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Without SFO all units are armored
Sad for me cuz it is my fav reskin mod and SFO my overal fav and I would like them to work together. I dunno what could cause this, other reskin mods for those units do work(like Hooveric) with SFO.
If I may allow a few suggestions:
-It would be great if you could add more armor to the Tier 1 units that you haven't modified.
-I like the idea of double helmets (you did the same for the Bretonnia mod, I think it doesn't match well, but it's still original)
-Make a mod like that of Bretonnia where you adjust the unit stats a little so that it matches with your reskins
Thanks again for the mod!
The imperial Swordman is the normal now
New update finally released, please check the change notes for a list of what was changed
The patch has been applied to the megapack first, and these fixes will be pushed out to the individual mods over the next day or so.
I appreciate your patience as updating this many mods at once is taxing and I want to make sure things don't break as im porting the fixes to each file.
They do not have any official compatibility but you can try using them together without fear of crashes.
As stated in the 1.7 patch notes this is the start of a much more in depth revamp of this mod (much needed imo) where I'll touch on some of the more lacking areas of the mod. Greatswords, lords and heroes etc.
Feedback is always welcome and if you guys notice any bugs or glitches please let me know and I'll look into it.
As always, thanks so much to everyone for supporting me and my reskins, I very much appreciate it.