Stellaris

Stellaris

原版Bug修复补丁 4.0.21√
154 条留言
yangtuoxiong 10 月 21 日 下午 10:01 
还能用吗大佬
jamie_van 10 月 15 日 上午 12:15 
Any chance I can get you to investigate the ongoing bug where your starting Councilor leaders and ruler have an invalid leader Id and can't be edited with the console?
Not sure if it's realistically something a modder could fix, but I haven't heard back from paradox since they said that their team logged it.
暗夜·风语 10 月 7 日 上午 12:33 
老存档加载后球没了
樱下懒子 10 月 4 日 上午 5:36 
大佬能不能修复一下联机不同步的问题啊
FenrisWulffe 10 月 3 日 下午 12:17 
I was also wondering if there was a legacy version of this mod for 3.14
Pietrooperv 9 月 28 日 上午 7:28 
will this be updated to fix the slavery bug? Livestock pops are perpetually stuck as specialists and won't take livestock jobs.
~YoYo~ 9 月 24 日 下午 8:59 
新版本了做更新吗大佬
蜗牛 9 月 12 日 上午 6:46 
感谢。且不说本来就一堆BUG,蠢驴更新大改人口系统之后,BUG更是多得修都修不过来啊
幻天暝 8 月 30 日 下午 8:09 
蜂巢现在占领普政肉人星球后,本来应该是牲口的物种还是会有精英和专家,甚至会吃蜂巢的消费品
ylide 8 月 25 日 上午 7:01 
能否上传一个3.14版本的修复补丁,照顾一下版本回退玩家
摸鱼十二月 8 月 24 日 上午 10:43 
请问是否对4.0.22有效?最近碰到玩虚拟传统闭门后经济崩溃BUG
coolguy.25 8 月 24 日 上午 9:44 
is a legacy version possible?
WWW.cn 8 月 18 日 下午 11:09 
求求大佬修一下肃正和天灾不净化人口的bug吧
One Day 8 月 18 日 上午 5:23 
修了堕落的商贸建筑会消失的bug吗?
Peter34 8 月 11 日 上午 8:57 
Should I use this mod with the 4.0.22 beta?
Scubert 8 月 6 日 下午 9:09 
another vanilla bug I've noticed is that the biogenesis robot portrait isn't an option for when you want to change your robot species portrait and is only an option during empire creation.
gigachoomba 8 月 3 日 下午 12:46 
@Dr. Addiction
This time the newcomer was one of my longstanding vassals who was a separate nation, not created by releasing a sector. As soon as I've changed the vassal's agreement to limited diplomacy, they were forced to join the hegemony. However they left the Hegemony 5 or 7 days after and the game did not ask me - the Hegemony's leader - if they are allowed to do so. It appears that they did this because they have a very bad relations with two other members of the Hegemony, who are also my vassals.
Unfortunately I can't tell if the game sent the request to any other member of the Hegemony or didn't send it at all.
This bug only appears to happen if any member of the federation has negative relations with the other such member. In this case one of them leaves without the game asking the leader.
8 月 2 日 上午 12:47 
肃正和虫灾不净化人口的bug能修吗?
Scubert 8 月 1 日 上午 2:24 
@Dr. Addiction yes, it is a vanilla bug, nothing to do with the mod.
Dr. Addiction  [作者] 7 月 31 日 下午 9:15 
@Zhao_sj
也是久等了w
4.0的bug简直多如牛毛,而且很多都是mod无能为力的。p社简直了。
Dr. Addiction  [作者] 7 月 31 日 下午 9:07 
@gigachoomba
Thank you for your feedback. It's unfortunate that the issue has occurred again.

I need a bit more information from you:
In this case, did the newcomer leave the federation by mistakenly sending the leave request to another member empire, as before, or did they leave the federation directly without any such request?
Besides this case, have there been other instances where members left the federation incorrectly? If so, did they also leave by mistakenly sending the request to another member empire like before?
Was this newcomer created by releasing a sector as a vassal?

