Terra Invicta
Project Valkyrie Core
55 comentarios
TROYTRON INDUSTRIES  [autor] 12 OCT a las 4:32 
@Tempestus_L'Cie Bug reports with saves are accepted on Discord.
TROYTRON INDUSTRIES  [autor] 12 OCT a las 4:29 
To uninstall the mod:
1) Move the Project Valkyrie Core folder from Terra Invicta\Mods\Enabled to Terra Invicta\Mods\Disabled.
2) Delete the Assembly-CSharp.TIProjectValkyrieCore_MonoMod.mm.dll file from your Terra Invicta\BepInEx\monomod folder.

I'll include these instructions in the readme of future builds.
DreamKnight 11 OCT a las 12:25 
disabling the mod causes crash, unsubscribing wont remove from mod manager, guess anyone who subs to this just wont be able to use mods?
Tempestus_L'Cie 11 OCT a las 10:04 
There is a bug which bricked my save essentially. When I build greenhouse module all my resources went to -80000.
Tempestus_L'Cie 11 OCT a las 1:21 
One more thing I recommend writing better readme for installing the mod. In section mod files where you have step 1 mention that you need to copy Bepinex from the mod itself and not the zip files of the utilities.
Tempestus_L'Cie 11 OCT a las 1:18 
I always found vanilla earth gameplay boring, but this mod is making it much better. I would love to have more options to build on earth using councilors. Great mod BTW
gheamb 29 SEP a las 6:22 
why can't i disable this mod
Dracors 19 SEP a las 22:28 
Got overconfident after bullying the bots early game, so when the aliens appeared, they kicked my butt beyond belief. Reminded me of the first time I played Terra Invicta.

