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That’s why your mod fits my playstyle perfectly. Big thanks for the time you put into making it!
Do you think there’s a chance you’ll be able to make a version compatible with 1.6?
Super easy fix though, just remove the "null" final arguments from your "settingsScrolLView.Label" calls. Like this:
settingsScrolLView.Label(entry.label, -1f, null);
Becomes:
settingsScrolLView.Label(entry.label, -1f);
Changed it in 3 places in "ConfigurableShelfCapacityMod.cs" and mod settings works again
On default windows look for this mod's ID in (e.g. Win-R then enter)
%LocalAppData%\..\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
I get the same error message, even after making sure the mod reinstalled itself, clearing Rocket man's cache, and rearranging mod order.
Here is my Hugs Library Log dump : https://gist.github.com/HugsLibRecordKeeper/c682cdbf1c27897aae249c9e89125bcb
%userprofile%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\Mod_ConfigurableShelfLimit_ConfigurableShelfCapacityMod.xml and see if it will work after that
gist github com HugsLibRecordKeeper 5ce1a924da91225d094b920e784fd870
Relevant debug logs triggered on loading into the main menu https://pastebin.com/mQaCwEtS
- Added options to configure any storage buildings using vanilla mechanics.
Enjoy and report bugs!
I have this mod active in 1.5 even though it hasn't been updated yet for 1.5. And as far as I know, this mod still works in 1.5, the mod options show up and I can change how many stacks the shelf and small shelf can hold and when the stacks start going in a loop. I would dare say that some un-updated mods are still usable in 1.5 despite not being updated yet. It's just a matter of trial and error finding what still works and what doesn't.
I hope you let the RimPy team know what order it should be loaded in.
Thanks for the great job.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2287142613