If the newcomer left by mistakenly sending the request to another member again, I've just made another attempt at fixing it - hopefully this time it works.

Thanks again for your feedback and your trust!
Dr. Addiction  [作者] 7 月 31 日 下午 8:48 
@gigachoomba
Thank you for your support and recognition, and for your detailed report once again.
I tried to look into the bug you mentioned regarding the astral rift, but unfortunately, I couldn’t find any scripting interface that would allow a proper fix. I believe this will require Paradox to fix it directly on the hard-coded side.
Dr. Addiction  [作者] 7 月 31 日 下午 8:33 
@dragonslaver
Thank you for your report. I tried to look into the issue, but I discovered that there might be a serious hard-coded bug affecting commercial pacts in the entire 4.0 version. So this needs Paradox to return soon and continue their work.
gigachoomba 7 月 31 日 下午 4:14 
@Dr. Addiction
Tried the fix on hegemony bug in my long going run, apparently it didnt work as the the newcomer to the hegemony managed to instantly leave it -_-
However this time all the members of the Hegemony are my vassals (just for safety :D ), and the newcomer was also a vassal with whom i've changed the agreement to restricted voting to force him to join the hegemony.
Tell me if you need any other details to ease your work. Thank you!
Zhao_sj 7 月 30 日 下午 11:13 
太好了,终于更新了:steamhappy:
gigachoomba 7 月 30 日 下午 5:28 
Also, I've noticed a new bug regarding the astral scars: when another empire sends their scientist to expolre such scar and it, the empire, gets destroyed (let's say by natural causes :D) while the scientist is still in the astral rift, it gets bugged. The rift seems ready to explore on the galaxy map, however you are not able to send your scientist ship in there. Furthermore, if you click on the rift, it shows you how far the exploration by the now deceased empire's scientist has progressed (stage 1 30% on breakthrough, stage 2 50% etc). I'm sure that you will be able to work your magic around this little riddle here)
Thank you once again for your time and attention.
gigachoomba 7 月 30 日 下午 5:21 
@Dr. Addiction
Thank you for a swift reply and fix!
So far I've tested it in a quick game with cheats to get the tech instantly and it worked - the AI empires, who were subjugated against their will, are no longer leaving the hegemony freely. You've really worked wonders for me, and all other hegemonic imperialists in the galaxy <3
dragonslaver 7 月 30 日 下午 3:13 
is a fix for general commercial pacts in federations included?

For reference, currently when you join a federation (only tested for trade league myself but there are multiple bug reports on the forums etc) you do not get any benefits from commercial pacts, but the choice to start one also disappears from your faction members.
Dr. Addiction  [作者] 7 月 30 日 上午 8:07 
@MyresMkG
有空我看看嗷(懒癌间歇性痊愈时←)
Dr. Addiction  [作者] 7 月 30 日 上午 8:05 
@gigachoomba
I sincerely thank you for your precious trust and such a detailed report.

Thanks to your thorough description, I was able to easily locate the problem and have already attempted to fix it. If you have time, please try and see if the issue has now been resolved.

Once again, thank you for your help and trust. I wish you a wonderful day.
MyresMkG 7 月 30 日 上午 7:59 
@Dr. Addiction 主要是那个mod会被这个覆盖,考虑出一个兼容补丁吗(
Dr. Addiction  [作者] 7 月 30 日 上午 7:54 
@15250164125
谢谢你的报告。不过我想这应该是你其他mod导致的问题?能请你更详细地描述一下吗?:)

@MyresMkG
谢谢建议。一般来说我不会特意去整合其他mod的内容(出于道德、规范和合理性等等考量)。如果你说的这个mod能良好兼容,那同时订阅运行就可以了~
Dr. Addiction  [作者] 7 月 30 日 上午 7:40 
@Scubert
Thank you. Just to clarify - are you referring to a possible bug in vanilla? I did a quick check and didn’t find anything in the mod that would cause this.
Thanks again for reporting, I'll note it down. (Though please understand that this doesn’t necessarily mean it will be fixed. :p )

