边缘世界 RimWorld

边缘世界 RimWorld

Float Sub-Menus
52 条留言
Kathanon  [作者] 9 月 16 日 下午 10:38 
I have. That has nothing to do with this mod. Good luck with your problem, and sorry I can't help you.
Nik.rul 9 月 16 日 下午 10:10 
Created a issue on GitHub, please take a look. :machiko:
kongkim 8 月 11 日 下午 3:50 
Okay, thx, and sorry, it's always just annoying doing bug hunt :)
Kathanon  [作者] 8 月 11 日 下午 3:47 
Please read the "If you get errors" part of the description above.
kongkim 8 月 11 日 下午 3:44 
Yah, maybe its not this mod at all.

I know its a long mod list.
https://gist.github.com/HugsLibRecordKeeper/de3e28726a90f00e1f924cc44c37121b

But i get some errors at the end, about MaterialSubMenu.Patcher and this is the only mod that i have about Sub-Menu.
But again it may be another mod that patch something.
It just happens every time i try to build some walls.
Kathanon  [作者] 8 月 11 日 下午 3:40 
I think you have misunderstood what that mod does. It only adds the count to the popups when you choose the material for a building that can be built out of different things, like a wall.
kongkim 8 月 11 日 下午 3:36 
Ohh mabe i was too fast then, still bug hunting. just have a lot of sub menus what do not show the Material Count.
Kathanon  [作者] 8 月 11 日 下午 3:33 
Looks to me like it works fine. What is the problem?
kongkim 8 月 11 日 下午 3:01 
Is it possible to make this work with Show Buildable Material Count?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3245101540
Kathanon  [作者] 8 月 9 日 上午 12:24 
No
Jet 8 月 8 日 下午 5:27 
https://gist.github.com/HugsLibRecordKeeper/ae5556afa4723aff6ffaba27ccbca700

XML error: 0.5~0.9 doesn't correspond to any field in type FloatRange. Context: <visualSizeRange><max>1.00</max>0.5~0.9</visualSizeRange>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.XmlToObjectUtils:DoFieldSearch (System.Type,System.Xml.XmlNode,System.Xml.XmlNode)
Verse.DirectXmlToObjectNew:ResolveFieldForNode (System.Type,System.Xml.XmlNode,System.Xml.XmlNode)

is this from the mod?
Kathanon  [作者] 7 月 12 日 上午 8:24 
Update:
- Fixed "FloatSubMenu is a namespace but is used as a type" error on building dependent mod.
Kathanon  [作者] 6 月 25 日 下午 9:47 
Update:
- Adds *experimental* support for RW 1.6.
Canon 6 月 21 日 下午 4:03 
Float menu code got updated so it might be a bit
williamb1995 6 月 21 日 上午 8:13 
1.6 ?
Kathanon  [作者] 5 月 12 日 上午 9:38 
Report it to them to begin with. It's better that the devs report any issues that is due to this mod, since it is a code library.
qux 5 月 12 日 上午 9:32 
it's with More grouped building, https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3343888138 but the problem must come from the code itself, I don't know if it comes from the drag-sorting code or the code of this mode
Kathanon  [作者] 5 月 12 日 上午 9:24 
I think you have the wrong mod.
qux 5 月 12 日 上午 9:16 
Hi, seems to be incompatibility with drag-sorting, when I build an object coming from a sub-menu while I changed its category, it disappears and returns to his vanilla category
Kathanon  [作者] 4 月 6 日 上午 1:19 
Thank you.
Kathanon  [作者] 4 月 3 日 上午 4:41 
What was the other mod?
Snuggy 4 月 3 日 上午 12:43 
Yeah I posted it on both because I wasn't sure:)
Kathanon  [作者] 4 月 2 日 下午 12:23 
I think you are mistaken about which mod does that. This one is basically a UI library for other mods.
Snuggy 4 月 1 日 下午 11:35 
This mod seems to be able to let you build things you do not have researched if other items in the category are normally behind the inital item.

For example, if you start out as a tribe and you can only build slab beds, instead of it just showing "slab bed" and no sub menu item, it show normal beds and then when you click on it to select what you want to build it offers only slab bed.

However if you just dont click slab bed and click to build, you will be able to build normal beds.

