Transport Fever 2

Transport Fever 2

British Coaster
43 条留言
VAMPIR_GUARD 7 月 26 日 上午 4:22 
Ah okay, I really like the mod and find it extremely useful. Keep up the good work!!
JK  [作者] 7 月 25 日 上午 9:45 
@VAMPIR_GUARD - I have no plans for other ships. Thanks.
VAMPIR_GUARD 7 月 25 日 上午 4:47 
Do you plan on creating even more ships?
Aderod 1 月 23 日 下午 1:14 
@JK Ok, thank you for answering my question.
JK  [作者] 1 月 23 日 上午 10:23 
@Aderod - No, I only do steam era (<1966) stuff.
Aderod 1 月 22 日 下午 1:54 
@JK I have a question, do you plan to create modern coaster?
JK  [作者] 2024 年 5 月 23 日 上午 11:31 
@Parkera - It simplified it having one compartment for the load animation. I'm not planning to revisit it. Thanks.
Parkera 2024 年 5 月 22 日 下午 7:51 
Any chance this great mod could be made to have 2 compartments or more?
RadiKyle 2024 年 5 月 19 日 上午 7:23 
@JK haha that might literally bankrupt me, I have almost 700 ships on reallyyyy long routes 🙈 Haha thanks so much for updating!! 🥳
JK  [作者] 2024 年 5 月 19 日 上午 6:14 
This mod has now been updated (v1.12) to include Goods (an oversight on initial release).
Unfortunately the game seems to make all existing instances of the ship in a saved game empty after the update (but they work normally again on their next fill up).
RadiKyle 2024 年 5 月 16 日 下午 2:32 
Oh hey again, didn't notice this was your mod too! Pick on JK day haha! :steamhappy: Ok that's cool, I just wasn't sure if it was as-intended, like maybe it was for bulk cargoes only. With big capacity but only a single compartment, it fits that niche really well for ores and stuff.
JK  [作者] 2024 年 5 月 16 日 上午 11:20 
@RadiKyle - It looks like I've missed Goods in cargo config code. Thanks for spotting this, I'll get it sorted.
As for cargo mods, nothing extra has been coded for them, so they should have behave the same as for the vanilla ships (except for the above issue).
RadiKyle 2024 年 5 月 15 日 下午 6:11 
Hi, seems it doesn't carry goods. See discussion post.
ExoticParallel 2023 年 6 月 16 日 下午 12:45 
Yea it shows 150 as max capacity but i had it on a line to pick up planks and every ship of this type would only pick up 5 every time, even though there was around 400 waiting. And as soon as I used a different ship the new ship picked up its max capacity.
JK  [作者] 2023 年 6 月 16 日 上午 9:23 
@ExoticParallel - I've check the capacity in the code and it's showing the same as the other cargo types. What max capacity did it show? (Should be 150.)
ExoticParallel 2023 年 6 月 16 日 上午 8:27 
I n oticed an issue where it would only pick up 5 planks when there was 400 availible every single time. Switching to another ship fixed the issue
JK  [作者] 2023 年 6 月 1 日 下午 2:12 
@pgoyette - Thanks. Yes, there's 2 asset versions in the game's Misc category.
pgoyette 2023 年 5 月 31 日 下午 3:11 
This is a great model and I really like to use it, but can you add an asset version?
JK  [作者] 2023 年 5 月 21 日 上午 6:21 
@tsilaicosneknurd - I've not been able to recreate this issue.
You could try seeing if works without other mods active (in case another mod is conflicting with it). Or with/without Debug enabled. Or seeing if you get any issues with the game's Dunara Castle ship, which this is derived from.
tsilaicosneknurd 2023 年 5 月 14 日 上午 3:11 
I get a strange exception, when I add this ship to a line:
both harbors have large landing bays.
Exception type: Fatal error

Details:

Assertion Failure: Assertion `0.0f < sinHalfAngle' failed.

