全面战争:战锤3

全面战争:战锤3

Dark Elf Overhaul - Druchii Building & Slave Overhaul
86 条留言
D λ R K L O R D 4 月 8 日 下午 12:59 
when you update please nerf the military buildings . effects like campaign movement range stacks like hell and it kinda bugs the game
Aatrocy  [作者] 4 月 2 日 上午 7:00 
I'll try to update when i find time, but can't promise too much
since this mod is more extensive than my other ones
D λ R K L O R D 4 月 1 日 上午 7:01 
please update this man , this is only mod that overhauls Dark Elf factions
The Dark Ranger 2 月 24 日 下午 1:48 
Oh, also if I reached max slaves I could go into slave debt or slave flood as I am calling it.
Aatrocy  [作者] 2 月 24 日 下午 1:26 
Dayum,
now that s some serious bug.
Most likely overflow, could check in the future on that
The Dark Ranger 2 月 24 日 下午 12:34 
I gave up on using this because it kept bugging out and I eventually got a bug where the ENTIRE enemy army could be captured as slaves. If I reached negative slaves at any point I would end up on the next turn with several million slaves which obviously broke the game's economics or somehow, several million NEGATIVE slaves, how I was in slave debt I have no idea.
Aatrocy  [作者] 2 月 24 日 下午 12:27 
Intended.
Do let me know if something breaks though.
Might try and mod DEF again when we finally get a DLC (next one i hope)
Antero 2 月 24 日 上午 6:54 
When I use this mod the values on the various slave population requirements range from 5000 - 25000. This is not intended, is it?
The Dark Ranger 1 月 18 日 下午 7:01 
Im misstaken, ssorry, no, I had the slums and disstrict that can be built in minor ssettlmentss, can I have multiples and both? Otherwisse reaching 0 slaves will break your game if that wasn't the problem.
The Dark Ranger 1 月 18 日 下午 6:42 
Sorry for the update spam, I figured it out I think I had more than one auction block/house in a province. Can I build multiple slums at least?
The Dark Ranger 1 月 18 日 下午 6:30 
It is saying while at ZERO sslaves post battle that I am at the maximum number of slaves. Bullshit that there's a maximum.
The Dark Ranger 1 月 18 日 下午 6:27 
I was mistaken, it wasn't installed :steamfacepalm: I have found an error, I ended up running out of slaves and now that I have more coming in the thing won't regisster that I have more slaves.
The Dark Ranger 1 月 18 日 下午 3:56 
I'll have to fiddle with the load order.
Velehk Sain 1 月 18 日 上午 9:39 
Interesting, the buildings show up with me just fine.
The Dark Ranger 1 月 17 日 下午 1:08 
It's only got the diktats functioning, at least that's all I'm certain of since the buildings aren't showing up.
Velehk Sain 1 月 17 日 下午 12:18 
At least at game start everything seems fine
Sin 1 月 6 日 下午 5:56 
Does this still work?
西红柿Hugo 2024 年 6 月 5 日 下午 7:39 
Doesn't need update.
Aatrocy  [作者] 2024 年 3 月 9 日 下午 1:28 
Big thanks to @Lycia Pintella
Updated and should be fixed.
Let me know if this isnt the case
星星冰路 2024 年 3 月 7 日 上午 2:02 
broken now
Lycia Pintella 2024 年 3 月 6 日 上午 11:21 
Here is a linky with how to fix it since RPFM isn't picking up the error just yet. https://discord.com/channels/373745291289034763/1214879987509764106
🔰kotovsky🔰 2024 年 3 月 6 日 上午 3:29 
4.2.1 broken:steamsad:
iDon'tSpeakRussian! 2024 年 1 月 16 日 下午 2:27 
np fellow druchii :)
Aatrocy  [作者] 2024 年 1 月 16 日 下午 2:13 
yes - aah ty
iDon'tSpeakRussian! 2024 年 1 月 16 日 上午 8:16 
was this crashing due to wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod ?
if so you can use replacement effect in 1:1 with this one, as they merged.
wh3_main_effect_winds_of_magic_pool_cap

If you had modifier for enemy just add _enemy at the end of effect name and voila :)
jimmymenNL 2024 年 1 月 9 日 上午 10:19 
it looks like it will disable other landmark mods, is there a way to fix that or mabye make it compatable?
Aatrocy  [作者] 2024 年 1 月 9 日 上午 4:59 
Updated, bit of a nerf - Since i couldn't find a replacement effect
Shoiuldnt crash anymore
davidtao2021 2024 年 1 月 5 日 下午 4:19 
Really love this mod, pls update!!!
InserereInAsinum 2024 年 1 月 3 日 下午 1:28 
pls update cuz its crash game
Aatrocy  [作者] 2023 年 11 月 27 日 上午 4:22 
@Kahrayana Pretty sure it does, mod shouldnt be structurally sound since CA removed a complete category
Aatrocy  [作者] 2023 年 11 月 27 日 上午 4:21 
@aqa thanks for the info - Currently busy with irl and will see when i can update the mod
Kahrayana 2023 年 11 月 27 日 上午 1:45 
Need an update ?
pairs24 2023 年 11 月 27 日 上午 12:59 
@aqa thanks for the heads up.
aqa 2023 年 11 月 24 日 上午 4:14 
The mod causes crashes in 4.1. CA removed the "wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod" effect, and supposedly (?) now needs "wh3_main_effect_winds_of_magic_pool_cap".
aqa 2023 年 10 月 11 日 上午 3:31 
The hero movement bonus doesn't seem to work in my campaign (playing cult of pleasure). Is that a bug in the mod/game, or did I mess something up?
ShadDoUrden 2023 年 10 月 4 日 下午 12:14 
Perec 2023 年 9 月 6 日 下午 1:27 
Are we supposed to get 2 separate Order modifiers from owning slaves?
Aatrocy  [作者] 2023 年 7 月 20 日 上午 4:01 
this mod itself should not have any issue,
most likely the other mods or submod i have not update.
Easy fix would be to just to remove slave_capacity property from all building
eko08 2023 年 7 月 19 日 下午 10:50 
for me this bug was caused by tier 4 minor settlements mod messing with slaves.

there is a updated version with fix in comments.
Aatrocy  [作者] 2023 年 6 月 7 日 上午 5:20 
Checked and verified,
most likely just playing on older mod version or another mod
Aatrocy  [作者] 2023 年 6 月 7 日 上午 5:15 
Neither mod have any capacity increase since their last update.
Crow 2023 年 6 月 6 日 下午 9:26 
ya same i make one and bam neg 2 mill
Andoros 2023 年 6 月 5 日 下午 1:07 
I think the problem is the arks, which give a capacity of 800 slaves. But since there is probably no more capacity, this creates the error. At least I suspect that as long as no arks appear, nothing happens.
Andoros 2023 年 6 月 5 日 上午 9:18 
so I've already robbed everything, but every time I summon an ark, the - 2 million slave bug arises. I also have your arks mod and all the ones you need for it still don't work.
Aatrocy  [作者] 2023 年 6 月 3 日 下午 3:30 
tested on mine.
works fine
either it s another mod or you didnt update this one
Crow 2023 年 6 月 3 日 上午 10:29 
It might be the base game that bugged and maybe the next update will fix it
Aatrocy  [作者] 2023 年 6 月 2 日 下午 2:41 
you sure it is this mod and not another?
Andoros 2023 年 6 月 2 日 上午 9:22 
bug
Andoros 2023 年 6 月 2 日 上午 9:22 
Too bad the slaves vehker is still present at Malektih.
Aatrocy  [作者] 2023 年 5 月 29 日 上午 9:20 
Updated and fixed