武装突袭3

武装突袭3

RKSL Studios - UKAF -BATUS Map
28 条留言
RKSL-Rock  [作者] 2023 年 3 月 27 日 上午 7:11 
So far results from about 20 people say that they are getting max FPS out of their rigs Between 90-200Fps consistently
RKSL-Rock  [作者] 2023 年 3 月 27 日 上午 7:09 
NEW Build - Removed 90% of the road network and tracks to prove the CBA/ACE issue. There will be future upgrades but bear with me. Its taken me 18+ hours to upload this update so it wont be a frequent thing.
seanyp200886 2023 年 3 月 8 日 上午 4:54 
can't wait to recreate those long boring drives up and down Ratlesnake. Hope excon is on here, fancy a chewy steak
Darllock 2023 年 2 月 2 日 下午 12:53 
The Sin Bin, Medicine Hat :)
shayber 2023 年 1 月 30 日 上午 2:20 
lmao sweet i live next door
_-=xXShArKXx=-_ 2022 年 11 月 21 日 上午 11:27 
Hi RKSL,
Nice work you do.
Do you have a discord link?
I was hoping you could help me with some questions on terrain building
The Earl Grey 2022 年 9 月 20 日 下午 8:43 
Did you get the one tree in? Legend says, there is a hot girl behind every tree in Suffield
RKSL-Rock  [作者] 2022 年 9 月 20 日 上午 9:19 
@tomsenjoy507 ...and what addons were you using?
tomsenjoy507 2022 年 9 月 19 日 下午 3:58 
i got a low FPS......
Frosty 2022 年 9 月 18 日 下午 8:35 
At least its not Shilo:steamthumbsup:
Grind Drummer 2022 年 9 月 18 日 下午 3:50 
"The map is and always was intended to be largely empty."

Well, that's CFB Suffield for you, large and mostly featureless.:steamthumbsup:
RKSL-Rock  [作者] 2022 年 9 月 18 日 上午 10:11 
@Madrat theres an issue caused by CBA. Its one of the reasons for releasing the ALPHA build of the map is to see if it affects everyone and to try and find a solution. Maybe the ACE teams can fix CBA who knows.
MADRAT 2022 年 9 月 18 日 上午 5:54 
i have a lot of mods, dont really know, been playing for 10 y maybe but new to mods and things...
RKSL-Rock  [作者] 2022 年 9 月 17 日 下午 8:26 
@Reno in what way?
MOUS3C0P 2022 年 9 月 17 日 下午 6:11 
oh god this is awful
RKSL-Rock  [作者] 2022 年 9 月 17 日 上午 6:37 
@MADRAT Good to know thanks. What addons were you running?
MADRAT 2022 年 9 月 17 日 上午 5:58 
crashed 2 times in a row, shot back to desk saying error, i remove it.
ANZACSAS Steven 2022 年 9 月 17 日 上午 2:42 
Anyone having issues with low FPS try closing the game and re-booting it to see if the issue is still present.
kiba3x 2022 年 9 月 16 日 下午 6:48 
Really bad FPS on empty map.
RKSL-Rock  [作者] 2022 年 9 月 16 日 上午 9:38 
@Z0r0 for me nothing but our group doesnt use ACE or CBA. The problem seems to come and go depending on who you talk to.

if someone can let me know what is killing it i would appreciate it.

@ANZACSAS Steven there are some overlayed roads - you can see that from the RPT. But not enough to cause the reported drops. I've also tried it with no roads on it at all. Still drops the FPS the moment you load ACE and CBA. So the conclusion we came to was its their stuff causing it not the island itself.
ALOSH 2022 年 9 月 16 日 上午 8:48 
Bro whats wrong with FPS
ANZACSAS Steven 2022 年 9 月 16 日 上午 8:10 
Tried with CBA and Ace and can confirm those mods dont like it.Tried using a vast road system on the South Asia terrain and had very similar issues iirc.
ANZACSAS Steven 2022 年 9 月 16 日 上午 7:59 
Turned my mod set back on and there are no issues with FPS.Unable to reproduce the issue.
ANZACSAS Steven 2022 年 9 月 16 日 上午 7:51 
Ran the terrain on its own and it runs very good.Gonna see if i can track down the offending mod.
ANZACSAS Steven 2022 年 9 月 16 日 上午 7:44 
No m8.Neither.
RKSL-Rock  [作者] 2022 年 9 月 16 日 上午 7:27 
Are you running ACE and CBA by any chance?

From the Description:
"Some people have made comments about unplayable FPS drops with ACE/CBA. It works fine without them so its an ACE/CBA issue and not something I can fix."
ANZACSAS Steven 2022 年 9 月 16 日 上午 7:20 
Runs really heavy on my rig.Anyone else had the same issue?
Musicales 2022 年 9 月 15 日 上午 11:25 
Hi Rock, I really like your idea for the map! Definitely going to give it a trial. Things I already like:
1. A lot of open, uninhabited ground is a very good choice. There's more than enough maps for city fights already - especially large builded areas which I think don't quite fit in Arma small unit scale. In the real life a battalion would able to take only a minor village or a rather small town, not more.
2. More or less real 1:1 scale is top!