安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3258131205
The Chronicles of Mortkin - Norsca Faction Mod
as they both use the same faction, causing Putrefus Biletide to be wounded.
only one mod must be used.
due to me being a complete noob I did not manage to replace Olaf so you will have 2 army on the field at the start
To add him to IEE you pretty much only have to add
"or cm:model():campaign_name("cr_combi_expanded")"
in the spawn script so it finds the right campaign. So it pretty much would look like this:
"if cm:model():campaign_name("wh3_main_combi") or cm:model():campaign_name("cr_combi_expanded")"
Hopefully you would add an update for IEE to him as he and the faction looks awesome.
Awesome mod, I really love it!
Anyway, "spawn muhut_lord_nurgle" in console help spawn him
Also may you create same thing for Mixu Unlocker with Extended map? Even if I chose this faction in Extended map he spawns as original faction leader, not a Nurgle one.