安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3398495447
"Omdra the Dread was one of the greatest Nightmare Dragons to have ever lived." "Their breath weapon is akin to that of a Black Dragon's, in the form of a noxious gas that can wither the lungs of its victims and rot their flesh, only more potent."
Omdra the Dread:
https://warhammerfantasy.fandom.com/wiki/Omdra_the_Dread
Dread Maw:
https://warhammerfantasy.fandom.com/wiki/Dread_Maw
In any case, if you reproduce the issue please upload a save file performed before the battle so that I can check what's wrong exactly.
However, if you start in one of the new zones like Ind or Khuresh, nearby chaos treasures will probably be a bit far. When I have time, I will have to add new markers in those areas with probably an 8th item.
You start at the original location, but then manually change to any settlement you want, leaving original capital in ruins or switching places with owner of settlement you chose and get a new capital on turn 1.
So I guess the stuff will spawn near the original capital. Thanks for the tip though.
Until someone or I confirm it, If you want to be 100% sure they will spawn at the current capital, you can play at least 1 turn without the Chaos Treasures mod, save the game then activate it.
Do the treasures spawn near current capital at turn 30, or near the original?
Thanks a lot
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2858546739
I don't think I will make the "closer to the player" version compatible with multiplayer, at least not in the near future.
@Ooh-la-la, It's GAGA!! It would require adding new possible locations for markers. Unfortunately, it takes a very long time to get and check correct coordinates for the markers since it must be done manually (to make sure they are placed in an area that can be reached by the player and not in a mountain, city, etc.). So there is no plan for now to do that but maybe in the future if I have time.