
@muezii that should be in TIRadatorTemplate.json, but I don't know how to calculate it. There are two weight-related parameters, kgm2 and KWkg.

muezii 5 hours ago
Very easy to use, my brother is very happy.
Have you thought about changing the parameters of the radiator? 83.3 tons per GJ is still too low. I used the strongest fusion engine with a few hundred terawatts, with a waste heat of several thousand GJ and a 20,000-ton radiator. It is really shocking.
Colt_SCW  [作者] 2022 年 10 月 12 日 上午 5:44 
@muezii 那个应该在 TIRadiatorTemplate.json 里面,不过我不清楚具体怎么算的,有kgm2跟KWkg两个跟重量相关的参数
muezii 2022 年 10 月 12 日 上午 5:08 
非常好用,弟弟很开心。
大佬有冇想过改一下散热器的参数?83.3吨每GJ还是太低,我用那个最强的几百太瓦的聚变引擎,废热几千GJ,两万吨散热器,属实震撼人心