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@dirtyclothe unfortunately I lost the files to Clear Cove so it will never be updated. That being said AFAIK the foraging zones worked fine and I did make sure of it when developing the map. Might be one of your mods fucking things up.
Not really working on any other projects, I tried making a map for build 42 but the mapping tools were never updated except by a fan player and they're a hassle to figure out.
i'll admit that i'm usually a Map Andy and i think that ultimately, my bias using maps because of that, led to this not fully being my cup of tea. i feel like it's only fair to play maps the way the creators originally intended at first, so for a couple days IRL i gave a shot playing this without a map of any kind for the first time in years. (!) at first it was a really fun challenge to actively encourage me to explore. but i ended up feeling like i kept driving long rides to nowhere, and that's what discouraged me from enjoying it more. i feel like it's way too harsh to say that this is a flaw of the map though,
this would be a fun map to revisit any time i want to relight my PZ experience and really challenge myself to play the 'real apocalypse' way. mini maps have soiled my brain. SOILED IT!
i also really appreciate the fact you left the public map available for everyone to see and use, even if that's against your original creative vision. that's really respectable honestly.
there are times when i think of trying PZ map modding, but ultimately i feel like it takes soooo much work, and honestly? people don't tend to appreciate it fully at all.
tl;dr, although my Map Andyness hindered me personally, i can absolutely recognize how much time, care, thought and love went into this and i hope to see you embrace more standalone maps - or whatever you want - if you still feel like it. i most likely will revisit - just the idea of getting more coastal areas in PZ is such a selling point!
But no problem, I will use your map another time because it's great ! :D