@Kaga the キツネ @Wairui
Thank you for supporting me!
That's what i'm wondering too. XD
MyresMkG 7 月 30 日 上午 5:05 
gigachoomba 7 月 30 日 上午 4:09 
@Dr. Addiction
Hello! I humbly ask you to look at the bug I've recently noticed in my games
While being a leader of a Hegemony, I've used casus belli "establish hegemony" on another empire and forced it to join my federation. As you know, a member of a Hegemony can't leave without president's approval.
Imagine my shock, when the recently subjugated state left the federation without the game even asking me. Had this bug several times already, and it is always the same: I establish a hegemony over AIs, they shouldn't be able to leave without my permission or a war for secession, but they still do so, without the game asking me.
I've read somewhere on steam, that it may be caused by the game mistakenly sends the request for secession to another AI empire that is a member of hegemony instead of me as it's leader.
A lot more of us hegemonic imperialists in this galaxy, will be ever so grateful, if you manage to fix this.
Thank you for your time and attention, have a wonderful day.
龙神酱X 7 月 24 日 上午 2:21 
大佬我发现了新bug求更新,星球的首府开局出现两个一个高一级一个低一级一个月后会导致高级的首府被低级的挤掉
Wairui 7 月 21 日 下午 5:35 
Thank you, author! Can someone explain why the game developers can't include these bug-fixes in the game, when members of the player community appear to easily make these bug fixes?
Kaga the キツネ 7 月 21 日 上午 7:05 
You are the man!
Scubert 7 月 20 日 下午 9:38 
I think it's a bug because it was a sudden change, but primitives no longer change rooms into AI personality rooms when becoming an empire that randomly spawned empires do. right now they keep their last room where it's the observation post room. would appreciate if you looked into it.
Dr. Addiction  [作者] 7 月 19 日 上午 12:33 
@Abs.Elihamu
非常感谢你的认可与支持!:)

@Mefaroni❷ @MyresMkG
马上就会更新,感谢你们的关注和反馈!:)
本mod追求以最原版和无感的方式修复bug,并没有法令噢。

@CrazyJ
This mod is designed to overwrite only the exact vanilla code segments where bugs occur, and does so as minimally and cleanly as possible — so compatibility is generally excellent.

That said, to be extra safe, I recommend placing it near the top of your mod list order.

And by the way, an update is coming very soon, thanks for your patience! :)
Abs.Elihamu 7 月 16 日 上午 2:12 
@MyresMkG
近期就会更新,作者说除了更新这个bug修复还会更新玩法mod
MyresMkG 7 月 15 日 下午 9:36 
有功夫对线,没功夫修BUG是吧(恼)
CrazyJ 6 月 20 日 上午 6:05 
how badly does this interact with other mods? I know this level of overwriting vanilla code generally doesn't like other mods.
Mefaroni❷ 6 月 17 日 下午 11:49 
求更新 目前会导致无限弹窗
另外我忘记了是不是这个mod可以添加一条法令 让所有领袖获取应有特质的
Abs.Elihamu 6 月 10 日 上午 9:52 
作者做这个mod已经快四年了吧?这么多年一直乐此不疲的为社区做修复补丁,贡献值得肯定
wowwoka 6 月 8 日 上午 6:44 
等蠢驴出稳定版本了再更新吧,现在去修蠢驴的bug简直是无期徒刑
Dr. Addiction  [作者] 5 月 19 日 上午 3:11 
@Zhao_sj 根据我上一次的粗略测试(半年多前),九成还在吧,现在我猜大差不差。顺带一提,由于版本大改现在不建议带此mod,过一两个月会更新。
Dr. Addiction  [作者] 5 月 19 日 上午 3:02 
@Tanaka Yes, but need time, maybe 1~2 months
Zhao_sj 5 月 17 日 下午 12:03 
作者大大,这个mod简介里写的修复项,现在还有多少依然存在于原版游戏的?
Tanaka 5 月 13 日 下午 3:29 
Will be updated?