Europa Universalis IV

Europa Universalis IV

Idea Groups Expanded 1.37
147 条留言
Kaiserin_Amy  [作者] 5 月 13 日 下午 2:50 
except of the indig - admin policy being there twice, this is presumably because I simply replaced all mentions of the old native idea group with the new one, and forgot to remove either the policy which paradox added or the one which the original mod had. But since it doesn't break anything it also doesn't matter that much. Though I could change it if its deemed important enough.
Kaiserin_Amy  [作者] 5 月 13 日 下午 2:44 
All of this should be how it was in the original version of the mod already
bidzapfc 5 月 13 日 下午 1:38 
same for quality -inf and quality - imp
bidzapfc 5 月 13 日 下午 1:36 
off - inf and off- imp are the same
bidzapfc 5 月 13 日 上午 11:43 
you got policy for indigenous - admin twice. Could you please look over them all again? I noticed that dev cost from eco-defensive is removed
Larry20 2 月 10 日 上午 4:10 
oh ok!
Kaiserin_Amy  [作者] 2 月 10 日 上午 3:03 
I don't think theres enough to do with special troops to justify a whole new idea group.
Larry20 2 月 10 日 上午 12:50 
could you make an/add an idea group that is for special troops?
Vin 2 月 4 日 上午 12:46 
Thanks!
Kaiserin_Amy  [作者] 2 月 4 日 上午 12:27 
I won't cause any Issues per se but anything that this mod edits, wont be affected by Xorme.
Vin 2 月 3 日 下午 11:19 
Is this compatible with Xorme AI?
Kaiserin_Amy  [作者] 2024 年 11 月 28 日 上午 11:30 
yup, is fixed now.
OldManYoung 2024 年 11 月 28 日 上午 9:43 
When only this mod is selected, I crash when I go to hover over the 'Assign Pasha' button on the state menu (playing as Ottomans). This happens on existing/new games for me.
Kaiserin_Amy  [作者] 2024 年 11 月 27 日 下午 4:07 
doesn't crash for me, at least not on startup, any specific situation in which it happens? otherwise maybe some incompatibility with another mod. This mod doesnt change states and the latest update didnt change much other than making the modifier work via monthly pulse rather than a hidden event
Roostie 2024 年 11 月 27 日 上午 9:23 
After latest update this mod crashes my game while checking the state screen. Did pretty exhaustive debugging, and disabling this mod fixed it. Any ideas as to what did it?
Kaiserin_Amy  [作者] 2024 年 11 月 27 日 上午 8:50 
there shouldn't be a tech file in this mod, but I will change it in the other mod
alonessix 2024 年 11 月 27 日 上午 2:16 
just a small bug in both this and the mod to increase idea group slots, they're both missing a couple of additional lines from 1.37 in the admin tech file's ahead-of-time benefits:

monthly_russian_modernization = 0.05
ahead_of_time_benefit_adm = 1

not having the second line specifically breaks a lot of missions that check the ahead-of-time status now
Kaiserin_Amy  [作者] 2024 年 11 月 26 日 上午 10:06 
I just figured out that I accidentally wrote in German, I pushed an update. It should work now.
SkyRipper 2024 年 11 月 25 日 下午 1:35 
i'm using the basic advisors, tax, trade and moral, i saw on the files the advisors that work with so i went with this ones.
Also adding the modifier with console makes it go away after a month, so i think it might be that it reads the advisors wrong.
Kaiserin_Amy  [作者] 2024 年 11 月 25 日 上午 8:55 
I remember this being a bug even in the old version, im not sure why it doesnt work as it should ,but it should. What kind of Advisors are you runnning? I should arguably just redo the events into on_actions now that they are cumulative though.
SkyRipper 2024 年 11 月 25 日 上午 6:10 
the modifier "IGE_efficient_bureaucracy" does not work, it's from the Imperial ideas, if you can get the 3 advisors at level 5 then you should get that modifier yet you never get it.