Minidump: /home/pane/.local/share/Transport Fever 2/crash_dump/c1897890-e758-4c1e-baaa289a-d397e9e1.dmp

UI Component Hierarchy:
type: UI::CGameUI, id = "", name = "CGameUI", styleClasses = {"top-gamebar-visible"}
type: UI::CMenuUI, id = "", name = "MenuUI", styleClasses = {}
type: UI::CComponent, id = "", name = "wrap", styleClasses = {"platform-desktop", "ui-classic", "input-mouse", "gamepad-type-xbox"}


In file: ../../train_fever/src/Game/transport/pathfinder_util_water.cpp:178

In function: std::vector<std::pair<transport::EdgeGeometry, bool> > transport::pathfinder_water::{anonymous}::GetSmoothedEdges(const std::vector<CVec2f>&, float, float)
JK  [作者] 2022 年 12 月 9 日 上午 9:57 
@briansyston - As Jimbo_1977 suggests is one way. Those pictured are just my Viaducts and their pillar assets.
Jimbo_1977 2022 年 12 月 9 日 上午 7:01 
& zero height, invisible bridge mod
Jimbo_1977 2022 年 12 月 9 日 上午 6:51 
Build with collision mod
briansyston 2022 年 12 月 9 日 上午 6:48 
How do you do the rail cargo platform on water ?
JK  [作者] 2022 年 10 月 12 日 上午 11:31 
@gorter127 - It simplified it having one compartment for the load animation.
Sunshine 2022 年 10 月 12 日 上午 12:16 
Ships are always welcome too the game and this is a nice one. But why haven't you add compartments too the ship. This one would be perfect with compartments.
JK  [作者] 2022 年 10 月 7 日 下午 12:56 
@Pereeeeeeeeeeeeeeeeeeeeeeeeeeee - I think there's two dock sizes, so this would need the larger size.
Pereeeeeeeeeeeeeeeeeeeeeeeeeeee 2022 年 10 月 7 日 下午 12:06 
On a Great Britain map, the ship wouldn't work because apparently this is a larger ship
Zeelandius 2022 年 10 月 3 日 上午 1:44 
Yes, keep them comming!
Tweek Tweak 2022 年 9 月 30 日 上午 8:11 
oh and like and sub.
Tweek Tweak 2022 年 9 月 30 日 上午 8:11 
i swear if the devs dont increase the harbour range, ships are gonna be useless, aside from the humongous capacity, there useless.
zgerlado 2022 年 9 月 28 日 上午 11:51 
Love your GWR locomotives, this is, to quote Palpatine, a Surprise to be sure, but a welcome one.
JK  [作者] 2022 年 9 月 28 日 上午 9:59 
@pierrep96 - Thanks. 3rd pic is the standard dock parts, just positioned differently and my bridge pillar asset to make diagonal (on the right). 4th is my viaduct bridge (British Girder Bridges & Viaducts) going out into the water with the pillar assets placed around it (just for scenery).
FAT_TIRE_AVIATOR 2022 年 9 月 27 日 下午 4:21 
Thank you, and awesome work!
pierrep96 2022 年 9 月 27 日 下午 3:10 
A nice addition to my collection! Out of curiosity, how did you make this dock railroad in 3rd and 4th pics?
Ace Gaming 2022 年 9 月 27 日 下午 1:39 
yooooooooooooooo another ship mod why are there so few of these
Aderod 2022 年 9 月 27 日 上午 8:48 
Always glad to see a ship mod. Great job!
itiosan 2022 年 9 月 27 日 上午 6:22 
Thank you very much and congratulation.
Quince99 2022 年 9 月 27 日 上午 12:56 
This is fabulous - thank you for putting such a characterful and a very welcome nautical addition into the game.
Sckadoo 2022 年 9 月 26 日 下午 9:02 
Love it!
Elymaïs 2022 年 9 月 25 日 下午 1:40 
Fantastic work once again
kevin_o-1986 2022 年 9 月 25 日 下午 12:37 
Looks great JK. Looking forward to putting this to sea!
Jimbo_1977 2022 年 9 月 25 日 上午 11:54 
Very nice addition