Hopefully i made that explanation as straightforward as possible. Ty and love the mod.
Stalinator9000 3 月 25 日 上午 7:51 
Normally I am more of a dom-menu kinda guy but for this I can make an exception.
룰루랄라 3 月 16 日 上午 7:37 
I never would've guessed it was you!
룰루랄라 3 月 16 日 上午 7:01 
I discovered that there's a mod called "More Gene Information" that actually uses this mod.
Translated into Chat GPT, there may be some strange expressions.
Kathanon  [作者] 2024 年 7 月 24 日 下午 8:51 
A bunch of my mods, and I have no idea if anyone else has used it in their mods.
NuanKi 2024 年 7 月 24 日 下午 4:57 
What mods use this?
Kathanon  [作者] 2024 年 5 月 3 日 下午 5:26 
Update:
- Added FloatMenuToggleOption - a menu option that does not close the menu, but instead toggles on/off.
Elroa 2024 年 4 月 14 日 下午 3:15 
For those who are currently not eligible for this mod, you can unsubscribe and subscribe again. I checked!
Kathanon  [作者] 2024 年 4 月 8 日 下午 2:25 
Updated for RimWorld 1.5.
Kathanon  [作者] 2024 年 3 月 26 日 下午 3:56 
Hi!

First, see the "If you get errors" section in the description.

I would not recommend using Achtung!, as it is badly out of date. As I understand it, the author does not really have time to support it any more.
「Brainiac」 2024 年 3 月 26 日 上午 11:14 
Hello! I have an issue when play with these mods:
Vanilla Psycasts Expanded
Achtung!
Float Sub-Menus

When I choose steel construct and trying to order him move some where error occurs.

https://pastebin.com/Fvi79CDf

Can you help me please? Or I should contact with Achtung! author?
Hồ Chí Minh Disciple 2022 年 12 月 28 日 下午 2:44 
i dont know if this is the mod that causes the problem tho i suspect so, when i right click a baby i get this message :
https://github.com/Szkielet0r/rimworld-/blob/main/well%2C%20this%20clearly%20doesnt%20work
Kathanon  [作者] 2022 年 12 月 2 日 下午 4:45 
@Zane
Thanks for telling me. :) Hope you find the problem.
FloatMenu and FloatMenuOption are from vanilla, this mod adds FloatSubMenu. I can understand the confusion.
Low Intelligence Specimen 2022 年 12 月 2 日 下午 4:37 
nevermind, I just disabled it and still getting the errors. I guess float menus are seperate things
Low Intelligence Specimen 2022 年 12 月 2 日 下午 4:28 
I get errors with this mod and 'better pawn control', when I try to change my assign policy
https://gist.github.com/be06e52ae35d563ceaf0df7e4d241364
Kathanon  [作者] 2022 年 11 月 26 日 上午 2:06 
@lol
I updated Categorized Bill Menus with a fix (as that is where the error was).
lol 2022 年 11 月 26 日 上午 12:15 
This gives an error on pressing favorites star in the list: https://gist.github.com/be84d2a3e33139444d4df842808564b0 . After the error, only the "favorited" item is displayed (as planned?). If the star is pressed again, another error appears and the list is repopulated.
Kathanon  [作者] 2022 年 10 月 31 日 上午 3:34 
Update on VUIE: I have contributed code to their codebase, and the maintainer has said they sill incorporate it, but it will take some time. According to what they said, it will be in their update to 1.4, and 1.3 support will be at the same time.

TL;DR: Should be safe to use for 1.4.
Kathanon  [作者] 2022 年 10 月 31 日 上午 2:19 
I haven't had time to examine the problems reported in Prisoner Utils yet, but from the description I got it sounds like Achtung does something very strange to the menu. If that is the case, I will probably talk to its creator rather than try to fix it on my end.
Blazerik 2022 年 10 月 31 日 上午 1:02 
Is it possible this is incompatible with Achtung?
Kathanon  [作者] 2022 年 10 月 29 日 下午 11:05 
Update: I have created a pull request for my changes to VUIE. Remains to see if they are accepted.
Canon 2022 年 10 月 25 日 上午 12:19 
Damn nice!, once this is compatible with VUIE I've definitely gotta use it somewhere
Kathanon  [作者] 2022 年 10 月 24 日 上午 9:01 
Craft With Color uses the sub-menus when selecting the color. The code for this mod was previously included in CWC, but separating it out like this allows other mods to use them, and also will enable fixing the problems with VUIE (after I am done updating to 1.4).
LeviMais 2022 年 10 月 23 日 下午 12:22 
Why is this a dependency for craft with color, they don't seem related at all?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2795998250 - craft with color mod page
VolatileGlitchAviator 2022 年 9 月 18 日 上午 4:04 
but good to know its compatible!
VolatileGlitchAviator 2022 年 9 月 18 日 上午 4:04 
oh no i was just wondering and btw you cant comment on reverse commands tbh you cant comment on any of brainz stuff so it wouldnt have mattered anyways.