Thx for keeping the mod updated btw :)
Kaiserin_Amy  [作者] 2024 年 10 月 19 日 上午 9:21 
why? It's already 1.37
El Miquel 2024 年 10 月 19 日 上午 6:53 
update?
Kaiserin_Amy  [作者] 2024 年 6 月 28 日 上午 10:24 
updated
So_and_so 2024 年 6 月 28 日 上午 6:54 
Oops, sorry, you are right, I am. Anyway, I think you still need to update AB version because in that version aristocratic ideas aren't nerfed. Also thanks for your mod, that's very cool that you don't abandoned it
Kaiserin_Amy  [作者] 2024 年 6 月 26 日 上午 2:54 
I cannot reproduce that Issue at all. Are you sure you arent using any other mods?
So_and_so 2024 年 6 月 20 日 上午 11:33 
Hi, can you please update the ante bellum version? Now it's impossible to build new buildings and roads from ab because of tech requirements (it's always show as 0), and it's crashing when you move mouse on some of new buildings
Kaiserin_Amy  [作者] 2024 年 6 月 4 日 下午 3:54 
I reuploaded the mod and checked for myself if it's working. And it is working for me. Can you try again?
Strelok 2024 年 5 月 31 日 上午 12:52 
Hey Mate, i dont know what is going on. But somehow the mod stopped working. Does it maybe need an update ?
Nagazora 2024 年 5 月 21 日 上午 2:31 
Is it balanced?
Kaiserin_Amy  [作者] 2024 年 2 月 9 日 上午 6:44 
No Worries, I assume you are using Governments expanded? That mod has that mechanic.
Larry20 2024 年 2 月 6 日 下午 5:22 
sorry thought it was part of base game
Kaiserin_Amy  [作者] 2024 年 2 月 6 日 上午 6:42 
I don't really plan to add support for modifiers that aren't part of the basegame. If I would then I would have to start adding support for a lot of mods.
Larry20 2024 年 2 月 5 日 下午 10:21 
its a republics government reforms theres like 5 of them that gives 0.1 to 0.2 liberism per month its been here since 1.35 and they updated it with a button in 1.36 so i was just wondering if you will
Kaiserin_Amy  [作者] 2024 年 2 月 5 日 下午 12:59 
liberalism? I don't know that feature.
Larry20 2024 年 2 月 5 日 上午 11:38 
i got a question will you add in a way for you to get at least 0.40 liberalism to the plutocratic idea because republics and liberalism go almost hand in hand for the game and with government reforms you can get up to 60 liberalism with some nations?
aegysium 2024 年 1 月 4 日 上午 10:49 
How do I do that ?
Kaiserin_Amy  [作者] 2024 年 1 月 4 日 上午 9:37 
The Load Order in the eu4 launcher does not actually matter, unless they fixed this recently. But just changing it could also lead to other issues presumably. Since I do not play Extended timeline I do not plan to make a patch, but anyone else is welcome to. Maybe just putting Extended timeline as a dependency in the descriptor file could fix it.
aegysium 2024 年 1 月 4 日 上午 9:35 
Any hope of a compatibility patch between the two or changing the loading order is enough ?
Kaiserin_Amy  [作者] 2024 年 1 月 4 日 上午 9:16 
Extended timeline changes Ideas so its probably overwriting my changes
aegysium 2024 年 1 月 4 日 上午 7:40 
I started a game as sweden with extended timeline but I don't see new idea. I have the new icon and I can see some policy with only one idea needed. Am I missing something ?
Kaiserin_Amy  [作者] 2023 年 12 月 11 日 上午 7:48 
I always forget that the paradox mod version automatically shows the changelog and this one doesn't. I just nerged aristocratic a little.
So_and_so 2023 年 12 月 11 日 上午 6:23 
Hi, what's new in the update? Can you please write some changelogs, f.e. "bugfixes", if nothing was changed?
Kaiserin_Amy  [作者] 2023 年 12 月 9 日 上午 7:33 
If they change ideas then it won't work, but otherwise it will.
Bring the Jubilee! 2023 年 12 月 8 日 下午 3:32 
Just curious, does anyone know if this mod is compatible with Victorum Universalis?
Kaiserin_Amy  [作者] 2023 年 12 月 2 日 上午 7:53 
I'm biased, but if people want it to be more balanced then yes. I'm aware that it's way to strong but I liked both the current version of vanilla aristocratic and the old ige version so I just combined them into one which naturally created a monster. I'll look into it.
StormerXLR8 2023 年 12 月 1 日 下午 12:29 
Will there ever be any balancing changes to idea groups like Aristocratic which are crazy strong?
Kaiserin_Amy  [作者] 2023 年 11 月 21 日 上午 6:51 
I meant eastern technology*, but glad to see it's working.
YOLObro (Gewp) 2023 年 11 月 20 日 下午 9:23 
Well color me surprised, i just tested it myself and it seems you can get Cossack ideas and the Sich Rada Government does allow for Estates, it just disables a different estate, dont listen to me, i am an idiot who didnt do there own research ahead of time. sorry for wasting yours, you have made a cool mod.
YOLObro (Gewp) 2023 年 11 月 20 日 下午 7:26 
Im pretty sure the unique Zaporozhye government disables estates and i dont know what you mean by eastern religion.