10/10, will play again.
perl 6 ABR a las 10:02 
This is really cool!
faefire 7 FEB a las 10:50 
I am in the discord
TROYTRON INDUSTRIES  [autor] 6 FEB a las 22:57 
@faefire I'd need more info to diagnose the issue, like the contents of your Player.log.
Probably easier to start a discussion thread or go on the Discord rather than back and forth here.
faefire 6 FEB a las 12:12 
tried to follow the instructions to the best of my ability and am on the right game version
Lord Admiral Daniel Phillips 4 FEB a las 18:44 
Did you follow the instructions regarding extra DLLs? Are you on the stated compatible game version of the mod?
faefire 4 FEB a las 16:15 
My game keep crashing when I start this mod? can I get some help?
Nexira Elimus 26 DIC 2024 a las 15:35 
Damn this is a cool ass mod. Very impressive work
Totally not Skynet 20 DIC 2024 a las 2:12 
Thought I recognised the origin from somewhere lmao
TROYTRON INDUSTRIES  [autor] 13 DIC 2024 a las 16:36 
Needless to say this mod isn't compatible with post-0.4.42 versions yet. I haven't got a timeline on that, hopefully SOON(TM)
TROYTRON INDUSTRIES  [autor] 13 DIC 2024 a las 16:36 
o7
Murri 12 DIC 2024 a las 14:53 
You're actually cooking
TROYTRON INDUSTRIES  [autor] 8 NOV 2024 a las 14:36 
@Valikdu I have not tested it and provide no guarantees of its functionality.
Valikdu 8 NOV 2024 a las 11:57 
Q: can I apply the mod to the beta (0.4.41) of TI?
DeltaOne 7 NOV 2024 a las 12:34 
The start is slow, but i think its intended, after all, you are basically rebuilding a destroyed world
kitsune01 6 NOV 2024 a las 6:59 
the start of the game feels really, really slow right now
Valikdu 6 NOV 2024 a las 0:56 
This is extensively cool
Ashran 5 NOV 2024 a las 2:17 
Hell yeah
TROYTRON INDUSTRIES  [autor] 28 ABR 2024 a las 20:07 
I answered @ioioioi2021's query elsewhere, but for everyone else's information:
Indeed, this version of the mod is not intended to be playable right now. It exists here for promotional purposes and to test Steam Workshop functionality.
Alpha testing takes place behind closed doors, but users are welcome to apply to join and I will post here when we are in position to alpha test again.
madsquare 27 ABR 2024 a las 0:33 
@TROYTRON INDUSTRIES
I can't just leave a disappoint in here.Cloud I have right to be informed of the information about this mod's test ?
madsquare 26 ABR 2024 a las 19:07 
*OUCH*:steamsad:
Martenzo 26 ABR 2024 a las 8:24 
@ioioioi2021 This mod is not currently playable, nor is it meant to be. Short and oversimplified explanation: there were a lot of nasty bugs and it turned out it's not quite possible to fix some of the big ones without directly overwriting some base game files, which isn't possible through Steam Workshop. So it turned into a closed alpha until the mod is finished enough to actually start thinking about finding a way to make everything work within the restrictions of the Steam Workshop system. People that are part of the testing team get updates directly from the modders, but the rest of us can only wait until the modders decide it's ready to be updated on Workshop again.
madsquare 26 ABR 2024 a las 6:10 
I have said I am already rolled back the game to v0.3..107..Unfortunately,I don't know a particular version which is available to run this mod@Aether
Aether 26 ABR 2024 a las 5:40 
Did you miss the author's comment right before yours that this mod is not meant to be played currently?[/b}
madsquare 26 ABR 2024 a las 5:21 
HEY!I CANNOT activate this mod in current version.It will exit to my desktop while loading the game,though I activated the rollback into v0.3.107.Could you fix this problem as fast as possible?PLS:steamsad:
TROYTRON INDUSTRIES  [autor] 14 MAR 2024 a las 2:21 
Cheers! This one's rather out of date now, but then it's not meant to be actually played at this point. Still a lot to do but alpha testing is showing promise!
paul_leap_frog 13 MAR 2024 a las 11:37 
Ah, finally found where you put this, glad to see you Tatya.
Fruity Queen 22 OCT 2023 a las 15:56 
Cool!
Bishop Heket of the Old Faith 26 MAR 2023 a las 11:23 
Among a few other occurrences.
悬月教教徒~大佬の似雪 26 MAR 2023 a las 3:45 
This is the world after sea level rise, right
TROYTRON INDUSTRIES  [autor] 15 ENE 2023 a las 4:45 
Indeed it is! Always good to see familiar names.
DaLintyMan 14 ENE 2023 a las 14:13 
Valkyrie Core?
*looks closer*
Yoooo, it's Valkyrie Core!
Martenzo 11 ENE 2023 a las 4:30 
Any progress to note over the past two months?
TROYTRON INDUSTRIES  [autor] 13 NOV 2022 a las 16:49 
Thanks to everyone for all the support so far. The project is making decent progress, hopefully there'll be more to show off soon.

@SeekSeekLest: It is planned.

@Dutchball: Secret dev powers.

@Uncle_Franco: A wombat did it.

@Lightning_Strife: That's unfortunate it crashes the game. Mods currently can't remove items from the tech tree, but possibly I could remove the relevant references from TIBilateralTemplate to fix this.
Lightning_Strife 11 NOV 2022 a las 19:25 
Like the mod for the most part. Although it crashes whenever I finish the Darien Gap Road or Bering Strait Crossing I suspect it would crash for any of the mega projects.
Bishop Heket of the Old Faith 7 NOV 2022 a las 2:37 
This got me to start reading the quest this is based on
Uncle_Franco 7 NOV 2022 a las 0:03 
Why is there a HOLE in my beloved Nation?
Trevor 6 NOV 2022 a las 19:16 
Someone is gonna make a Muv-Luv mod
Dutchball 6 NOV 2022 a las 9:51 
I wonder how you managed to modify the world map...
Olgol2 2 NOV 2022 a las 15:08 
Tayta you mad lad. I saw your post on SV and had to subscribe right away. I look forward to seeing this mod develop and bread-chan rise again.
SeekSeekLest 1 NOV 2022 a las 10:14 
I hate/love that my immediate reaction is to ask if we can recruit Bread-Chan and whether there will be events related to that meme.
JOJOBRN 1 NOV 2022 a las 0:06 
Finally some good bread